[CB for CP] Campaign Series part 1 / [CB pour CP] Série de Campagne part 1
Corrigan Brown
Campaign Series part 1: MU funding
One of the main issues I wish to present within my platform this coming month is MU funding. MU funding is a debatable issue within Canada, and the Canadian people seem to be divided heavily on the issue.
The way I see it, there are two parts for MU funding:
1. Self-sustainability
2. Government reliance.
Ideally, every MU should be pushing towards self-sustainability either by using players’ companies for the benefit of the MU or through individual fighters in an elite unit. Realistically however, the greater majority of MUs are not self-sustainable nor are they well on the path to becoming this in the long term. This means that they have to rely on funds delivered to them by the government to supply the MU with money for tanks or investments for long-term improvement.
There is a problem with long-term improvement because an MU is independent from the commanders or second commanders. That means that any investment made with the goal of improving the standard deliverance of tanks within the MU is done through individual players who then use the funds to increase the quality of their factories. But what happens after that? What happens when the player decides to leave the MU and join somewhere else or even change citizenship? Then the investment poured in by the government is either wasted if they choose not to pay it back or lost if they move without payment. This is why I have a problem with self-sustainable MU’s.
[img]http://postimg.cc/image/alb73coot/[/img]
In summary, MU self-sustainability investments are player-based and focused, meaning that there is the possibility of the investment being lost in the workings of that player.
The solution to the self-sustainability problem with MUs has already presented itself in Erepublik updates. Simply adding monetary accounts to individual MUs means that donations can go straight to the MU in question instead of being lost in a player’s bank account. This is probably the single best update to MUs that has ever been presented. However the update could go further: add factories to individual MUs and then people who want to work in the MU’s companies can do so at any wage set by the commander or second commanders. That way storage of weapons, money and employees are all managed by the MU as opposed to being managed by individual players who can use them for nefarious purposes.
Ok, I’m done my rant about Erepublik itself.
Now, onto my campaign.
Government managed MU funding has been an integral issue facing eCanada for a long time. Simply put, we’ve had none of it since the occupation of Spain, mainly due to the fact that income simply wasn’t sufficient enough. But now there is sufficient money within the government that MU funding can and should be started up, either with the goal of self-reliance despite the potential problems of siphoning commanders, or just for supplying fighers
My fist campaign promise:
To restart MU funding. Simple as that.
Remember, vote CB for CP!
Série de Campagne partie 1 : financièrement des UM
Un des problèmes primaires que je voudrai présenter dans mon plate-forme politique le mois prochain est le financièrement des UM. Le financièrement des UM est un problème discutable au Canada, et le peuple semble être divisé sur la question.
Dans la manière que je le vois, il y a deux portions pour les fonds d'UM :
1. L’autosuffisance
2. Dépendance gouvernementale
Idéologiquement, chaque UM devrait se développer vers l’autosuffisance soit en utilisant les compagnies de chaque joueur pour bénéficier l’UM ou en ayant un UM avec des joueurs élite qui sont autosuffisant pour commencer. Réellement, la grande majorité des UM ne sont pas autosuffisants et ne se développent pas pour l’être. Cela veut dire qu’ils doivent relier sur les fonds qui sont délivrés à eux des ressources gouvernementales pour des tanks ou pour des investissements.
Il y a un problème avec les améliorations long-termes parce qu’une UN est indépendant des commandants ou des secondes commandants. Cela veut dire qu’un investissement fait avec l’intention d’améliorer les standards de délivrance des tanks dans l’UM est fait à travers des joueurs pour améliorer la qualité des fabriques. Mais qu’est-t-ce qui arrive après ça? Qu’est-t-ce qui arrive après que le joueur décide de s’en aller de l’UM ou de changer citoyenneté? L’investissement fait par le gouvernement est gaspillé si le joueur décide de ne pas payer. Cela est la raison que j’ai des problèmes avec les UM autosuffisants.
[img]http://postimg.cc/image/alb73coot/[/img]
Pour résumer, les investissements fait pour l’autosuffisance des UMs est largement basé sur la participation des joueurs, voulant dire qu’il y a la possibilité que l’investissement est perdu par le joueur.
La solution pour le problème d’autosuffisance avec les UMs s’est déjà présentée dans les réactualisations d’eRepublik. Simplement ajouter des comptes monétaires dans chaque UM veut dire que les donations qui sont fait à cet UM vont directement a l’UM au lieu d’être perdu dans le compte du joueur. Cela est probablement la meilleure réactualisation présentée par eRepublik. Le jeux pourrait s’avancer de plus : ajouter des fabriques a chaque MU pour que les joueurs puissent travailler dans leur MU à un salaire fixé par le commandant. De cette manière, le stockage des armes, l’argent et les employés sont tout ménagés par l’UM au lieu d’être ménagé par des joueurs individuelles qui peuvent les utiliser pour des fins malveillants.
Bon, j’ai fini ma tempête.
Et maintenant, en avant la campagne!
