What should eCanada do?

Day 2,807, 05:40 Published in Canada Canada by OLloyd

First off, I want to ask that everyone that reads this make some comment, i want to finish this mission to get comments from 25 different players. Thanks!

Back onto topic:
What should eCanada do... Economically we need to lower the work tax to 7%, right now we have 10% work tax and a number of players have stopped working and many have lowered the pay for employees to help lower the overall work tax for themselves. Why is this a good and right number 7%? Well, at 5% we were collecting about $10k CAD a day, with 10% you would think we would collect double that...well, no we started out collecting around $16k now we are around $14k and players are not as productive. We need to generate tax dollars to pay for Combat Orders when we are in wars. Why? Because this game is a war game and Combat Orders (CO) are an easy way to get outsiders or allies to fight for you.
How is the work tax system broken? Well, if you just have a job, you pay currently 10% of your daily wage to the eGov. If your working companies then that dollar amount is a calculated number based on the Average Salary. Before the current work tax increase, the average salary was upwards of $38, now it's in the $35 neighborhood and dropping. How have people gottin around the work tax, Lower salaries and pay employees in items (Food & Weapons) or just pay them cash directly. Does this help eCanada continue to play the game of war, no...does it show the serious problem in the way our eGovernment functions, YES. If congress and the CP would pay attention to numbers we could have collected more CAD in less time. At 7% we would have been still allowing our eCitizens a chance to make some profit on the things they make and we would collect some taxes. As it stands now, players are still looking for ways to "cheat the eGov" out of taxes. That only happens when they think the tax is not fair.
The lion share of the tax burden is on the older players who already have been dumping lots of their own REAL MONEY into these wars. If congress and the CP got their heads together they would find a more pleasing balance that could help offset the amount of REAL MONEY that is needed to fund wars. Wars that don't work like they once did. The military module has changed a great deal over the last couple years.
Next we need to raise the Import Taxes. There are a number of friends, allies and enemies who sell in our market, which drives prices down in most cases. How can they do that and make money, many other eNations have much lower work taxes but high VATs so it is more economical for them to sell here since we don't have much of either. The current CP has stated that he doesn't buy eCanadian goods, but he wants a low Import tax. He doesn't really explain the reason clearly enough. But from my experiance in the economic module we need an Import Tax of no higher than 4%. Why? 3 great reasons. Reason 1. Most of the foreigners selling in our market are undercutting our market by only a few cents, give them an import tax of 4% and that will close that margin. 2. If we are collecting taxes from foreigners then it's less likely that our market will get flooded with cheap goods during wars making it difficult for eCanadians to liquidate their inventories properly. I have experienced this with raw materials more than the higher ql goods. 3. Why should foreigners sell here for essentially for free? That makes no sense to me. Most of the eNations out there have an import tax of 2-4% some higher. And I know now it cost's 20 gold to get a license to sell in another eNation, but in the past it wasn't. And we have had a lot of players move here and then move away and if you move here you have to buy a License in order to sell here (since you only get one license to sell in a market, your original country citizenship license is free). And in the past that license was only 10 Gold.
Do we really need a VAT? Not really, if our work tax is more than 5% the VAT really isn't needed. We know for a fact each player has a limit to how much tax they are willing to pay before they change the way they play and then the tax collected will be noticably lower, the last 2 weeks of data has proven that. And if we would raise a VAT Tax we should NEVER have a VAT Tax on weapons! They are already not worth producing in most cases because the system has broken the weapons companies to the point where you pay more for work taxes (when its at 10😵 to make the raw materials than the weapons are worth on the open market.

Whenever raising taxes always remember who your collecting from and why we need it. This is a war game and we will always need money for war. Raising taxes only isn't the best strategy to fund wars.

What else can we do?
Congress and the CP should always be working with the eCanada MU's to get them to either provide weapons or damage to the wars we are in. At one time we had a national MU where congress paid for the creation of companies that would make the MUs more self sufficient. If eCanadian gov had slave pits that produced q6 or q7 weapons we could offset (not eliminate) the amount of CAD needed to pay for Merks. Now congress doesn't really need to build new weapons companies, there are a lot out there, They could broker deals with players who have those weapons companies by renting or contracting quantities of weapons for a fair exchange of some sort. It's not rocket science. we have plenty of players selling Q7 weapons on the market, start talking with those players. MU's could also recruit those players into their MUs as well. The MU slave pit's have always been successful as long as they have reasonable compensation. A good cheap option to lower the overall costs of weapons manufacturing is for congress to fund wRm companies that would in turn give the produced goods to an assigned company for it to be turned into weapons. But those players involved with the wRm and weapons manufacturing for the eGov should get a work tax offset. As a few players can attest to, Q6 weapons are more cost effective to produce than Q7's, but all in all weapons are a huge broken part of the economic Module of the game. We need to find ways to find a balance to offset the brokeness of the game and the need for lower costs to war.

Come on guys we all need to start working together and find ways to make the game fun for everyone. A good first step is for our CP and Congress and old players to listen more to ideas, instead of "trolling those ideas". Squashing the ideas of eCanadians from leadership has got to stop. We all know this is a war game and we need to work together to find what will make us most successful as an eNation.

Now lets all goto the Parks of Vancouver and talk about some of those great ideas we all have.