Implementation of communism module
AunsxOM
Hello, my dear readers!
Yesterday, we solved tank price crisis and made every season pack hater happy, the rate at which problems are being solved is incredible, if we keep up the pace, we might solve the world hunger by Saturday! But there is no time for celebrations or slowing down, the New World still needs our help!
Have you ever asked yourself what could bring some fun in your community? Personally I have, and I can say that there are many ways that could allow players to customize their eCountry so that it would fit their playing stile better.
Currently, most nations are playing as parliamentary democracies, with few exceptions that plays under dictatorships. Both things are basically the same, only one costs quite more than the other. But we want fun, and we want ways to express ourselves, so why not allow countries to choose their government system?
Allow them to be parliamentary democracy, allow them to be a dictatorship if they enjoy leaking money from their account, heck, you can even introduce monarchy(without all the incest) to allow our sweet e-lovers to live out their fantasy of being king and queen in some small and very remote countries around the globe, but what I really want, is Plato to implementing communism system, and I also want that government systems count!
What do I mean, you might ask? Here is my answer.
President or congressman can propose law that would change government system. If the law is accepted, a few major changes in country happens.
1. Collective production
- All of player personal holdings are turned into government kolkhozs, all foreign investments are merged into your citizenship kolkhoz. Labor camps gets introduced, which would work similarly to current Holding Labor camps, where players feel the urge to go and work for irrationally low wages or work in communes. The only difference would be that government gets all the produced goods. President has rights to organize prolonged practice seminars and courses for players there by allocating them to work there for x amount of days. Working in the name of Supreme Leader himself is stressful, so each work consumes 1000 energy
- all the military medals player receives gets evenly distributed among all the active players in country that has worked that day. This would also reduce the gap between old and new players, since now everyone would be equally poor.
2. Changes in medals
Freedom fighter – medal no longer requires x amount of successful RWs, but requires x amount of successfully suppressed RWs. Real freedom can only be enjoyed under communism!
Hard Worker – this now is the most prestigious medal you can earn, it also now awards 20 gold instead of 5.
Congressman – lol, lets not kid ourselves. This medal gets replaced with Community Hero medal, which awards 50G to the player who works the most times in the calendar month. Gets awarded on 1st of every month. Monthly worker leaderboard should also be implemented.
President – each presidential medal earned during communism gives you personally 5% daily income from tax money, which would get subtracted from treasury similarly to Cities subsidies.
Media Mogul – this medal would be renamed Propoganda mogul. The medal would require you to get 10 endorsements from your Supreme Leader and would reward 5 gold
Resistance hero – this medal gets replaced with Hero that does not resist medal, which would award 5 gold if you are role model citizen and do not cause any problems. President can change this medal to Opposition supporter whenever he likes it, if changed, this medal would subtract 5 gold every day from your account and transfer it to his account.
Society builder – this medal gets replaced with Communism builder, and would award you 5G for recruiting ten level 20+ foreigners to your great nation.
Other medals could stay the same.
3. Other minor tweaks
- You are no longer able to change your citizenship
- President can set maximum wages and commodity prices
- instead of captcha, a pop up appears where you must write a haiku, thanking your Supreme Leader for the contributions he has made to make your life better.
- President can simply write in Election page amount of votes every presidental candidate receives. This also reliefs administration from checking how legit are election votes, since Supreme Leader himself already has checked them
- every time a president steps down, you are required to publicly cry in your friends feed for 14 days. Gucio himself will monitor if crying quotas are met and will deal harsh punishments for the ones who does not fulfill their mandatory crying requirements
- Packs now can`t be bought individually and must be bought as community. The amount of money that has to be raised for pack to become active to your community is determined by formula amount of active citizens * 1 EUR. Considering that now a community could be refered to as Maverick team, which unfortunately is what youtube star Logan Paul calls his braindead audience, in attempt to save people from feeling humiliated by associating with such degrading term, Maverick pack will be renamed
Considering that I am approaching 1000 word mark, I think I should stop, not only because I am more than confident that I have convinced you that communism must be implemented in this game, but to be able to publish this 10 minutes quicker than if I would continue explaining the vision I have about this module. Every second matters.
