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[New Military Module] How the battle goes on (I)
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Dear Citizens,
In this Insider we will shed some light on how battles and Player-versus-Player (PvP) fights will actually work in the new military module. Let's start with the big picture: battles and how to win them.
All kinds of battles share the same victory conditions, be it an attack on a region by another country or a resistance war. Once a battle has started it rages on for an initial 24 hours. In order to win the battle either the attackers or the defenders have to meet the following victory conditions: capture a certain percentage of all tiles of a battlefield map and capture the tile with the capital city. If both conditions have been accomplished after 24 hours the battle ends and we have a winner; if not it the battle will continue in sudden-death-mode until one side achieves the victory conditions. The battle must end with a draw after 72 hours if neither the attackers nor the defenders managed to win.
Battles will not continue forever because we introduced the so called Battle Queue. At the moment multiple countries can attack one region. This will change with the new military module: only one country can attack a region at a time. If another country wants to attack a region in which a battle is already raging, it has to wait until the current battle has ended.
A battle is going and you want to enter the battlefield. What do you have to do? First of all, you will need to go to the battlefield just as you do it right now. Once there you can scroll around the map, have a look at the mini map or the Battle Info window to get an overview what's going on, who is winning, and who are the most powerful soldiers on the battlefield.
After a quick look you will see where your fellow comrades and allies are already fighting on the battlefield. It is always a good idea to join the battle where other friendly units have already been deployed. Simply choose the weapon you want to fight with (tank, rifle, anti-air artillery, or helicopter) and select the tile you want to deploy on. You can easily see where the enemy troops are located on the map as well. Move your unit to a tile next to the enemy and attack that tile. You can now pick one opponent from a list of five. Additionally you can select a Booster (e.g. Frag Grenades, Rocket Launchers, etc.) that will give you an advantage over your opponent. You can also select if you only want to fight against one enemy or if you want to continue fighting in case you win the fight (=going Berserk).
So you have deployed, moved, and picked an opponent; the only thing left now is to wait until your turn ends and the PvP fight will start. During the fight you and your opponent will shoot at each other one after another. Each shot can hit or miss the other player. The hit chance depends on the attack and defense values of your weapon and the one of your opponent. The rule of thumb is: The higher your attack value is compared to the defense value of your opponent, the higher the chance that your shot will hit the target. Boosters can influence those values as well. For example, a Telescopic Sight Booster will increase the chance to hit the other player, while a Smoke Grenade will increase your chance to dodge a bullet. There is always a free Booster you can use, others you can use for Gold.While you increase your weapon skills and your military rank you will unlock more powerful Boosters.
While fighting you also have the chance to deal critical damage to your opponent. The higher your military rank, the higher your chance to land a critical hit. Your weapon skill on the other hand (=your career as a tank driver, infantrist, artillery gunner, and helicopter pilot) directly influences the damage your weapon deals. The higher your skill, the higher the damage output.
You can follow the actual fights in a story-like format that tells you how much damage you deal and how much damage you take from the opponent. In the end there can only be one winner in the PvP fight. If you got defeated you can redeploy when it will be your turn again. If you won the fight you stay on the battlefield. But now it is the turn of your enemies first, while you can prepare for a possible attack by restoring your health and selecting a Booster. If you are in the area of effect (AoE) of a hospital your health will recover with each turn.
The road to victory is made of tiles your country and its allies have to capture. In order to capture a tile that is under control of the enemies, you can simply move on it if it doesn't contain any enemy units. Once the next turn starts it will be yours. If there are enemies on a tile your side has to defeat all hostile units on that tile in order to move onto it and to capture it. This will lead to heated battles especially around choking points on the battlefield like bridges and mountain passes. And here the strategy comes into play! Powerful and wise generals will emerge from the ranks of soldiers to lead them to victory. Maybe you will be one of those soldiers whose name will enter the history books and will forever be connected to epic battles.
Stay tuned!
The eRepublik team

Dear Citizens,
In this Insider we will shed some light on how battles and Player-versus-Player (PvP) fights will actually work in the new military module. Let's start with the big picture: battles and how to win them.
All kinds of battles share the same victory conditions, be it an attack on a region by another country or a resistance war. Once a battle has started it rages on for an initial 24 hours. In order to win the battle either the attackers or the defenders have to meet the following victory conditions: capture a certain percentage of all tiles of a battlefield map and capture the tile with the capital city. If both conditions have been accomplished after 24 hours the battle ends and we have a winner; if not it the battle will continue in sudden-death-mode until one side achieves the victory conditions. The battle must end with a draw after 72 hours if neither the attackers nor the defenders managed to win.
Battles will not continue forever because we introduced the so called Battle Queue. At the moment multiple countries can attack one region. This will change with the new military module: only one country can attack a region at a time. If another country wants to attack a region in which a battle is already raging, it has to wait until the current battle has ended.
A battle is going and you want to enter the battlefield. What do you have to do? First of all, you will need to go to the battlefield just as you do it right now. Once there you can scroll around the map, have a look at the mini map or the Battle Info window to get an overview what's going on, who is winning, and who are the most powerful soldiers on the battlefield.
After a quick look you will see where your fellow comrades and allies are already fighting on the battlefield. It is always a good idea to join the battle where other friendly units have already been deployed. Simply choose the weapon you want to fight with (tank, rifle, anti-air artillery, or helicopter) and select the tile you want to deploy on. You can easily see where the enemy troops are located on the map as well. Move your unit to a tile next to the enemy and attack that tile. You can now pick one opponent from a list of five. Additionally you can select a Booster (e.g. Frag Grenades, Rocket Launchers, etc.) that will give you an advantage over your opponent. You can also select if you only want to fight against one enemy or if you want to continue fighting in case you win the fight (=going Berserk).
