Big Brother - 9-26 Now with more info
Pearlswine
I've taken the liberty to estimate the production of each industry in the US. Unfortunately that spreadsheet tops out at 4MB, too big for google. So I've posted the normal Big Brother spreadsheet to google (there was an error in the party calculation).
[a url=http://spreadsheets.google.com/pub?key=pi4EiQOnel6syt1JIyBi_QQ]Big Brother Spreadsheet 9-26[/a]
I've summarized the Production of each industry at the bottom of the spreadsheet, it's also located below. The estimates are ±25%. Probably lower for lower qualities, higher for higher qualities
One thing that stands out is why are we bothering to make Q3 hospitals? We only need 1 Q1 and 1 Q4 hospital company. The rest just reduce productivity. Similar situation for higher quality moving companies. It just isn't worth it.
Estimated Daily Production (Products produced per day)
Food
Q1 1110
Q2 760
Q3 771
Q4 395
Gifts
Q1 321
Q2 511
Q3 193
Q4 0
Hospitals
Q1 0.23
Q2 0
Q3 0.13
Q4 0.12
Housing
Q1 5.79
Q2 5.30
Q3 3.40
Q4 1.24
Moving
Q1 40.45
Q2 7.96
Q3 2.35
Q4 0
Weapons
Q1 52.01
Q2 57.62
Q3 12.68
Q4 91.03
Food Required
Q1 1594
Q2 905
Q3 497
Q4 206
Q5 59
Note, company owners are included in the food required calculation, they don't require high quality food since they don't work.
Comments
1: You haven\'t made the spreadsheet public.
2: How did you estimate productivity?
3: Awesome work as always, thank you.
Link fixe😛
Took everyone\'s wellness, company quality level, # coworkers, Skill and daily presence. That combined gives me an estimated daily productivity for every person. I then summed everyone\'s productivity.
Similar process to determine food consumption. Took company quality, house quality and if they trained and determined food level required
I know there isn\'t that much use for Q3 Hospital right now, but it\'s more for a long term plan.
When Q5 is out, I\'ll be set to move Employees up Q1 -> Q3 -> Q5, very simple. Without it, there\'s a huge gap where we\'ll be making a Q1 every few days. If you read Immuno\'s Hospital Article, he shows how few Regions are left in need of Hospitals. For that reason, I would prefer to have half as many Q3s going out as Q1s...
Actually, we won\'t be doing much at all with Q1 Hospitals in V1; I can train them up in one of the other Q1 Constructions.
As for actual daily Production, all of my Hospital Companies take longer than that, I think. Around 1/3 of my Employees are inactive... Not sure on Q1, because there\'s multiple Companies out there. These two are vague estimates; I don\'t take the records anymore.
Q3 - 14 days (.071)
Q4 - 12 days (.083)
Hm, good point on the Q1 -> Q3.
Those rates are interesting. I guess the employee daily presence factor may play a bigger role than I\'m calculating... Maybe I can correct the rates by using a company\'s average employee daily presence, though that may be more work than I\'m willing to put in.
Q4 weapons is pretty damn skippy 😉
Yeah, I just say Presence factor is 1.0 and forget about it, in my calcs.
Justin says Euth is every 9-12 days, so .11 at a max. That means our Q1 competition must have quite a few Employees, yet they still haven\'t completed one.
If you do this again, I kind of want to see each divided by their Productivity requirements, plus totals for each Industry. Easy comparisons.