Irrational eRepublik: 8 Winning Sucks

Day 3,396, 09:56 Published in Ireland Ireland by Sweet Drinker

A very long time ago I was a brand n00b player. With wild eyed excitement for the economic module and determination to 'make it'. I very quickly rose up through the ranks to control the obscene foreign investment and national employment divisions. Hundreds of employees across every resource and manufacturing sector.
I got exactly what I wanted.
It sucked.
I quit the game with no plan to return.

A friend begged me back into the game "just to handle things for the rest of the term" a few months later. The one economic promise he'd made on his platform was to maintain iep's inflated trading value.. an impossible task.. it was a disaster. pouring money down a hole against my own advice.
But it was so damn interesting.
Couldn't stop analyzing what was happening. Testing alternative strategies etc.
So much fun!

Then the UK wars began. BCH came. Alfagrem came. Bigger wealthier enemy with the dominant MPP stack. We were almost always on the back-foot. Operating like guerrillas. We were fighting a war we could never be the 'winners' of. But my work in the MoF directly effected our efforts.
So intense, so engaging!

And then the unthinkable happened and we actually did win. The winds shifted in our favor and we had Britain under our boot. We negotiated a lasting peace with eUK. The victory we had worked for over a year to achieve.
After a few months of listening to politicians bicker about dumb shit following the war I was fed-up with the drudgery/misery of my once beloved Finance Ministry and retired.
Such an unrewarding chore.

See what I'm getting at here?
It's not just me.
How many players have we seen fade away not long after experiencing presidency?
How many administrations seem to have spent all their enthusiasm 'getting there'?
How many have done something stupid because "we have to do SOMETHING"?
Is you political party more fun when you're dominating the elections or when you're contending them?
Is your MU more passionate when you're fighting for a core region or when its invading another's?

Why is it winning kills players that losing never could?

Sw33t o7