So you have deployed, moved, and picked an opponent; the only thing left now is to wait until your turn ends and the PvP fight will start. During the fight you and your opponent will shoot at each other one after another. Each shot can hit or miss the other player. The hit chance depends on the attack and defense values of your weapon and the one of your opponent. The rule of thumb is: The higher your attack value is compared to the defense value of your opponent, the higher the chance that your shot will hit the target. Boosters can influence those values as well. For example, a Telescopic Sight Booster will increase the chance to hit the other player, while a Smoke Grenade will increase your chance to dodge a bullet. There is always a free Booster you can use, others you can use for Gold.While you increase your weapon skills and your military rank you will unlock more powerful Boosters.
While fighting you also have the chance to deal critical damage to your opponent. The higher your military rank, the higher your chance to land a critical hit. Your weapon skill on the other hand (=your career as a tank driver, infantrist, artillery gunner, and helicopter pilot) directly influences the damage your weapon deals. The higher your skill, the higher the damage output.
You can follow the actual fights in a story-like format that tells you how much damage you deal and how much damage you take from the opponent. In the end there can only be one winner in the PvP fight. If you got defeated you can redeploy when it will be your turn again. If you won the fight you stay on the battlefield. But now it is the turn of your enemies first, while you can prepare for a possible attack by restoring your health and selecting a Booster. If you are in the area of effect (AoE) of a hospital your health will recover with each turn.
The road to victory is made of tiles your country and its allies have to capture. In order to capture a tile that is under control of the enemies, you can simply move on it if it doesn't contain any enemy units. Once the next turn starts it will be yours. If there are enemies on a tile your side has to defeat all hostile units on that tile in order to move onto it and to capture it. This will lead to heated battles especially around choking points on the battlefield like bridges and mountain passes. And here the strategy comes into play! Powerful and wise generals will emerge from the ranks of soldiers to lead them to victory. Maybe you will be one of those soldiers whose name will enter the history books and will forever be connected to epic battles.
Stay tuned!
The eRepublik team


awsome
nice
I feel somehow obsolete.
v2 will be great
joder 2 minutos 30 comentarios xD
Voted
\o/
pole
The same two pictures as before?We need more of them!:)Vote!
nice
@Alfred Ball
maybe next time
sto lat sto lat.
Tolerable
nice
when is it coming??????????????
Is lana going away in v2? please say yes.
Sounds poop
voted
/.\
\o/
QUEREMOS ALCALDIAS!
waaaaar
meh
PvP is the best !
Amazing
OMGWTFBBQ
I LOVE MIXLIARDER.
Make it happen, Cap'n.
lol - civ violation :p
bs
boosters that cost GOLD. sounds like Lana. SUCKS
piece of sh.. :S
cool
cool
coolala~
cya admin, gtg now :-s
how long it lasts one "turn"????
this is suck!
I came here to play a strategy game, not an RPG one... Not voted, this new military module is awful.
。。。
lame
Now this is something. Awesome, awesome indeed!
way to overcomplicate things.
poor ebabies
when is new module coming ?
I šta sad?
.!.
EPIC FAIL
voted it will be interesting
Nice features !
I'm anxious
Let me see if I got this right, after each PvP fight, if I'm in a area covered by a hospital and I decide to stay in the battlefield it will recover my health immediately according to the Q of the Hospital I'm covered ? So I can continue to fight as many times as I desire ... and it will keep healing ?
eMafia Wars, eMob Wars, etc,,
oneoneone
nice
GO ON!!
we will understand it better by playing it!!!!!!!
nista se ovo meni nesvidja na prvoj slici rumunija juzno od bugarske hmm
\o/
keseratux..
Lol.. If i wanted to play turn based strategies i would have installed Europa Universalis..
Same pics as 3 weeks ago.
You guys have ads for graphic designers....is this thing ever gonna get done?
"There is always a free Booster you can use, others you can use for Gold."
HAHAHAHAHA
pole and pertamax.
agh
this is not eRepublik...
Your servers are going to collapse.
OMG! This is so LAME!!!
"There is always a free Booster you can use, others you can use for Gold"-this will ruin economy, please, dont do it...
the new module sucks
Bokee88
Europa Universalis is not a turn based strategy
This looks like a Panzer General
Yeah, that
Wanted to write Hearts of Iron, but then again, it's not a turned based strategy either x) Anyway, this sucks hard.
ajde
Nice!
Ugh.
ga paham gan!
There is always a free Booster you can use, others you can use for Gold"
i wanna unvote!! (((((((
Sound Like Lana...Ruin Our economy aswell
vote
false and homosexual
what is that?
lame
xd.
lame
v+
this the end, of my eRepublik, the end
wow i played all my free time strategic games on my comp hehe
just to i learned all this then ill be guardianscorpion in real
meening of word....
regards scorp
reread and voted
First
Vote
voted. hope this module not make erep slow on internet connection.
ke?
jao
Vote
Vote
nice nice.....rr i do hope is a limit on how many battles you can do, not gone be fun when a FM with 100000 what ever will just stay and fight non stop on the battlefield.
Let me see if I got this right, after each PvP fight, if I'm in a area covered by a hospital and I decide to stay in the battlefield it will recover my health immediately according to the Q of the Hospital I'm covered ? So I can continue to fight as many times as I desire ... and it will keep healing ?
[2]
/// TOO BAD //
NO BOOSTER!!!!!
even lana eat too much gold now how can you stop that gold spends...
You are eating all of system!
Huh, there will be turns? Oo
tako....admin za predsednika....lol...
too much...
kids will be happy, but others no
why are you write 1st page? you aren't cool by writing it... that's stupid (like you?)