Economics: Schemes and other things.

Day 1,383, 18:28 Published in United Kingdom United Kingdom by Kevy Kev Kev Junior shabado


Hello eUK.

Welcome to my Economics Manifesto. Like one of my opponents I’m going to try and keep this short. I don’t have control over what happens wide scale (as that is the admins domain) but I can talk about what I want to do scheme wise for the month.



With changes that are incoming these plans might be different to what eventually happens. At the end of the day it’s really up to the admins on what they want to do with the Economic module. I however do predict that there might be a big interference soon because of the recent 50% upgrade offer along with the fact we have a few “Coming soon” both on the profile page and the “Special item” page. I’m not here to speculate on what it will update but I can imagine it will affect the economic module in some way.



The first thing I want to talk about is schemes. Love them or hate them they have always shown their worth. This month I plan to hold onto some of the ones we already have running and try to introduce some updates to others. I have spoken to our Current MoF Emergy Maxfell along with my Deputy Thatcher (who was MoF lots of times) and my friend Iain (who was also MoF). Rest assured if you were to vote for me you would be voting for someone who has put some thought into what government should do for players.

The Town hall scheme has been very good for us this month under Thorrold. After consulting Emergy I have decided to continue this scheme if I am elected. The scheme itself is not costing us a huge amount of cash and it is helping us tons with increased damage output (as people are able to hit more with a build up of food fights) for our armed forces. I don’t currently plan on changing the criteria but I’d review this depending on its ongoing popularity.

The other Scheme that I’d like to keep ongoing this month is the Iron company scheme. I am however suggesting a change to the overall format and name. Something that has irked me about it is that we were funding up to three companies in some cases. This consumes up the free land spaces that people get when registering and if they use this scheme in its current form it would mean buying additional land to buy further companies to upgrade the town hall. I first suggested that we fund a single oil company (double base production of iron) and Emergy has suggested that we also fund an iron company on top of that. This would allow a player to use their last free land spot to construct a weapons company. This would help upgrade their Town center to a Q3.

The other option Emergy came up with was to give GBP for an Iron company along with a fruit orchard. If the player then goes on to get a weapons company like in the first example, then they would be able to increase the town hall to Q4.

The final scheme is a new one I’ve come up with. It’s still in the preliminary stages and before it actually becomes a scheme I’m going to have to work on the guidelines because it will have to be moderated closely. Did you ever have a Grain/Iron company before the RM change all of those months ago? Do you now currently own a Fish/Alu company and want to upgrade it? Well good news, if I am elected I am going to look into a way to help out all of those people who want to step up their WRM/FRM production. In basic terms it would work by declaring your company to the MoF, you would then dissolve it, send the 5g to the MoF and then a better than market rate amount of GBP will appear in your account so that you can help get the 7500GBP RM Company. The 7500gbp companies offer an additional 50 base production which is very beneficial long term to both our RM market and your pocket.

I’m also considering expanding above scheme for people who don’t have the fish/alu company but have gold and are looking to get the 7500gbp RM companies. As I’ve already mentioned though, due to the nature of this scheme we will have to be very strict when giving out GBP to people.


Temporary text breakup image.

Now I’ve finished speaking about schemes I’ll sum up all other points here. Most of these are just reminders of basic game mechanics and I’ve put them here to show that I have acknowledged them.

I have mentioned in threads recently that I would be looking to work with congress to tweak taxes if we needed to. I brought this up because I had concerns with the WRM market as earlier this week it was being bought up along with the military having a shortage at one stage. I have however spoken to Emergy about the implications of reducing import tax and the drawbacks outweigh the benefits in this regard.

I’ll be looking to maintain the 60% food and weapon bonus. We don’t really have any other options after that. As always the fruits will depend on how much Eden love Ireland. With Croatia/Bulgaria busy with Serbia again it looks like they might be left out of plans for a while.

Finally the Ministry of Work will continue the work it has been doing over the past few months (admins permitting) The amount of RM along put on the market really helps out what some people would consider a shortage.

As always here is the TL😉R. Tom went offline before I could get him to make a image so you’ll have to deal with text.


TL😉R
- Continuing with current schemes
- Expanding WRM scheme
- Upgrading existing gold RM companies
- 60/60 Resource bonus consistently
- Ministry of Work to stay the same

Thanks for reading. Check back tomorrow for the Military/FA manifesto. Hello Blaggard I hope you enjoyed reading this.

Kevy
PM Candidate