Les fonds des UM gouvernementales a été un problème intégral qui a fait face a Canada pour longtemps. Tout simplement, il n’a pas existé depuis l’occupation Espagnol, à cause d’argent insuffisant dans le gouvernement. Mais maintenant, nous avons assez d’argent collectionné et nous pourrions le recommencer, soit avec le défi d’autosuffisance malgré les commandants qui siphonnent l’argent qui appartient a leur UM, ou juste pour supplier les batailleurs.
Ma première promesse :
Recommencer les fonds d’UM. Tout simplement.
Souviens-toi, vote CB pour CP!
Comments
consider shouting article:
CB for CP!
campaign part 1 MU funding
http://goo.gl/9vD16x
Strength and Honour
Strength and Honour. o7
This is the first issue I plan on presenting to the new Congress, but keep trying.
http://www.wdtprs.com/images/SourGrapesAward.jpg
http://prntscr.com/1t1ypb
o7
Years ago, the government of eCanada had reimbursement programs set up for upgrading your town hall, food companies, creating WRM/FRM plants etc. I think a better use of this money is re-investing in programs like that. IMO we should attempt to build self-sustainable individuals than self-sustainable MUs. If we do fund MUs I think we need to have certain requirements that need to be met before funding is given - more than x number of members should be one.
The money we use to get from gov't funding is nothing compared to actual costs of running an MU, and unless you're giving someone the 8500 or 35 gold for a rubber plant, the money is going to buying WRM or tanks.. MUs will be expecting continued funding, and when the well runs dry they'll be closed like so many MUs have before. For a population as low as eCanada, we should be focusing our resources on the top MUs, CAF and CoI.
Agreed, and it should be stipulated in the transfer deal that they have to spend it on infrastructure and not just buying stuff off the market, been saying this for to long now. Good of you to suggest to only fund a few MU's.
I know the CAF have been given a great deal of gold and cash in the past and should be doing well considering that when given that money it had more active members
I may be wrong but I think the CoI is also in a pretty good position company wise and works of the mantra of self reliance, though things may of changed
though I applaud CoI's efforts, any MU that supplies still in q6 is outdated and is hurting the fighters quality.
One of the main issues we have to deal with now is the fact that the competition between MUs has drastically increased with the admins changing that you no longer have to be a citizen to join a specific MU. For individuals they have a plethora of options available to them that can give them not only weapons but money as well to fight. Where a few months ago we had competition in eCanada between 5-6 MUs now we're dealing with 100+ that are more than capable of supplying on time, and supplying a lot. We need to be recruiting internationally where possible so that our DOs dictate where people fight. In Cordis Die I recruited 3 powerful foreigners and now they are pretty much bound to fighting for eCanada and her allies, or they lose out on the EB which adds up. Sure they can leave but they miss out on the supplies we're giving that other MUs can't afford.
I wouldn't say this is our biggest issue, but a fair start I suppose.
"Simply adding monetary accounts to individual MUs means that donations can go straight to the MU in question instead of being lost in a player’s bank account."
I believe those accounts can only be used for COs
you believe? Can you confirm it?
that system may be open to abuse, not saying the captains we have now would do it......but......all a captain has to do is set money to his MU only, set the level of money, set the level of damage and fight away and rack up all the funding then turn it off and no one is really the wiser, how you gonna prove the money went to the captain and not other MU fighters
Were as ONE google doc that every MU delegate has access to can fill out its membership and check off each member when they sent funding, it can be traced and verified
@Maximus: When I'm a commander I'll let you know
back in my day when I was a commander I did not care to check 🙁
Only Commanders can set Combat Orders and MU funds can only be used for Combat Orders.
"The way I see it, there are two options for an MU:
1. Self-sustainability
2. Government reliance."
Why not both?
Why not (re)funding MUs based on its damage (?) at battles defined by the Minister of Defense?
The most recent MU Funding structure is based upon regular fighters, and distributes funds fairly across approved MUs. [copy and paste link] https://ecanada.cc/forums/viewtopic.php?f=47&t=18096
If it was based on damage, it would reward the older or gold-buying players and further the gap, making it more difficult for new players to seem relevant on the battlefield-- which may impact new player retention.
that's why the question mark. I posed the question to myself but I didn't know full well the implications. thank you for clarifying them
(as for the forums I registered today but haven't yet received approval or whatnot...)
Kudos for the French, it brings back memories of awesome francophones.
Restarting MU Funding isn't that simple; it requires income which eCanada is lacking.
"The way I see it, there are two options for an MU:
1. Self-sustainability
2. Government reliance."
There is a third option, a more realistic option and an option that we have been using since the invention of the eWheel before Spains occuparion
3. A wee bit of both, like some have mentioned
Use eGov to get an average weekly fighter ratio then doll out cc to approved MU's after MPP's have been taken into consideration so funding goes to fighters, active fighters.
But you need to tell me how MU funding is going to be restored when tax's are 1% and/or if your funding plan includes an increase in tax's and to what level. Are we just gonna work off of reserves until MPP's and funding dries it up.
MU funding sounds great but how you gonna do it?
and that question would pertain to every CP candidate
Voted 🙂
Voted o7
Nice words my friend ! 🙂