Back to the old track
Patanjali
Namaste
Ok, I have noticed this article of the curent MoFA, and the proposal he make to eIndia.
All of it look very bright and of course, many ppl suported this initiative.
Still, I disagree with this kind of initiative, because I have seen even before (AHF experience) where this lead to.
A national institution, like a PP or a MU, for gaving force and unite the nation is a nice story, a good motivation based on the national feelings, but have disastrous results in time.
This kind of atitude, as I could understand, are preventing a really BB in eIndia, because new/small players are not considered, do not feel this kind of carre, like the ones with great skill or level.
So, this kind of actions, in my opinion, will lead only to a further segregation of the nation, completing the elite position for some (also allowing to some new person the acces to this position) but neglecting (not because the lack of care, but because the lack of chances) the many and the newcomers.
I totaly disagree with this and, that for, because I could not say something and do otherwise, I resign from the MoMC from today, but I will still remain congressman, until this position of mine could gave some fruits (citizenship, votes, etc).
Also, I will remain a proud eIndian citizen but will expres from now on, a constant oposition to this kind of atitude in this game and eCountry, because, in my opinion, this game make sense only because of friends and because here we could create the rational aproach, the educational and understanding that youngster may need for them real life (and the opresion of few to the many is not a behaviour that should be learnt from here, RL is full of it).
In the same time,I will try to help ppl to understand why and how they could became self-sufficient, for liberate them from the conditionality that a MU, a PP or an elite could inflict to them.
Best regards !
Comments
first
U, speedy mangoose : P
"...here we could create the rational aproach, the educational and understanding that youngster may need for them real life (and the opresion of few to the many is not a behaviour that should be learnt from here, RL is full of it)...."
Not just the youngsters need those "fruits" ... stuff which have to remember even grandfathers ( want to say "mosnegii"😃 )
"This would be most effective if done with government funds to give our best hitters the food and guns they need to move from place to place and place substantial damage in a timely manner."
Is that what has been bothering you ? : )
I think it is OK to have a government-funded elite unit as long as there is also a government-funded training unit where the "newborns" receive food and weapons so they can rank-up.
The elite unit ensures eIndia's visibility. eIndia's allies notice the presence of the Indian soldiers in their key battles and that in turn ensures the allies will send their forces in eIndia's key battles.
In the same time the country puts all her eggs into one basket if all the state resources get poured into the elite unit. There is always the risk the "old boys" get bored. Experience elsewhere shows that when they get bored they either quit or start amusing themselves with non-military stuff like:
- playing king-makers in the country's politics and making sure nobody gets to a leadership position unless he or she is their friends;
- try to rearrange the country's alliances in a way that makes the game more interesting _for them_ even though that means betraying the allies and making _all_ the eIndian players look bad in the process. All the major betrayals in eRepublik were the result of the "old fags" getting bored with the status quo. And all the betrayals resulted in actually weakening those countries (eUK is nothing now, ePoland lost 3/4 of her players, eSpain has serious problems surviving on the map)
Therefore I would suggest that even though eIndia's finances are extremely weak (the national accounts hold the equivalent of 60 gold) some of the State funding must be allocated to a Training Corps.
I cannot know what money exists in other Indian state-own organisations but I can easily tell 60 gold can't make a huge difference in terms of the punching power of the Elite Unit.
On the other hand, having most of the eIndian players organized in one or several Military Units, wearing easily recognizable uniforms and intervening in the same time on the battlefield will ensure India's visibility. (To be continued below)
Nice comments mihail and this is yet another excellent debate thanks to Maniu and naga... who are keeping the Indian media alive and kicking. Salute guys o7
We have retention team for newbies which gives away food(300 wellness per day until 25th level, no weps though!)
(Continued from the previous comment)
I believe in organization and discipline. Organization and discipline can take various forms. For instance discussing in a polite way requires [self]discipline and taking turns when debating requires organization.
In the military aspect of eRepublik organization means people grouped in Military Units, wearing "uniforms" and maybe working in "communes" (=companies which distribute the food and weapons manufactured back to the people who manufactured them). Discipline means all the members of the Military Unit fighting in the same time and in the same battles.
