Problem => solution
![Hungary](http://www.erepublik.net/images/flags_png/S/Hungary.png)
clawy
Problem: people do not spend money on gold anymore like they did
Reason: the world is bipolar. One alliance is uber-dominant, contains most countries in the world. This alliance also used to spend most RL money. Since it is so dominant, it has to spend money only very seldom, not like before.
Other alliance is basically without congress for each member, is lead by people with the military knowledge of a chipmunk and the diplomacy skills of a dead dolphin. Basically it has no chance of ever coming back, as nobody would ever switch sides under such conditions to balance things out. People have no desire to spend RL money, as they can not obtain sustainable victories anyhow.
Possible solutions:
a) introduce extra protection for original territories of countries. Make the victories of weak alliance count very much and hard to reset => allow weak alliance to target weaker members of strong alliance this way => lead to conflicts within strong alliance (done before, and it worked)
b) re-balance resource resource distribution so strong alliance can not obtain a fair share => lead to conflicts within strong alliance (done before, and it worked)
c) limit number of MPPs, make too many MPPs constly, remove advantages for fighting for more countries/introduce advantages for fighting for allies only => make fighting system so one sided, that you have to spend extra money even when you are much stronger to really obtain anything (done before, and it worked)
d) allow strong alliance to be even more dominant, force them to spend RL money in order to obtain even bigger victories (not that I would prefer it, but hey)
e) come up with something that will cost each player in the game some gold, if they want to stay competitive
Chosen solution: e)
![](http://i44.tinypic.com/kaod1h.jpg)
Comments
weak suggestions
ONE was dominant for a long period of time, so they should learn to accept also defeat. Maybe this will help them learn to elect better leaders, learn tactic, diplomacy, common sense, etc
the wheel will turn in a matter of weeks or months
ShadowMJ, it is not my job to come up with solutions. They were there, and I guess there are paid people to come up with them.
Darkslowstar, ONE was never so dominant. EDEN always could win important battles due to mainly Mastercard, but also better organization of some countries.
Last alliance that could have been so dominant was PEACE, and Atlantis before that. But they were stopped by the rules.
All in all, I do not really care about the whole ONE-EDEN thing. I care about me having to spend gold because of this.
I dont think spending gold has something to do with the EDEN-ONE conflict, but only to the greed of the admins
voroviti ma in plm pe romineste,ca sa intzeleg si io ceva....Huooo
I had a dejavu reading this article. I'm sure i read articles like this months ago from TEDEN countries.
All in all, as long as game is based on brute strength and not strategy, it's boring regardless on which side you are in.
a dead dolphin has a lot of good diplomacy compared to ONE.
at least the dolphin keeps quiet...
a dead dolphin has a lot of good diplomacy compared to ONE.
at least the dolphin keeps quiet... x2
: )
Bad ideas.
Protection of the "original" territories is the worst idea in the game.
Therefore countries are unchangeable.
curcubitator x2
curcubitator x3
maybe limited mpps could bring strategy back and it would be a developing impact common sense also
so, did you upgrade?