Despre batalii...
Frostxtq
Ma uitam mai inainte la ce se mai intampla prin America de Nord, Coreea etc., si ma miram de numarul bataliilor deschide de catre PEACE.
Dupa cum stiti, sa deschizi mai multe batalii contra unui adversar este deobicei un lucru care-l avantajeaza pe atacator, deoarece atacatorul este acela care poate sa aleaga regiunea unde isi va concentra fortele, aparatorul deobicei reactioneaza la miscarile atacatorului, problema e atunci cand cele 3 ziduri sa zicem sunt aproximativ la egalitate, si atacatorul se decide in ultimele minute sa doboare unul dintre ele, pana reactioneaza aparatorul la aceasta schimbare de strategie e probabil mult prea tarziu si regiunea se pierde... Acum, ceea ce cred eu este ca n-ar trebui sa fie atat de usor sa ataci o mie si una de regiuni deodata, ce vreau sa spun e ca este foarte ieftin sa deschizi o regiune, majoritatea regiunilor au o populatie mica, insignifianta, si costul unui atac deabia sare peste 50 gold. Acum, poate ca in trecut 50 de gold era o suma mai maricica (acum 1 an) dar in prezent, o tara de top produce cu muuult peste 50 gold zilnic, deci practic o tara precum Ungaria poate sa atace 4,5 regiuni fara probleme in fiecare zi, ca sa nu mai zic ca poate sa atace cate o regiune pentru a bloca pe cineva pe timp indefinit. Lucrul acesta n-ar trebui sa fie posibil, mi se pare aiurea ca o tara sa poata ataca o gramada de regiuni pe timp indefinit datorita income-ului zilnic.
Solutia, din punctul meu de vedere, este ca adminii sa adapteze costul deschiderii unei regiuni la conditiile actuale, daca acum 1 an cand tarile aveau un sfert din jucatorii actuali, sa deschizi o regiune costa de la 50 gold in sus, parerea mea este ca in zilele noastre sa deschizi o regiune ar trebui sa coste cel putin 200 gold. Asa, ar fi mult mai dificil sa blochezi o tara saptamani in sir, si ar fi si mai dificil sa ataci cate 10 regiuni pe zi cum face PEACE in momentul de fatza... e fun cu atatea razboaie, dar deja e exagerat cand zilnic se deschid cel putin 5 regiuni fara nicio problema. Cu un cost de 200 gold pe regiune, nu s-ar mai grabi lumea sa deschida cate 4 fronturi odata, sau daca ar face-o, macar n-ar putea sa sustina acest lucru pentru foarte mult timp.
A doua solutie ar fi ca pe langa costul clasic de deschidere a unei noi regiuni, sa se mai adauge o taxa in functie de numarul cetatenilor al tarii atacatoare, la fel ca si cu declaratia unui razboi. Desi, prima solutie ar fi mai realista, deoarece mi se pare logic ca o tara mica, cu o putere economica redusa, sa nu-si permita sa duca razboaie la infinit, pe cand o tara mai mare sa poata sa duca un razboi pentru mai mult timp...
Oricum, ideea de baza este ca ar trebui implementate cateva lucruri noi care sa ajute aparatorii, deoarece defense systemul este aproape useless, sa muti un numar mare de oameni intr-o regiune e o tactica viabila, dar nu poti face asta in prea multe regiuni...
vote daca v-a placut.
Un pic de spam :
http://www.erepublik.com/en/forum/topic/110158/food-company-q4-florida---185g---10-employees-all-90-and-above-4-skill-2g-pro/1
180 g daca e cineva interesat pm.
voi n-aveti voie 😛
stay on topic, or else !!
English :
I looked around a bit to see what's going on around the world, the first thing that came to my mind is "Peace sure opens a lot of new regions everyday", and then, an idea came to my mind.
As most of you know, when a country attacks in several regions, the attacker country usually the one that draws benefits from this, because attackers can choose the region they focus one, while defenders simply react to the attackers strategy, the problem is when the attacker changes strategy at the last minute, defenders rarely have time to react and the region is usually lost, my point is, attackers get this advantage far too cheaply.
In my opinion, opening a region is far to cheap, most regions have very low populations, and that makes opening a region only 50 gold, maybe this sum was large a year ago, but considering the current population of the top countries and the GDP they produce, 50 gold is nothing, a country like Hungary can easily open 4,5 regions everyday just due to daily income, and they can basically block another country indefinitely, that's not very realistic, and it sucks that most countries can do that nowadays.
The solution, in my point of view, is that the cost of opening a new battle should be tuned to the current economic situation that countries have, and the cost should be raised to at least 200 gold, this way, a country would think twice before opening 5-6 regions at once, and most countries wouldnt be able to block another country for too long, sa 200 gold/day is something. Of course, 4-5 battles per day could still be opened, but my point is that countries wouldn't be able to keep that kind of a pressure for too long.
The second solution could be that besides the classical cost to open a region, they should add a new tax for every region proportional tot he attackers population, kind of like declaring war to another country. Although in my opinion, the first solution is more realistic, as it's logical that a country with less economic power shouldn't be able to sustain a war for very long (an offensive war especially), while more developed countries can do that for much longer.
Anyway, bottom line is that the admins should implement some new features to help defenders(it's just logical), because defense systems are mostly useless, and while moving a lot of people to a certain region is a viable defense option, you can't do that in too many regions.
A bit of spam : http://www.erepublik.com/en/forum/topic/110158/food-company-q4-florida---185g---10-employees-all-90-and-above-4-skill-2g-pro/1
the price is 180g, but you guys are not allowed to go off topic😛
Comments
poate ca regulile jocului mai pot fi schimbate, dar e mult mai "funn" daca sunt 3 batalii deschise in acelasi timp.
Da, nu stiu cat de mult ar fi apreciate sugestiile tale...in special de catre jucatorii PEACE care se pare ca se distreaza de minune.
Do you want to kill the game? There would not be too many battles around if the cost is four times higher. And also small countries would not stand a slightest chance to open a single battle.
But let's see what would you do then? Just sit at home click twice a day and go? What will be the purpose of this game?
people still attack regions even if it costs 200 gold, the daily income of the top countries is far above 200 gold, so it's not like nobody would attack anything, the only thing this would do is slow down the attacks a bit so countries cant block other countries for however long they want and so they can't open 5 fronts each day...
It would be better to pay for example 300gold in one of your regions from wich you can atack any neighbouring region and you have the supplies to attack x times.
IMHO the real problem is not that the cost of opening battle is too low, but that the defender can't respond. That rule is completely unrealistic, and I'd love to know the rationale for it. Surely the admins don't want to discourage countries from spending gold?!?
~simplex
The best way would be for both sides to be able to open a battle at any time (without regions already attacked by the other side). It would match real life. You would have to attack in all the available regions at once to prevent a counter-attack from your enemy.
Ai propus niste solutii bune doar pentru noi. Nu te gandesti cum ar fii daca noi am ajunge puterea dominanta? Nu ne-ar mai conveni solutiile astea 😛. Eu compar tot ce se intampla aici cu RL si nu e logica ar fii doar prima. (parerea mea)