People in the same Military Unit usually share a IRC channel or a Skype/Yahoo/etc group. This way the Military Unit not only ensures visibility and projection of force but also develops the community: the members of the Military Unit befriend their comrades because they can talk to them about other stuff than just eRepublik. Military Units therefore help retention more than anything else the game has to offer.
Bottom line:
1) I believe India does need an elite military unit;
2) In addition to that elite military unit there must be also a Training Corps, a Military Unit where State resources are allocated so that people can rank up.
3) Since 60 gold might not be enough to ensure everybody achieves the 25-kills-daily-goal, a system needs to be in place ensuring that people receive food or weapons in such a way they can periodically get their 25 kills (every 2 - 3 days);
4) Both the Elite Corps and the Training Corps ensure eIndia's visibility and increase her prestige internationally since both wear uniforms.
Therefore I believe the issue is not a matter of either-or. It is a matter of organizing the Elite Corps and the Training Corps (creating them, designing "uniforms", etc) and it is a matter of distributing the [for now] meager resources in such a way everybody feels included.
@NagaPrathyush:
I am sure that by now a lot of the pieces of a well-functioning eCountry are already in place.
The main aim of my intervention was to point out that both an Elite Unit and a Training Corps are necessary and that there are several tricks by which they can be made to work in spite of the meager resources available today to eIndia. Such tricks are:
1) Uniforms - they make the eIndian players easily recognizable on the battlefields, increasing eIndia's prestige;
2) "Communes" (companies which redistribute the food and weapons back to the people who manufactured them) - they are an efficient way to re-allocate the results of the daily work;
3) "Financing" people in turns - giving them food and/or weapons every X days so they can accomplish their 25 kills a day and get a bazooka and a candy bar. That in turn helps them rank up, increase the firepower of eIndia and helps retention;
4) Have IRC channels or other forms of online interaction among people. That creates bonds and greatly helps retention and even recruitment (people might want to bring their RL friends to such a cool community).
I am sure each of the above already exists in eIndia. What I am encouraging you is to set up a coherent structure countrywide.
Hello, all : )
Giving the new players food is a good thing, but they need, also, information and support to develop their own companies, upgrade Town Centers, invest wisely the gold.
First of all you should provide education for your e-babies, prevent them from making big mistakes (or, at list, learn from them), help them understand the game. This does not require a lot of e-money, just a lot of patience and good communication skills.
Ok, mihail.cazacu, it is obvious you are a soldier and involved in high level info's of the major alliances but ...
My point is that doing so, creating and developing the MU, even if it is good for the visibility and relations of the country, generally (I dont know any oposite example) result in forming a military elite wich, in the end deserted the very country that created them.
However, to create only an elite force is even more worse (if posibly) because the very aim of such an enterprise is to create an elite (a military one). So, in this way, the fredom of expresion of the mobs (even if posible) will have to suffer (and eIndia allready have this big problem - ppl do not express what they thought about different issues, except a very small group).
So, all the mechanism allready created in eR are not socialy balanced, because aiming the "wining", based on military power, tricks, politics, economics, whatever.
As a a direct result, ppl, even if favored (by supplying them on the public expense) end in not finding the values, the comunity wich for they must, should fight anymore.
All this because this game is played by ppl and no AI involved ( 😃 ).
Anyhow, thanks for the nice and straight (clear) position u made here (it could be an article, though ), but for India, motherland of Swaraj, I think the social aproach will be much more proper, colser to the real heart of them, of the indian paradigm.
My dear Naga (cobra king, remeber that), yes, basically it is about contribution (taxasion) and representation and about the proces of deciding about that. Do someone ask the ppl if they agree to gave away the money colected from them for the use of some (few) ? I donot recall it.
Noboady do that, because few could decide for the rest of the mob.
To be continued 😃
Alcide, u are so right, and we could see it in those coments too and, that for, we must talk about all this, all the time, because ppl tend to forget.
Alina V,right, but what I aimed is to consider that "everyone" could and should do that, and this will result in a better "social" eLife.
Sure, they are a lot of scammers here too, but one could learn (at least in time) to check on ppl and that will make him discover the humanity (wich is not so bad as described generally : D ).
