What would you add? Could win big!
Stormin EwokJedi
You are reading an article written by a citizen of eRepublik, an immersive multiplayer strategy game based on real life countries. Create your own character and help your country achieve its glory while establishing yourself as a war hero, renowned publisher or finance guru.
Stormin EwokJedi
Comments
Perception training centers.
Hear me out:
An expansion of the business model to better match RL... Investment options, banks for people, loans and being able to buy more gold a day based on system that expands with your levels
For example from level 1-20 u can buy x number gold
Levels 21-40 can buy x+y% extra gold and so on... working on the business mode would allow small players to stay in the game rather than depend on certain programs offered by bigger players. Sometimes those programs stop or don’t pay out on time so a better business model might allow more people to stay
Local gorverment.... cause the other ideea is taken😉
Well i made many interviews and heard ALOT of ideas(didn't post all of them at my newspaper) and i know that many people said and i agree with them that there is should be division V and high for the higher players level someone level 100 should be at the same division like someone who is level 1,000 that's what i would change if i could
VOTE 🙂
A Stock Market using RL stock markets for players to buy and sell like this game...
https://www.stockmarketgame.org/
More FREE money
Have just one suggest on game mechanic: Deactivate the senseless Battle Verify Mod.
Honestly, it's annoying, it's senseless and it's stupid.
Cheers,
Remove the verify account feature!
better owners
Battle Log. Simply see who deployed first, up to the very second. The battle log would stop logging once more than 5 people deployed in the battle (would imply a potential epic/real war)
This would save arguing over who shot first and the whole unwritten 'first hit rule'
Ground Divisions based on strength rather than level.
this 100%
What you want Plato to lose all the money he makes from Infantry Kits 🙂
The ability to set secondary objectives for MU orders so it doesn't snap to the wrong battle when the commanders are asleep.
Not reset the Daily Orders at day change - so that any DO active at Day change is still active after Day Change
simple change that I think Plato may actually do - submitted the suggestion a couple of weeks ago
Something I would like but don't expect Plato to ever do is to be able to a personal selection of a prize to be removed from Power Spin (AKA Wheel of Misfortune) - could simply treat it as yet another free spin.
Everyone has at least one of the prizes they hate or is useless to them
+1 this would be great honestly some prizes are a joke, like the booster for faster damage. Tbh who's needs that ?!, it is just not the same than other prizes for e.g. stingers
Speed booster is very useful when DPM is important, namely at critical junctions when multiple enemies are pushing a wall right before it ticks over to 1800 and you are alone.
Lol, I need to 5x speed boosters, stingers I could care less about.
o7
Allow people to make 'sub-accounts' under their main account, that they can work and fight with, but can not vote or be involved in politics,..
That's problem, because you could do organization accounts and great for every country one holding and save money than. I guess they delete it cause of this reason. But I agree it would be nicer to handle more than one account ...
A bunch of players already run more then 1 account. Some are more egregious than others and a lot have been banned, and rightfully so. This puts people who play by the rules at a disadvantage. If there was a way to allow a type of 'sub account(s)' , for companies, fighting, working, but no politics or voting, a more restricted cut-down account type.. Then it would give players a legit option to play fairly and to spend more money in this slower paced game, for those who would want to and I know some would. It would clear up a lot of the messes caused by people using multi's.
Probably way more work than anyone at eRep "labs?" (hah!) is willing to do... but I can dream! 😃
A collection of "cards" made with all the avatars of the active citizens. In every battleground a fighter have a little chance to find a new card. Then there is a special market where players buy and sell those cards for collection purposes.
Change up how the strength system works so that newer and returning players have a way to interact/compete in a viable way.
A way for newer players or returning players to add Strength even if its only by buying it, would be a good change. I was very ill during the entire 'pacific campaign' time and missed out on Strength that was in the Weekly Challenge, it would be cool if there was SOME way to make that up, even if its expensive or hard as hell.. It takes a lot, time and effort, for ppl to get high STR, i wouldnt want new players to be able to do it easily, it should be expensive, but there should be a way imo,.. Maybe Training Center boosters or something?
