How To Be Self-Sufficient in eRepublik’s New Economy (Part 1 - Basic Planning)

Day 1,178, 18:02 Published in USA USA by Dell Fargus

With all the rage-inducing changes that have recently been introduced into eRep’s economic module, there is now the possibility to not have to rely on any other player, group, government agency, or commune. This has blood spraying out of the ears of the traditional economy know-it-alls because the new changes “aren’t based in economic theory”.



Screw them. Where is it written that game mechanics require a background in economics?


The purpose of this article is to teach both new and old players how to become self-sufficient.

We’ll start with planning this out. This is the part that takes weeks, maybe months.

You start with three open plots of “Land”. Save up your pay, and hard worker gold until you can buy a company. Don’t buy weapons, the extra damage that you cause with them is minimal.

The first company that you want to buy is a grain company. Why? It doesn’t cost you anything to work there. Don’t hire any employees. They’re more hassle than what it’s worth - they usually cost you more money than what they will make for you.


Artist's representation of your grain. Actual results may vary.



Work a normal job, plus in your grain company for a while. Sell your grain every day. This will give you experience in figuring out how the market system works if you’re new to it. This should roughly double your daily income. Keep saving your pay, money from sales, and gold from rewards.

Once you have enough saved up to buy another company, buy another grain company. Now you will have your pay plus two companies making money for you. Keep grinding.


Those sparks gotta hurt!



Once you can afford it, put a food company on your third land space. With your food company, you will want to invest $100 or so into it to buy raw materials, in this case it’s grain.

On the first day that you can work in all three companies, work the grain companies first and put your grain up for sale like you normally would. Then, go into your food company and buy your two grain offers off of the market as raw materials. Work in the food company. Put your food up for sale, buying what you need to keep working and fighting. Sell any excess food and keep the money in your food company for raw materials tomorrow.


This is bread. That's all. No deep meanings are implied here.



Let’s take a look at the math involved.

Say that you make 200 grain in each company. Selling them for $0.08 each gets you $24 per company. This money is pretty much straight profit. Feel free to take this money out of the company as you need it. Use it to buy food, and most importantly save it up for future investments.

Your food production is a little trickier. The first thing that you need to know is that your production is almost double what it is with your grain companies. This is why you need two grain companies to supply every food company. Each unit of food takes 6 units of grain to produce. Divide the 400 grain as stock that you bought from your two companies by 6 to get 66.66 units of food produced per day. That’s 132 wellness you can buy (or sell to others) under your control.



This is the first step toward being a financially independent elitist like me.




I’ll continue the series tomorrow, or whenever I get the bug to write some more.