Analysis for Summer Sales & Weekly Challenge Rewards [2021]

Day 4,970, 01:55 Published in Greece Greece by B I T E R

Good morning eRepublikans!

Today (Day 4,970) we have a crazy SUMMER CHALLENGE with awesome rewards!

First of all, the maxium Prestige Points are 80,000.

The "bad" thing is that, Admins decided to reduce for one more time the total treats that we are receiving from the Weekly Challenges Events (Ice Creams, Carrots or Pumpkins).

Summer challenge weekly - Rewards


In Total:


+50 Energy recovery
+778 Ice Creams
+10000 Storage
+100 Factory Reset Tokens
+570 Overtime Points
+20 Q5 Moving Tickets
+5 +50% Damage Booster
+10 +10% Air Deploy Rank Points Booster
+1 +20% Air Deploy Rank Points Booster
+1,502 Energy Bars
+1 Small Bombs
+10 +10% Ground Deploy Rank Points Booster
+1 +20% Ground Deploy Rank Points Booster
+6 +10% Air Deploy Influence Booster
+6 +10% Ground Deploy Influence Booster
+1 +20% Ground Deploy Influence Booster
Rewarded with 200 gold in the previous Weekly Challenge. Now its your turn to join the classification with all this rewards!
Also, POWER SPIN is available for 72 hours, from the Day 4,969 to Day 4,971.


Expire Dates | Day 4,969 - Day 4,984-85


Day4,971


SUMMER SALE GET 30% MORE FROM SELECTED PACKS


If you already had this packs (War Stash or Combat Stash), before the Summer Sales with 30% offers, it will appear this message in your notifinacitions.



Also, from the Gold Store you will be able to purchase the Summer Sale Packs (XS, S, M, L, XL) In every pack, includes Cruise Missiles, AIM-92 Stingers, Big Bombs, +100% Ground Damage Boosters, x2 Damage Accelerators, +20% Air Damage Boosters & Ice Creams. Limited Amount: 2
For those who want to buy all this kind of packs, it will cost 3800 Gold in total.

In the following image I will post a table of products found within these packs:

In the next two parts I will do more calculations to see how these packs should be bought and to advise you on how you should distribute the gold for buying XS-> XL packs and for the purchase of packs with double bars.

What packs am I interested in if I am a player based on the air module?

Packet analysis for the air module

For people who are interested in the air module it is most profitable to start buying from the smallest pack (XS Pack) and buy the smaller packs in ascending order. These cheaper packs have the best ratio between the price of the pack and the extinguishers, ice creams and damage the air boosters received. I want to remind you that you can buy 2 packages from each type of pack so the order would be as follows: 2 XS packages, 2 S packages, 2 M packages, 2 L packages, and finally 2 XL packages. To confirm these things I will perform calculations for each pack related to the gold needed to receive a unit of each product that is useful for the air module.

We are especially interested in the columns in which we calculated the cost in gold to obtain 1 product from those useful for the air module to see which pack would be the most profitable. In the first 5 rows under the header of the table we can see the calculations for the 5 packs. We have included calculations for the following products: Ice Cream, Extinguisher, 20% Air Damage Boosters, Damage Accelerators x2. We want to have the lowest possible cost for each product.

The cost for an ice cream is equal for all types of packs presented so from this point of view you will get the same number of ice creams compared to the gold invested regardless of the pack you will buy.
• The cost for a stinger weapon increases with the size of the pack, finally having the same cost for the L and XL packs. So the profitability is the highest in terms of extinguishers for the XS pack, followed by the S, M packs in ascending order, and finally the L and XL packs.
• The cost for an air damage booster also increases with the size of the pack, so we can draw the same conclusion that the XS pack is the most cost-effective, followed by the S, M, L and XL packs in ascending order.
• The cost for a damage accelerator is equal for all types of packs presented so you will get the same number of damage accelerators compared to the gold invested regardless of the pack you will buy.

We can see that the most profitable packs are the small ones for the air module, these having the lowest cost to obtain extinguishers and air damage boosters. So the strategy would be to buy 2 XS packs first, followed by 2 S packs, 2 M packs and so on.

From the products presented above, ice creams and extinguishers have an expiration date of 15 days from the time you purchase these packs. If you do not need them immediately you can wait and buy these packages on the last day of the promotion to have them valid longer.

Distribution of gold for the air module

Distributing gold between these product packs and energy bar packs can be problematic. This varies depending on each person and the things you need. I would recommend to buy first 2 packs XS, S and M in the order presented above, depending on the budget of each. These would represent a cost of 800 gold and would bring 320 ice creams, 520 extinguishers, 18 damage boosters, 64 damage accelerators x2 (I only mentioned the products useful for air, besides other products that can be used in the terrestrial module). . After this purchase you should think about whether you could consume more resources from the product packs until they expire. If the answer is yes, I recommend you to buy the L packs, and after the XL because they are more profitable in terms of the damage obtained compared to the packs with 10 double bars. You can also buy the packs with 10 double bars that cost 27.3 gold / pack if you consider that you can't consume so many resources in 2 weeks. The good thing about these packs with double bars is that they do not expire compared to the ice creams and extinguishers presented above. Finally, you can also buy the packs with 5 double bars and 1 double bar from the promotion.

Conclusions - the air module

In conclusion, this would be the order that I consider the best for an air player:
1. 2 packs XS
2. 2 packs S
3. 2 packs M
4. 2 L packs (if these resources can be consumed)
5. 2 XL packs (if these resources can be consumed)
6. 10 Double Energy Bars Pack - 27.3 gold (100 packs)
7. 5 Double Energy Bars Pack - 15.4 gold (100 packs)
8. 1 Double Energy Bar Pack - 3.5 gold (100 packs)

I remind you that it would be recommended to use the extinguishers according to the indications in this article: Guide-Development within the air module. They should be used together with an air damage booster of 50% or 20% and an air rank booster of 20% or 10% in important battles of RO or Romania's allies in air battles using ice cream or energy bars. you have. This way you can get more damage and increase your air rank faster using this resource to its full potential.

