[USA] Tips regarding the economy

Day 632, 04:11 Published in USA Hungary by Zoli

The biggest blow delivered by this war to the USA was not to loss of many regions, but the loss of many companies. Since the beginning of the war the US economy lost 1000 companies from the 1900. This means that more then half of companies are in enemy territory. Compared to this you have lost only about 30% of the population. Taking into account that most active citizens moved out from those region the active population in the US dropped with around 15%-20% while the number of companies dropped with more then 50%.

This means that the number of people seeking a job increased drastically and this has driven wages down. Prices have not dropped, as the USA lost almost all high resource regions (except Pennsylvania with high wood), so the cost of acquiring raw materials has increased, thus the purchasing power of Americans has dropped sharply. Currently an average worker receiving a gross salary of 6.68 USD (5.01 USD after income tax) cannot even afford a Q1 weapon for each day.

Another major problem is that you already lost 80% of raw material producing companies and after loosing Pennsylvania this will climb to around 95%. This will mean that people with land skill will be unable to find a job in their field. You will have medium grain in Florida, medium iron in New Jersey and medium wood in New York.
On the job market there are only 6 companies offering jobs in grain and 4 in iron, at an outrages wage of 7 USD for skill 7.

People have limited options left. Either start from zero in construction or manufacturing, or working in a medium productivity company for a salary of misery.

Looking at new players who register there are only 3 companies offering jobs. In fact there are only 2 companies as one is already behind enemy lines and thus cannot employ people. One company is in the construction business, and it employs 180 people. What will you do with so many people with construction skill if you reject building Q5 hospitals? The other company is in wood, and soon it will be behind enemy lines. Anyway you need people with manufacturing skill as you have no resources.

Just to see how bad the US economy is let’s look at stocks and how they have changed in time:
Product………………….Current level……………Maximum







What would I suggest for you to do:

1. Increase the minimum wage to 2 USD. This way new players will be able to buy at least a Q1 food daily. This move will also increase the income of the Government as it is a well known tax evasion method to employ people for 1 USD and pay them through donations, avoiding this way the 25% income tax. The increase of minimum wage would double the tax paid by these citizens who avoid taxes right now.

2. Lower income tax to 20%. This way more money will stay in the pockets of citizens. They will be able to buy more products and thus companies would have a bigger income and could lower prices a big and still increase their profit margin, or / and to increase wages. This will lead to further increase of sales. The impact on the Government budget would be a temporary drop of around 18% of income, but can be compensated by a rise of 25% of the average wage. So if the average age would climb from 6.68 USD to 8.35 USD. Taking into account that before the war the average wage was around 10 USD it is very likely it will have to increase.

3. Government run Q3 land companies in land Due to the fact that the USA will soon have no high resource regions people with land skills must be given a job. A Q3 grain company could produce great quantities of grain which will cover even a part of the internal demand. Right now there are only Q1 companies active in medium grain regions. The state would need to make a Q3 iron company too, to produce iron for its Training Company (see next point). The cost of labor for the state would be 20% lower then on open market, as the income tax would come back to the treasury.

4. Government should make Training Companies for beginners. . With a 2 USD minimum wage private companies will be discouraged to employ new players. The state must employ all new players. This way the state must have 3 Q1 companies – Weapon, Grain and Housing. The Government will be able to channel new players into domains with a greater need for workforce. It will be able to prevent new players starting in land while there are no high resource regions and while there are at least 1000 Americans with land skill above 3 who have no place to work for a decent wage.
Right now I advise the Government to channel all new players to manufacturing. It could use the iron produced in the state owned Q3 iron company(ies) to produce weapons, which will be used by the army. This way the cost of weapons would be much lower for the US army.

5. Q5 hospital and defense companies must be set up and operated by the Government. . These will employ a total of 40 people, preferably with the highest construction skill of all citizens. These companies would produce the hospitals needed to reconstruct the USA after the war. Even if all regions will be completely occupied; when one is liberated you would have a Q5 hospital to place there. On the long run you’ll need Q5 hospitals in all regions with high resources and / or more then 1000 inhabitants.

6. The Government should give grants covering 50% of the cost of upgrading raw material companies from medium resource regions in order to boost internal production and stabilize the economy until you get the high resource regions back.

I know that some of these measures need time to be implemented, but some can be done over night. Some of these measures need GOLD, but do not be cheap. You’ve been cheap with the economy while you rode on a high horse and see where it got you. This is the 25th hour to save what can be saved.

Debate about these proposals. They can be probably improved. Choose to ignore them and I assure you that the USA will be doomed.