Is packs the solution to the deploy conundrum

Day 4,816, 13:09 Published in Ireland Ireland by Releasethe Krakken

I saw this in a television series:

I always say Karma is a verb Its not some piece of candyfloss floating around space. It's work ! And someone's got to do it.

Anyway can packs be the little plug that stops the mass exodus of former stuff addicts.

First lets determine my base energy pool. According to my calculations 1760 .

Anyway here is the 3 or more packs and other features that adds to the energy pool:
1.Maverick Pack


+600 energy pool

That would take my energy pool to 2360

Infantry Kit


Note the following on the wiki about the infantry kit. Its also contains a experience inhibitor which would be a problem for some however this does not work in:
1. Aircraft battles
2. If you fight without weapons
3. and wiki says this: When a division 4 player receives an Infantry kit, the Experience inhibitor enhancement is disabled by default. This means that the Division 4 players will continue to gain Experience points when fighting with weapons, even if they purchase the Infantry kit.

Players in divisions 1, 2 and 3 will have the enhancement enabled as always.

If, for some reason, you want to enable or disable the enhancement, please use the contact page and write a ticket to payments. Please notice that the 30 day duration of the enhancement will continue to run down regardless of the status of the enhancement.

+600 this takes my energy pool to 2960

3. Residence and houses



note however that this enhancement is only available whilst in city of residence and 30 minutes after you depart from residence. which will not be problem since you can quickly deploy and return .

Anyway I have 3 houses my bonus are central park +50 , q1 house + 50 , q2 house + 80 , q3 house + 100 = 280 and i can confirm that is correct but in total you can add up to 350 more to the energy pool. note central park bonus does not apply to nomads.

so anyway + 350 +280 = +630 meaning my energy pool is now at 3590

4. Blitskrieg Pack or ole heavy



+ 2000 to the energy pool meaning your energy pool at this point is 5590

Mine is 3990.



So complaint is on average players reach about 90 energy recovery. Meaning during night if they say stop at 12 o clock at fill front energy not the buffer. Meaning empty front refill from buffer.

Lets check buffer

12 - 1 Front 5590 Buffer : 900
1 - 2 Front 5590 buffer : 1800
2 - 3 Front 5590 Buffer : 2700
3 - 4 Front 5590 Buffer : 3600
4 - 5 Front 5590 Buffer : 4500
5 - 6 Front 5590 Buffer : 5400
6 - 7 Front 5590 Buffer : 5590 (loss 710)
7 - 8 Front 5590 Buffer : 5590 (loss 1610)



So total loss is depending on how long you sleep in range 0 to 1610. 6 hours no loss 8 hours minimal losses. Every day I need to manage my energy pool so this is not that difficult.


In my opinion this is a fair solution to the problem since it would mean awake people fighting in battles by deploying plato's bot deploy. I am not a fan of deploy but is it really necessary to complain about something when you make thousands of cc in the game and plato gave you a ingame currency to buy packs.