A breakdown of Resource Regions: Ireland MAYO

Day 3,150, 07:15 Published in Ireland Ireland by Releasethe Krakken

First off my strategy was as follows:

1. 2 High bonus region high country bonus region

Portugal Azores - Weapons , Washington DC Houses

3. 1 moderate region with moderate country bonuses - reestablishing some tax help to Ireland

Ireland Mayo

4. 1 Future High country bonus region - Serbia small regions bonus but will in the future probably max out its country bonuses

5. 1 Low region High Country bonus region

USA - Idaho



All holding companies will be operated as competing and independent companies. I am not saying that all money will flow back into a HC but the idea is that each will be build up separately to accommodate for losses through bonuses.

For example Ireland will have a higher number of factories than other Holding Companies. The loss of bonus I will counter with the number of factories. For example if I have 100 Rubber plantations I will have 142 rubber plantation in Ireland.

This is not a real life business its a game company. Not all ideas i implement need to be economically feasible and deliver a ROI.


So in Ireland I placed(I have bought more factories afterwards) 81 of my 380 factories.

Them being -

15 Food Factories Producing 2308 Q1 Food at 153.91 bonus
4 Fisheries providing 771 FRM
5 Hunting Lodges providing 1931 FRM at 153.91% bonus

Note :- Food factory operates independently from other HC's So if I am blocked in future I have 5 outlets to keep a production going.

0 Q7 Factories all regions will have a Q7 Weapons factory
31 Alu mines producing 7068 WRM at 182.55% bonus
26 Rubber Plantations producing 11856 WRM at 182.56% bonus

TOTAL WRM production therefore of 18924

Guaranteeing an income of 567.72 for this region.

The rest of this enthralling series will follow in the newspapers of the host regions.