I also know that many people would be interested in winning a Sky Hero medal, so I leave you the link for the article in which I made a small tutorial on how to get this medal: Sky Hero Tutorial. I would like to add that during this period there may be many people with extinction and the damage required to obtain this medal will increase. Probably a Sky Hero medal can be obtained with at least 100k damage.

My request is to try to keep as many resources as possible for Romania's important battles and to use them in those battles when needed.

Also, the last tip is not to consume all your gold and bars in the next period and during this event because the day 5000 will come in erepublik (in a month) in which we will have other offers available.

What packs am I interested in if I am a player based on the land module?

Packet analysis for the terrestrial module

We are especially interested in the columns in which we calculated the cost in gold to obtain 1 product from those useful for the terrestrial module to see which pack would be the most profitable. In the first 5 rows under the header of the table we can see the calculations for the 5 packs. We have included calculations for the following products: Ice Cream, Cruise Missiles, Big Bombs, 100% 100% damage boosters, Damage Accelerators x2. We want to have the lowest possible cost for each product in the offer.

• The cost for an ice cream is equal for all types of packs presented so from this point of view you will get the same number of ice creams compared to the gold invested regardless of the pack you will buy.
• The cost for a Cruise Missile missile is equal for all types of packs presented so from this point of view you will get the same number of cruise missiles compared to the gold invested regardless of the pack you will buy.
• The cost for a Big Bomb bomb is equal for all types of packs presented so from this point of view you will get the same number of big bombs compared to the gold invested regardless of the pack you will buy.
• The cost for a 100% ground damage booster increases with the size of the pack, so we can conclude that the most profitable is the XS pack, followed by the S, M, L and XL packs in ascending order.
• The cost for a damage accelerator is equal for all types of packs presented so you will get the same number of damage accelerators compared to the gold invested regardless of the pack you will buy.

We can see that the most profitable packs are the small ones for the terrestrial module due to the cost difference for the 100% damage boosters. So the strategy would be to buy 2 XS packs first, followed by 2 S packs, 2 M packs and so on. Because this is also the order for the air module, it is possible with this order "to shoot 2 rabbits at once".

From the products presented above, cruise missiles and big bombs have an expiration date of 30 days from the time you purchase these packs. If you do not need them immediately you can wait and buy these packages on the last day of the promotion to have them valid longer. You can also extend the shelf life of these cruise missiles and big bombs by purchasing the money packs offered by these products. When such a pack will be purchased, the validity of all products will change, having another 30 days to use them compared to the moment you bought the pack in euros.

Distribution of gold for the terrestrial module

I know a lot of people are wondering how to distribute the gold between these product packs and the energy bar packs. This varies depending on each person and the things you need.

In the next situation we will consider that we have a player from D1-D3 or a player from D4 with Maverick Pack. In my opinion, I would recommend to buy first 2 packs XS, S and M in the order presented above depending on the budget of each. These would represent a cost of 800 gold and would bring 320 ice creams, 640 cruise missiles, 160 big bombs, 18 100% damage damage boosters, 64 x2 damage accelerators (I only mentioned the products useful for the ground module, besides they will come and other products that can be used in the air module). After this purchase you should think about whether you could consume more resources from the product packs until they expire. If the answer is yes, I recommend you to buy the L packs, and after the XL because they are more profitable in terms of the damage obtained compared to the packs with 10 double bars. You can also buy the packs with 10 double bars that cost 27.3 gold / pack if you consider that you can't consume so many resources in 2 weeks. The good thing about these packs with double bars is that they do not expire compared to the ice creams and extinguishers presented above. Finally, you can also buy the packs with 5 double bars and 1 double button from the promotion.

In the situation where we have a player from D4, without Maverick Pack, but already with at least a few legends set for Romania, then the order mentioned above can be adjusted. Due to the fact that you can't take advantage of the missiles and bombs received at D4, it might be more profitable to buy the packs with double bars first, and then move on to buying the packs with products.

Conclusions - the terrestrial module

In conclusion, this would be the order that I consider the best for a ground player with Maverick Pack or from a lower division, which will be identical to the one previously presented for air:

1. 2 packs XS
2. 2 packs S
3. 2 packs M
4. 2 L packs (if these resources can be consumed)
5. 2 XL packs (if these resources can be consumed)
6. 10 Double Energy Bars Pack - 27.3 gold (100 packs)
7. 5 Double Energy Bars Pack - 15.4 gold (100 packs)
8. 1 Double Energy Bar Pack - 3.5 gold (100 packs)


The order I consider the best for a D4 ground player without a Maverick Pack is:

1. 10 Double Energy Bars Pack - 27.3 gold (100 packs)
2.5 Double Energy Bars Pack - 15.4 gold (100 packs)
3. 2 packs XS
4. 2 packs S
5. 2 packs M
6.1 Double Energy Bar Pack - 3.5 gold (100 packs)
7. 2 L packs (if these resources can be consumed)
8. 2 XL packs (if these resources can be consumed)

The last tip is not to consume all your gold and bars in the next period and in this event because the day 5000 will come in erepublik (in a month) in which we will have other offers available.

The middle part of the article, was inspired by KENSHI Rares
https://www.erepublik.com/ro/article/summer-sale-analiza-2741281/1/20


From the other side, you can purchase 2x Double Energy Bars.
Limited Amount: 100
It will cost 4620 Gold in total.

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