【授权转译】E世界中所有地区资源的分布及其原始归属国

Day 1,526, 22:25 Published in China China by naohzark

【This is a piece of translation, original address is:】
【这是一篇译文,源地址在:】
http://www.erepublik.com/en/article/-erepublik-all-eworld-resources-and-regions-with-original-owners1-1952796/1/20


Raw materials are placed in some specific regions through the world.
原材料在这个世界中被放置在一些特定的地区。




(图中文字)为了合并用于生产的各种原材料,在day 1269,食物原材料和武器原材料机制一起被引入到系统中。本国的生产公司,每获得一种原材料产出,都会得到20%的生产力加成。(如图所示,麦子,鹿,鱼,牛,水果用于提升食品类;铁,铝,硝,石油,橡胶用于提升武器类)

Products
产品


Raw material regions give bonuses to the companies in the country. Only regions that have a transport route to capital will be taken into consideration. Isolated regions will no longer provide any bonus. Every different food resource (see the table above) country owns gives +20% bonus to all food and Food raw material companies located in that country. Same goes for weapons: every different weapon resource country owns gives +20% bonus to all weapon and Weapon raw material companies located in that country.
产出原材料的地区能给此国家的公司带来加成。只有与首都相连通的地区才列入计算范围。被隔离出的地区不提供任何加成。国家拥有的每种不同的食物资源(参见上图)为本国国民所有的原材料以及加工厂公司提供20%的生产加成。武器类也同理。

Example: Country has 2 grain, deer, fruits, oil and rubber. Food companies will get +60% bonus (grain, deer, fruits) and weapon companies +40% bonus (oil, rubber).
例如:一个国家有两个麦子地,一个鹿,水果,石油和橡胶原产地。此国家国民的食物公司将获得60%的生产加成(麦子,鹿,水果),并且武器公司获得40%的生产加成(石油,橡胶)。


Transport routes
交通路径


In order the bonus to be effective there need to be a transport route through your country's regions to your capital. The route means that for the bonus to be effective, the region where the resource is found needs to be connected through regions of your country to your capital.
为了使得加成生效,需要有一条从资源地到国家首都的交通路线。所谓“路线”的意思就是资源的原厂地需要通过本国领土与国家首都相连。

Note: If a region doesn't have a transport route to capital, there will be a notice in society page and they won't show in the resources section of the economy page.
注意:如果该地区与首都未连通,在“国家”页面下的“社会”部分中(eC相应页面)会有相应的提示,并且在“经济”部分(eC相应页面)不会显示出来。

Raw materials are produced in 10 different buildings in my land.
原材料可以被“我的土地”中10种不同的建筑生产出来。



Working in Grain, Fruits, Fish, Cattle or Deer company will produce Food raw materials.
在麦子,水果,鱼,牛或鹿公司工作能生产食物原材料。
Working in Iron, Oil, Aluminum, Saltpeter or Rubber company will produce Weapon raw materials.
在铁,石油,铝,硝或橡胶公司工作能生产武器原材料。
You will produce the same amount of products in different quality food or weapon companies.
根据食物/武器原材料公司的等级(Quality)不同,你可以生产的产品数量也不一样。

Each product industry needs a specific raw material:
每种加工产业需要一种特定的原材料:

Food companies use Food raw material;
食品加工公司使用食物原材料;
Weapon companies use Weapon raw material
武器加工公司使用武器原材料

Raw material usage
原材料的使用

The raw material usage depends on your company's quality. The amount of raw materials needed to complete one product can be found from the company page and from table below:
原材料的使用因你的公司的等级不同而不同。加工产品所需要的原材料可以在公司页面或者下表中查到:


(有些重复的废话就不写了。。。)
Example: You work in Q4 weapon company and the resource bonus is 60%. You need 640 units of weapon raw material to create the 16 weapons.
例如:你在Q4武器厂工作,并且资源加成是60%。为了生产16个武器,你将需使用640单位的武器原材料。


Stats
状态

All Regions: 556
目前地区数目:556

Raw materials:
原材料产出情况:


1. : 鱼资源用于制造食物。共 101 个地区
2. : 水果资源用于制造食物。共 88 个地区
3. : 牛资源用于制造食物。共 81 个地区
4. : 铁资源用于制造武器。共 66 个地区
5. : 麦子资源用于制造食物。共 63 个地区
6. : 铝资源用于制造武器。共 49 个地区
7. : 石油资源用于制造武器。共 37 个地区
8. : 鹿资源用于制造食物。共 31 个地区
9. : 硝资源用于制造武器。共 24 个地区
10. : 橡胶资源用于制造武器。共 16 个地区
All resources and regions with original owners:
各地原归属及资源产出分布(按所属国家排练):

Please read the original article.
参见原文