1600 Index - Day 1622

Day 1,622, 04:38 Published in USA Canada by Wilhem Klink
Note: prices are reflective of a percentage of Day 1600's price (Hence the "1600 Index"). In other words if an index is quoted at 88, that days price is 88% of the price on Day 1600.

A combination of factors cause the 1600 Index to take a positive direction today.

Food Raw Materials rebound off their lows to pull the Raw Material Index up from 55.56 to 57.78. Food shows a strong gain as Q6 recovers some of its losses over the last few days, aided by stronger prices on the low end. Mid-range prices hold, as the whole kit pushes up the Food Index from 82.70 to 85.28, the highest in a week for food.

Weapons also show improvement in the low (Q1 &Q2) and upper (Q5 & Q6) ranges, with the mid-range (Q3 & Q4) holding sway. The Weapons Index nudges higher for the second straight day, from 81.86 to 82.15.

Gold continues its fall from its Day 1618 high (when it hit 2199cc per gold or 132.47 percent of Day 1600's prices) pushing the Gold Index down to 116.81.

Wages improve slightly, bumping the Wage Index up to 81.69 from 81.36. The graph -



The 1600 AU Index

Based off of the amount of gold a player could earn in a year by working at market wage, selling 20 weapons, 200 food (both Q6) and 1750 raw materials (split 50/50 food/weapons) the 1600 AU Index improves 12.5% jumping from 277.26 to 311.82, the highest one day jump ever. All factors worked together to make buying gold from market sales more affordable: generally higher market prices, falling gold prices, and improving wages. The chart:



Moving Averages

For those unfamiliar with a "moving average", in the following charts, The blue line represents the market price at 3:00 eRep time. The red line in the 5-day moving average (average of the last 5-days) of market prices. What that tells us is whether prices are trending downward (the market price is below the moving average) or trending higher (the market price is above the moving average).


For the 5-day moving averages today, we'll look at the mid-range today (Q3 & Q4).

As always food first.



Q3 food holds at 1.30cc for 4 days in a row, meeting up with a falling 5-day.


And Q4 Food shows similar. Its holding the line on prices for three days, as the falling 5-day catches up to it.

Mid-range weapons:



Very similar weapons 5-day we've seen in the past: big drop, leveling off for a few days allowing the dropping 5-day movering average to catch up, followed by another big drop and level prices, etc. We've almost caught up to the 5-day average.

And the last of the mid-ranges, Q4 Weapons

Similar drop-level-drop.

When one compares the percentage change over the prior day's prices, the mid-range weapons while they move very fairly similarly, there's a bit more stability in Q4.


and the change in prices over the previous day for mid-range food

Shot at 2012-04-29

And our last chart is the 5-day moving average for wages.

It looks like recently the drop in wages has accelerated. It was fairly close to the 5-day, but there is some separation now.

Methodology on prices: prices are taken at 3:00 eRep time. The price is the average price of buying 1,000 Raw materials, 500 Food, 100 weapons, and 8 gold, plus the market wage less any fraction of cc (so 240, rather than 240.1)
Thank you for reading, and no, I don't proof-read. 😉

Sic transit gloria mundi