Vote For Dell Fargus In Vermont, And All Your Wildest Dreams Will Come True

Day 824, 12:38 Published in USA USA by Dell Fargus

Hi there, and welcome!

I'm going to start this off with a little about myself. I was eBorn almost a year ago into an eUSA that was a lot different then it is now. In my time, I have seen our nation overrun by our enemies, only for us to come together to reclaim it for ourselves. I have, until very recently, operated numerous successful companies worldwide, which has given me opportunities to meet hundreds of people, while learning first-hand how the economic portion of erepublik works. I have mentored many new players, both for the eUS Government Mentorship Program, and on my own accord. I have also worked as a Deputy Ambassador to Germany.

As you can see, I've done a lot of things around eRepublik and I figured that my next logical step would be to make an earnest run for Congress of the United States.




Here's how I see things:


* Economic - Support protective tariffs in the form of raising import taxes. Our tax structure has been in place since the invasion last summer, and it needs to evolve. Ideally, a raise will be one or two percent on key distressed economic sectors at a time to gauge the effect it has on the overall economy. If no improvement is noticed, them bump the percentages up a little more two weeks later. If the supply begins to drop off to a dangerous level, then reverse the tariff. Taxes should not be set in stone. For months now, whenever somebody mentions this, they get told "Stuff > Gold" over and over. I do not necessarily believe this to be true; I feel that "Stuff = Gold" and our gold supply seems to be dwindling while our USD is artificially held to a specified value and our markets are becoming over-supplied for the given demand. I feel that a slight import tax increase of 1-2% will benefit companies within the eUS by giving them a slight edge when they put their products on the market. This will also give the eUS government a small boost to their tax revenues, which can be put to funding the military or domestic programs. We have to do whatever we can to slow the bleeding until the new economic module is launched.







* Domestic - If I'm elected as Vermont's congressman, my #1 priority will be newbie development. I will scan for new users in Vermont daily and reach out to them with instructions to move to a fortress state and either donate them a moving ticket or hook them up with government programs like The Flying Unicorn or Meals On Wheels to get them safely to a fortress state. I currently do this for my newbie employees, at my own expense, and I have had great success with this. I know that there are already organizations that do this, but I feel that it is my duty to my constituency to help them in Vermont. I would work to support and reinforce the current Community Development Program, and give it an extra layer of redundancy by taking this upon myself.






*Boot out foreign influences within our government. There have been a few congress members elected last month who hail from hostile eNations who have ill intentions. While they are a minority in our congress, they need to be contained, and eventually removed by peaceful democratic means. I fully support any measures that will prevent this from ever happening again.







*Military - The biggest mistake that politicians make is that they don't listen to the military's leadership. I will not make any bold proposals militarily without first consulting with the proper experts like our Secretary of State, and the various military branch leaders. I know my place here, and want to do what's best for the eUnited States. I understand that the military is our #1 tax revenue priority and I share that sentiment. We are nothing without our military.






* Hospitals - 100% Fortress Strategy - all the way. I personally started out in a pre-WWIII state that had a Q2 hospital and I never felt the need to move until the Russian Army was two states away. If if wasn't for the congressman who informed me of my situation, I would have likely been in a confusing mess. (Thanks for that, Cromstar!) Because of this, my XP totally suffered from only being able to fight in battle once or twice a day. I don't want any new players to be put at that same disadvantage. However, this may change with the updates coming in V2, so we'll all have to wait to see how that turns out. Should the V2 update happen while I am in office, I will re-evaluate the situation.





* Foreign Relations - We need to strengthen and maintain our alliances. Being Americans, we are put in a difficult situation; mostly by real-life prejudices carrying over into eRepublik and we must understand this when dealing with our allies and opponents. I will give my greatest dedication to keeping existing alliances intact and healthy while dealing with any challenges thrown our way by our in-game enemies fairly. This is an era of super alliances; a disenchanted ally can be ruinous to EDEN as a whole, in terms of defending member nations. Many players from real life foreign countries see the United States as a "wealthy" nation, and constantly accuse us of "buying" our military victories. While this may or may not be true, we need to be sensitive to this issue, and use our position to advance our nation, and eRepublik as a whole.






With all this being said, I would appreciate your support in the upcoming congressional elections.

In February, Vote Dell Fargus in Vermont!



END

With all the rage-inducing changes that have recently been introduced into eRep’s economic module, there is now the possibility to not have to rely on any other player, group, government agency, or commune. This has blood spraying out of the ears of the traditional economy know-it-alls because the new changes “aren’t based in economic theory”.



Screw them. Where is it written that game mechanics require a background in economics?



The purpose of this article is to teach both new and old players how to become self-sufficient.

We’ll start with planning this out. This is the part that takes weeks, maybe months.

You start with three open plots of “Land”. Save up your pay, and hard worker gold until you can buy a company. Don’t buy weapons, the extra damage that you cause with them is minimal.

The first company that you want to buy is a grain company. Why? It doesn’t cost you anything to work there. Don’t hire any employees. They’re more hassle than what it’s worth - they usually cost you more money than what they will make for you.


Artist's representation of your grain. Actual results may vary.



Work a normal job, plus in your grain company for a while. Sell your grain every day. This will give you experience in figuring out how the market system works if you’re new to it. This should roughly double your daily income. Keep saving your pay, money from sales, and gold from rewards.

Once you have enough saved up to buy another company, buy another grain company. Now you will have your pay plus two companies making money for you. Keep grinding.


Those sparks gotta hurt!



Once you can afford it, put a food company on your third land space. With your food company, you will want to invest $100 or so into it to buy raw materials, in this case it’s grain.

On the first day that you can work in all three companies, work the grain companies first and put your grain up for sale like you normally would. Then, go into your food company and buy your two grain offers off of the market as raw materials. Work in the food company. Put your food up for sale, buying what you need to keep working and fighting. Sell any excess food and keep the money in your food company for raw materials tomorrow.


This is bread. That's all. No deep meanings are implied here.



Let’s take a look at the math involved.

Say that you make 200 grain in each company. Selling them for $0.08 each gets you $24 per company. This money is pretty much straight profit. Feel free to take this money out of the company as you need it. Use it to buy food, and most importantly save it up for future investments.

Your food production is a little trickier. The first thing that you need to know is that your production is almost double what it is with your grain companies. This is why you need two grain companies to supply every food company. Each unit of food takes 6 units of grain to produce. Divide the 400 grain as stock that you bought from your two companies by 6 to get 66.66 units of food produced per day. That’s 132 wellness you can buy (or sell to others) under your control.



This is the first step toward being a financially independent elitist like me.




I’ll continue the series tomorrow, or whenever I get the bug to write some more.