Pivot 3 -:- Houses
Releasethe Krakken
Pivoting means your following Plan A it is not profitable you switch to plan B to become profitable.
Pivot 1 a long time ago was WRM. Rising to prices of up to 0.09 this was a steady but reliable method to daily increase your factory count by 1.
Pivot 2 multiplied our incomes by 10 and we can now daily buy 50 gold.
Pivot 3 is houses. With the introduction of residences - houses is a way to increase not only energy regeneration but also your energy pool.
Most tanks use the full compliment of 5 houses now.
But the idea with houses is not to sell them. 7225 is what we must strive for.
Or 43 houses of a type. If my calcs is correct.
Now how we accomplish this will ofc involve spending money.
I am playing a tycoon type game so bought the tycoon pack to speed up things a bit.
Ok so basically I would say build 5 to 10 Q1 House factories with about 3 to 5 Max production Neodynium HRM factories.
Dialy produce 2 to 4 houses. Our aim is 44 . So our range is 22 days to 11 days.
This will give you 7225 hours . Then depending on your spend build 5 to 10 Q2 houses and repeat. This will complete your Q1 and Q2 houses . From here on it gets a bit expensive so you may opt to build only 1 to 2 of the rest of the houses over time using the q2 houses as your source. Basically with 1 Q5 house each 3rd OR 4TH day you get a house. So you may want to just build 1 or 2 of them.
This will increase your weekly energy regeneration just from the residence by 10
and your weekly energy pool by 580 energy.
This article got a fp point in its original form because it mentioned another game. jealous much eRepublik?
Guess reprinting an article is a case of:
Please comment below what is your favorite game:
Comments
Tl😃R
lol spending RL muni to build virtual houses? hahahah...
lol. although what did you do when you bought a game in the past?
i never bought a game.. ok.. except for my kids.. some Lego and similar stuff.. 😃