Also, as a side note, I am attempting going for Media Mogul medal, so I would appreciate if you could subscribe to my newspaper. Some very thoughtful and analytical content is being to be published here.
Thank you for your attention.
Comments
rofl
Please help my cause by sharing this article via shout:
PLATO WE NEED THIS
Implementation of communism module
https://www.erepublik.com/en/article/implementation-of-communism-module-2679748
xD
voted, but already subbed 😛
In favour
Hehe great stuff 😃
kolkhoz, sovkhoz and kibbutz!
lol
Haha 😃
Socialism is what we need, but not necessarily a communist political system.
Is this ironic or for real?
Too funny to be true
Well, obviously this is more or less a satirical article. However, I would like to see more variety of political systems available for countries to choose from with real organizational and other differences between them from game mechanics stand point. That could maybe bring back some action in political module, since it would open up more opportunities for role players and could let new breezes into our current "accept MPPs and every law proposal that president makes by default" system.
You're on fire, or something else.
+Communism should be set in all countries by default 🙂
o7
Слава КПСС!
We definetly need to be able to do
Monarchies,Communism even *censored* socialism.
That would give a great boost to the game
Also decrease the risk of gaining a FP
it's been unfair to me.When I report people with proof,still nothing happens to them,when they report me,I get muted till the next eDay and get a FP...
Monarchies, I agree ;P
I don't that there are many Government systems to choose from.. Democracy - do what ever, or Dictatorship - do what I say are the most common ones.. Others are just similar.. Monarchy - do what I say but in the name of some god, Anarchism - do whatever.. and so on..
hahhaha
Brilliant ideas, I'd love to see this implemented. Good job on medals! It's insane. I love it. 😃
o7 comrade
You will make me go broke if you continue writing funny articles.
Don't starve together
i'm a sorry - but no cats/boos/goats in this article just text...so tl/dr 😃 but still love y'a o/
Submit to the Plato Foundation!!! This will drastically change the game in favor of the players.
Excellent idea, comrade, you've just received a free vacation in Eastern Siberia 😃
🙂 nice.
think i have suggested communes before but added to a different game. every one pushes his efforts into a certain field. why should my efforts be nullified whilst a tank / politician can continue with his game unabated?
How would we implement starving to death? How would we implement complete censorship? How would we implement killing political opponents? How would we implement labor camps?
Communism isn't as easy as one might think.
[removed]
Do not worry, all of these issues have been partially solved in the article
since now everyone would be equally poor.
well, i can smell nukes coming,disabling cities producing anything for a prolonged timeframe
and some feudalistic first night claims ,too
anyhow,new world needs some old time ideas,too 😛
Good good, some extra ideas for Plato"
Human wave attack: do +100% damage in battle, but drain +40 more heath per hit in battles where at least 20 players are currently fighting for your side. This is to represent proper combat tactics and avoid epic battle headless chicken.
I would say produced weapons have a chance to break instead of working properly, but this would not be right as weapons are of good enough quality to export communism. Instead, food items have a chance of breaking when used. Dark humor is like food, not everyone gets it. Plus, if you have more than 1000 food items, Leader can declare you a kulak and take everything from your inventory.
Every day, a few random people become stakhanovites and work extra hard (production boost) while random 10-25% of the population become distracted drinking eau de cologne and produce nothing (you still work as usual, but the production results can get funny).
The leader can set up 5 year plan, which determines what kind of extra factories will be produced for free. Finding subjects to work there is then left to the leader himself to figure out.
Travel tickets can be traded only via black market and are illegal to own. Houses are not traded, but given by leader as a gift.
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Communism OP plz nerf lol
Teiktu vairāk nacionālsociālisms nekā komunisms 😃
Hail comrade