@Maniu:
There cannot be any _community_ of players of this game unless the game itself offers some sort of in-game satisfactions.
People don't need eRepublik to socialize online. There are plenty of other opportunities to do so elsewhere. Thanks God and Tim Berners-Lee, the Internet abound of other sites more fit for intelligent discussions and on-line socializing.
Do keep in mind we're talking about communities. That is about people who play _this_ game together.
Lonely wolfs can be happy anywhere else but if you want to develop the _community of Indian eRepublik players_ you must use the eRepublik "tools": the military module, the economic module, the political module.
You are right those tools are all about "winning" but that's how this game works.
The main reason why the experiment of the Republic of Moldova failed was not the faults of the human nature. The human nature is as it is anyway - some can put it to good use, some can't. Because the human nature is present both in cases of success and failure, the reasons for failure aren't the selfishness of some people, their mean nature, their lack of intelligence or their petty shortsighted interests. The same faults of the human nature are also present in the people who are lead to success and yet success is still achieved.
The reason the experiment failed was because it attempted to build in-game something which had no support from the existing "infrastructure of the game".
If one tries to build a normal brick-and-mortar house in the air, the house won't float or fly irrespective how beautiful is the blueprint drawn by the architect.
A community of any eCountry cannot exist floating in the air either irrespective of the beauty of the philosophical blueprint underlying it. It needs to be anchored in the mechanisms provided by the game: military units, economy, war, politics.
This is why I strongly recommend to make the most out of what the game has to offer.
Is this the silence before the storm ? : D ...lol, no one's commenting!
@Maniu
I don't know much, but I do believe that a MU for noobs would be organised as well. SVV said something about this in the forums.
@alector ~ please read by first comment...
i agree with naga...we are alrdy working on distributing foods to the newbies and helping them in every way possible
@mihail & Alector, I did not seen something like that. Also, I would like to see much more presence in the media regarding the "average joe" and not the tanks oportunities, subsidies, so on.
I do belive we must change the direction of our efforts towards the many to grow up a strong eNation.
Also, I wouldlike to see ppl saying straight what they think and do not allow others to "take decision" as they please, because lack of debate / options (to say so).
This to answer to my old friend Prabal too.
Now, dear Naga, I dono much about weather, but as Ash mentioned, in my job description here, this kind of "kiking" without transforming them in flame, but just an argumented and educated discusion for our pleasure to play toghether, is a must.
Sure, this generally tend to create this kind of "sillence" but, hoppefully, in time, this action could bring the right values to a group, the values that will guide he's course in the future.
PS
Now I'm allready thinking to more tricks for the Diwalli 😃
yay, free fireworks for deewali!...
Well, the fact is maniu, everyone is busy doing their own stuff...some after medals(whether it be media or military or something else) some busy making multis for power etc. The common man is more concerned about his short-sighted future than the greater good(not just his, but everyoneelse's the whole community's) and somewhere in between the hardcore patriot's pitch in(who sadly haven't realized that this is a game) xD
But i would rather say, let the kids have the fun...we shall just supervise them if needed, without being too judgemental on what they do...if someone else decides everything for you...then, where is the fun for the rest ??? The same thing happens with congress everytime, i see them as mere sheep than humans...no point at all! I would have certainly wanted princess to win the party prez elections than me or neeraj(yes, i abstained! : P) but then again if i withdrew from the elections, where is the competitive spirit : D I want to make this game more interesting, so everyone would enjoy!
I sense democracy boiling in your blood...loooool!
+1 Mihail ..... he said it all
I agree with Maniu. There shouldn't be a seperate military elite unit. The elite soldiers should be divided over several training groups and head those groups so that all the new and weaker members can have their experience and meanwhile learn from an experienced player.
This doesn't mean that experienced players can't team up every once in a while to have some good fights and if India goes to war it's inevitable that all elite soldiers will work together as they're usually the more active players who coordinate stuff together on IRC. But taking all the elite soldiers and putting them into one group, seperated from the weaker players would cause a greater difference between strong and weak and if I were a weaker soldier I'd feel left behind on all the fun in this game.