Sweet made a comment that if the WRM price drop we will be able to afford to return to normal supply which were 10 Q7 weapons a day.
Our current system
The IA Probably have 90 members realistically
For every Q7 weapon we need 200 WRM
12 weapons require 2400 WRM and 1 Q7 production
8 * 300 = 2400 WRM
1 * Q7 weapon = 12 Q7 weapons
So for every 9 members we produce 1 members supply + another 2 weapons which i understand the supplier keeps for himself?
So 90 members supply 10 members Q7 supplies.
The cost of self sustainability.
Q7 weapons factories
Q7 weapon factories is once a month at 681 Gold right about now. Thats 681 * 340 = 231540 IEP
We need 4 producers with 2 Q7 Weapons factories each (This will be explained later)
Top WRM Factory is 35 Gold .
A player can manage 120 jobs in the morning : 120/ 8 = 15 Q7 weapon supplies or 150 weapons. but we need 20 Q7 weapon supplies so extra 40 jobs or 400 energy. So from 0:00 TO 4:00 AM. That would give enough supplies for 2 Q7 factories . Where he can employ 20 workers making 200 weapons.
That would mean we need 4 producers with 2 weapon factories committing themselves to the supply issue. And maybe 1 extra producer with 1 Q7 weapon factory.
So per full producer he will require 160 Top WRM factories producing 48000 WRM . 160 * 35 GOLD = 5600 Gold or 1.9 Million IEP per player. Each 90 players produce 5 Gold + another 10 Gold per month = 15 Gold * 90 = 1350 Gold requiring for this plan another 4250 gold from the treasury. Just for the WRM supply for 1 producer.
This is a true commune as the commune grows itself by using its superior numbers.
Total Cost required:
5600 Gold * 4 = 22400 Gold WRM
1362 Gold * 4 = 5448 Gold Q7 Weapon factories.
27848 Gold or 9468320 or 9.4 million IEP
Monthly average Gold income per player = 15
Total : 15 * 80 = 1200 Gold.
Total Months to be fully self sustained: 23 months.
Minus: Players current production of WRM and Q7 weapon factories.
Remember as well that at first full producer he would make about 2000 IEP or 60000 IEP a month which is 176 Gold by itself.
I am just crunching the numbers and have not checked game elements like how much WRM factories a player can have. I think currently I have around 40 buildings.
With current players already having multiple factories we can reduce the numbers considerably. Or we can just say lets just push for half of that. Whatever that's my calcs please feel free to show errors or possible quicker solutions. I remember from earlier years that a player like Bhane had a lot of factories already.
The numbers is huge but the rewards would be incredible. But anyway thats just the numbers without any opinion that cloud the article.
What is this?You are reading an article written by a citizen of eRepublik, an immersive multiplayer strategy game based on real life countries. Create your own character and help your country achieve its glory while establishing yourself as a war hero, renowned publisher or finance guru.