Pivot 3 -:- Houses

Day 3,529, 03:43 Published in Ireland Ireland by Releasethe Krakken

Pivoting means your following Plan A it is not profitable you switch to plan B to become profitable.

Pivot 1 a long time ago was WRM. Rising to prices of up to 0.09 this was a steady but reliable method to daily increase your factory count by 1.

Pivot 2 multiplied our incomes by 10 and we can now daily buy 50 gold.

Pivot 3 is houses. With the introduction of residences - houses is a way to increase not only energy regeneration but also your energy pool.

Most tanks use the full compliment of 5 houses now.

But the idea with houses is not to sell them. 7225 is what we must strive for.

Or 43 houses of a type. If my calcs is correct.

Now how we accomplish this will ofc involve spending money.


I am playing a tycoon type game so bought the tycoon pack to speed up things a bit.

Ok so basically I would say build 5 to 10 Q1 House factories with about 3 to 5 Max production Neodynium HRM factories.

Dialy produce 2 to 4 houses. Our aim is 44 . So our range is 22 days to 11 days.

This will give you 7225 hours . Then depending on your spend build 5 to 10 Q2 houses and repeat. This will complete your Q1 and Q2 houses . From here on it gets a bit expensive so you may opt to build only 1 to 2 of the rest of the houses over time using the q2 houses as your source. Basically with 1 Q5 house each 3rd OR 4TH day you get a house. So you may want to just build 1 or 2 of them.

This will increase your weekly energy regeneration just from the residence by 10

and your weekly energy pool by 580 energy.

This article got a fp point in its original form because it mentioned another game. jealous much eRepublik?


Guess reprinting an article is a case of:




Please comment below what is your favorite game: