Banana Republik

Day 1,743, 02:16 Published in Australia Australia by Paul J Keating

This is old news, time to pay attention!

At the time of writing:

WRM costs $0.25
VAT is 25%
Q1 weapons cost $1.50 = $1.20 post-tax
Q2 weapons cost $2.53 = $2.02 post-tax
Q3 weapons cost $4.00 = $3.20 post-tax
Q4 weapons cost $12.20 = $9.76 post-tax
Q5 weapons cost $17.24 = $13.79 post-tax
Q6 Weapons cost $26.88 = $21.50 post-tax
Q7 weapons cost $55.82 = $44.65 post-tax

WRM usage for each weapon is 10 x Q (except Q7).

Here's your profits per weapon from work as manager:

Q1: $1.20 - (10 x $0.25) = -$1.30
Q2: $2.02 - (20 x $0.25) = -$2.98
Q3: $3.20 - (30 x $0.25) = -$4.30
Q4: $9.76 - (40 x $0.25) = $0.24
Q5: $13.79 - (50 x $0.25) = $4.74
Q6: $21.50 - (60 x $0.25) = $6.50
Q7: $44.65 - (200 x $0.25) = -$5.35

If you own a Q1-Q3 weapons company don't work in it. If you're producing the WRM yourself you'll make more money selling it, if you're buying WRM you'll lose less money not producing.

The above is work as manager. If you employ people the current market wage is $73.02. With 60% bonus employees will produce 16 weapons, so wages are $4.56 per weapon. You will be losing money if you employ people in companies lower than Q5.

If you're only producing weapons to build rockets, you're better off buying the weapons from the market, it costs less to buy than to build and if you produce your own WRM you can sell it and buy more weapons than you can produce. You'll also be able to fight more with the health you save from not working in unprofitable companies.

I'm not telling you to sell your companies, that's up to you, but losing money and health for the joy of production doesn't make sense. Now go do the right thing before we become a banana republik.