Monetization is always a touch issue with me. I understand very well that in today’s market, monetized games are the norm. But eRepublik isn’t the norm anymore. I’m reluctant to wish for further monetization on a game that desperately deserves more updates.
Yes, it is hard for newer players to get their strength up. Maybe we can have a new Special Building for adding strength like or similar to making Bazooka or Rockets but in steed of just having a set gold price you would pay a % of the gold you have, or a % of gold based upon your level. So, it would make it expensive for high level players.
The Fuel rule in some way made it much better for new players. It is much easier to get D1, D2, & D3 BHs than it was before this change. I've seen new players get over 100 BHs per week.
Also Air combat makes it easier for new players to become relevant - which is why I think we will never have perception training (air equivalent of strength training)
I agree that air combat does help make newer players a bit more relevant but from what I’ve seen so far (with my limited time and experience here) it doesn’t seem to be a super viable way to make an impact when there’s only one division vs 5 ground and half the ground divisions are putting out millions, sometimes billions in damage. I agree that it’s a step in the right direction, but it could definitely use some help
My advice to new players is to get D1 BHs in our TWs using at most 20 energy (set deploy to 20 energy and keep hitting start until it works), get the BH on both side of the battle ( 1 Fuel allows you to fight on both side) and use bulk of energy fighting in Air to increase Air rank.
Initially air rank increases rapidly - especially if you have any stingers - 100 rank points per hit
A starting players does base of 12 damage with 1 hit (10 energy)
I'm the highest ranking US air fighter and do 173 - so almost 15 times the damage
which may seem like a lot but much better than for ground and as I said air ranks increase rapidly at first whereas it took about 9 months for my last air rank increase. So the damage gap for air does decrease.
For info on rank points needed for each air rank see https://wiki.erepublik.com/index.php/Aircraft_rank
FYI if the upcoming Anniversary event (around 11/22) is anything like the last few events there will be opportunity for a lot of stingers and hence opportunity to rank up quickly
For winning a war you need to get 150 Determination points (DPs) before the opponent does. Each round (barring epics) has 18 DPs - 1 for D1, 2 for D2, 3, for D3, 5, for D4, and 7 for Air - so Air counts more than D1, D2, & D3 combined when it comes to winning a war
make an event 1 or 2 times a month. EB discount every month, such as on the 1st of January, the 2nd of February, the 3rd of March
AUTO work, training and fight when you have full energy
* More ways to get XP.
* They should do a Weekly or Monthly "Not so Amazing Journey".
* Lets go crazy with space exploration... Or just Battleships!
eRep jail
HaHa there is no crime in a virtual world 🙂
We will find ways of crime. What do you think about that every fuckin pto was a crime ? And than for some reasons you're able to catch them ? Voila erep jail
I only wish that were so Gabrielz. Like "No one can kill a Jedi." Not to argue or be a pain in the butt. There at least was definitely criminal players in this game. People who took from hard working honest people. Like on the "American Greed" tv show. Everyone can name a few, which I am smart enough not to name a one. Great idea though.
The issue is, would a player actually play the game in jail? Working out, sleeping and eating....
Not sure what the game would allow/enable on that end.
They would most likely quit and/or just make another character.
A new type of organization -- labor unions
House of UnAmerican Activities added to Congress….
Feature that allows PPs to kick party members and a separate notification section for congress in new alerts.
Fixing the econ module would be great too.
Airforce perception training !
I want ads back
This game is one dimensional in that it's all about fighting. How about some way to also reward being at peace with nations. The big change I would like is a revamp of the economy module, it could be so much more. I like the idea of being able to open your own financial organization that can buy/sell stocks, bonds, and options, loan or borrow money and provide some time of insurance. There could be new industries so we need new companies/products that are needed for reasons other than fighting. Education center that you can "train" in to improve your work skill which increases your production.
Get rid of the tea please I beg of you!!!!!
Great comment with great ideas though 🙂
Sounds like all the stuff they gutted years back.
The ability to send raws (like everything else in the game) directly to other players that need it or can use it.
This would also help with economy not everyone would need to sell there raws to get ride of them making whats on market less than normal. so that people that produce raw and want to sell them can up the price a little.
Sea division! Navy n stuff!