Mission and a question :)
Smoku89
Hello to all travelers looking for a mental experience!
Today I would like to present my reflections on the daily challenge. Partly the forecasts came true, but partly the market verified the joyful creativity of my double-click mind 🙂
The daily challenge turned out to be deadly for food raw in Poland - I get rid of it for pennies only to free up some space in the warehouse, the price has dropped from ~ 20 to ~ 5. A similar, though not so strong, move took place for weapon raw.
Contrary to my assumptions and the other players, air and house raw did not react that strong (or maybe even did not react at all). Why? Math may be the answer here:
Well, let's assume that the daily demand for these products is 1000. If the Daily Challenge adds to the world a free, let’s say, 800 units a day, then the economy still needs those 200 missing units. Nobody will create them for pennies, so the price should be sufficient to produce them profitably - hence even putting on market huge amounts of those raw materials obtained from the daily challenge, so far, has no significant impact on the final price.
Will it always be like this? The math is inexorable here. Does this mean air weapons will always be expensive? Not necessarily😉
As a novice player, Ist division, I can see a lot of new accounts, which have, for example, 10 strength and 50 BH medals - new players who are very familiar with the mechanics of this game from the very first days. As a returning player, theoretically aware of what and how, I won the first medals only after 2-3 days, because I did not even expect that you can try to fight for medals without strength - hence, seeing these accounts, I assume that they are well-versed players, their colleagues or their "colleagues". So I'm guessing that the balance I have described will hold, BUT if there are enough multis out there, and their number exceed the critical value, suddenly the raw air price may collapse.
Why not house raw? Each of these multi/mates will probably have their own house, the house lasts 7-9 days and requires 10 raw materials to be made. So every multi created for DC air raw, drives an even bigger shortage of house raw, which, paradoxically due to this mechanic, should increase slightly. And that's what happened in Poland so far 😉
What do you think? As always, I invite you to discuss, preferably at least 25 opinions (mission) 😉
PS: It is in good taste in ePoland to put some nice pictures in mission articles to “pay” for comments 🙂
Comments
Ga bisa basa enggress 🙁
Piye karo penerjemah chrome?
Ga bisa basa jowo
( ˘ ³˘)♥
Lho
ga bisa bahasa inggris
Nice pic
waaa..., harus e baca pas buko
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nice
Hmmmmm
Why not house raw?
IMO bcz house can not work as manager, if it free given in daily challenge, it would make a down price of house, and cause down price of salary, and so on
but still the demand exceeds the supply from DC in my opinion - DC gives 7 HR a week while one house Q1 needs 10HR so we still lack 3 House Raws. And there are people that use houses Q2-Q5 as well who create additional demand.
That's how I see it right now - and the polish market seems to agree, food raw prices collapsed, weapon raw declined and house raw prices went even higher (or maybe simply randomly recovered form previous drops? I don't play long enough to be sure)
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Komen
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Hi!
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https://www.erepublik.com/en/article/best-article-ever1-2735760/1/20
https://www.erepublik.com/tr/article/ba-endorse-yorumlara-link-b-rak-n-2752081/1/20
https://www.erepublik.com/en/article/2753626