Day 2075更新: 军团战斗指令(打枪得补助)Combat Orders (en/cn)

Day 2,076, 08:28 Published in China China by KevinYu

Players will be able to accept Combat Orders set by Military Units (including other Military Units than their own) and receive currency for dealing damage in battles.

玩家将能够接受军团指挥官设置的命令(包括非所属军团)在某场战斗中输出伤害并获得货币奖励。

Military Unit Account
- In order to pay for Combat Orders, all Military Units will have an associated currency account
- Any full member of a Military Unit who has at least level 25 can donate currency to that Military Unit
- The currency gathered in a Military Unit account can only be spent on Combat Orders

军团帐户
- 为了给战斗命令买单支付,所有军团将有一个关联的货币帐户
- 军团25级以上的正式成员可以捐赠货币给军团账户
- 军团帐户内的货币只能用于为作战命令买单


Combat Orders - Main Properties

- Combat Orders can be set only by Military Units and only through their Commanders
- Using a Combat Order, Military Units will be able to instantly pay citizens to deal damage for a specific side and division in a campaign.
- When setting a Combat Order, the Commanders will set a specific price per 1,000,000 damage dealt.
- The reward will however be given INSTANTLY after each kill, NOT after reaching 1,000,000 damage
- Any type of damage counts (including Bombs, Rockets and Guerrilla Fights). The reward will also be awarded immediately after dealing the damage.
- Combat Orders can be customized to avoid paying for an “over-kill”. Money will be awarded only if the domination value in a battle does not exceed a certain percentage value set by the Commander. Ex: a Combat order can be set to award money for anyone fighting in Campaign Z for country against country B, as long as the domination value is at maximum 52% for country A. This means that as soon as Country A has more than 52% influence, no more money will be awarded.

战斗指令 – 介绍

- 战斗命令只能通过军团指挥官发布
- 使用作战命令,军团将能即时给在某战役中指定方输出的成员发放货币奖励。
- 设置作战命令时,指挥官将为每1,000,000伤害设置一个指定价格。
- 奖励会在每次伤害输出后即时发放而非不必等到伤害满1,000,000 inf
- 任何类型的输出(包括炸弹,火箭队和游击队战斗)都可计入输出。奖励也将在输出后即时发放。
- 战斗指令可定制的“超杀”比以避免支付过多费用。只有在一次战斗中的统治值不超过由指挥官设定的一定百分比时才可获得补助。举例:在A国对抗B国的Z战役中,如果A国某军团设置不超过52%时有奖励,如果A国在此战场影响力超过52 %,再输出就无法获得货币奖励。



Combat Orders as a fighter

- When viewing the Military Campaigns list, you will see an icon next to each campaign that has an active Combat Order, and also how many Combat Orders are set for your division in that campaign
- When entering a battle you will notice a panel on the right side of the screen
- The panel will inform you how many Combat Orders are available
- Only ONE Combat Order can be accepted at a time
- After each kill, an amount of money will be credited to your account according to your damage and the price/damage of the Combat Order
- The money received will also be displayed as an animation similar with the animation showing the Experience Points gained
- If a Combat Order will not give any rewards because the domination is too high, then that Combat Order will be displayed selected with a different color
- Players will be notified visually once a Combat Order stops giving them rewards (visual animation on the right side of the screen)
- A Combat Order will be removed from the right panel once its budget has been depleted

作为一个战士参与战斗指令

- 打开“军事行动”列表你将看到看些战役旁有一个图标,即表示该战役有一个活跃的作战命令,在此处你可查看由多少场适合你所在division的战斗指令。
- 进入战场屏幕的右侧面板亦有图标显示。
- 该面板可通知你目前还剩余多少战斗补助订单
- 同一时间仅可参与一个战斗指令获取奖励
- 每次击杀后所获得的金额将根据你的伤害/作战指令价格马上存入您的账户,
- 在命令场战场中收到的钱也会可以动画显示在原来的经验/军衔点界面
- 如果你参与某战斗指令场却没有受到任何回报,极有可能是因为目前你所在方的统治值超出军团指挥官的设定,此时战斗命令将用不同的颜色显示
- 玩家将可以直观地知道每次击杀所获得的奖励(动画在屏幕的右侧)
- 在预算耗尽后,作战命令将从右侧面板消失

Combat Orders as a Military Unit Commander

Commanders will see a new section on the homepage of their Military Units.
This section contains several filters that allows them to create Combat Orders:
- Fighter citizenship - you can make the Combat Order available only to fighters with a specific citizenship or to all the players in the game
- Military Unit - you can make the Combat Order available only to fighters from a specific Military Unit or to all the players in the game
- Battle - set the campaign, the side and the division the order is active for. You can only set one Combat Order per campaign per division.
- Price per damage: set how much you will pay for 1,000,000 damage
- Maximum domination: set at what domination value you wish the Combat Order to become inactive. The order will be automatically resumed if the domination falls under the specified value again. NOTE: this refers to the domination as seen from the perspective of the side you are supporting
- Combat Order budget - the amount of money you allocate to fund the Combat Order. The money are automatically subtracted from the Military Unit account

作为军团指挥官参与战斗指令

指挥官将其军团界面看到一个新的部分。
该界面包含多个过滤器供指挥官创建战斗指令:
- 战斗指令参与者国籍 - 你可以设置作战命令,让该命令只适用于特定国家所属公民或所有游戏参与者
- 军团 - 你可以设置作战命令,让该命令只适用于某特定的军团或所有游戏参与者
- 战役 - 你可以设置作战命令,让该命令只适用于特定division或特定参战方
- 伤害补助:你可以设置每1,000,000伤害所需付出的货币补助值
- 影响力百分比:你可以设置在影响力百分比超过指定值时该作战命令失效。果统治再次落在指定值下命令也将被自动恢复,
- 作战命令预算 -你可以设置分配给该作战命可付出令多少钱。钱会自动从军团帐户中扣除

Additionally, the Commander will be able to see all the active Combat Orders an😛
- Edit the available budget
- Edit the price/damage
- Pause an order
- Resume an order (You can resume a Combat Order 10 minutes after pausing it)
- Cancel an order (any order will remain on the list until it is manually canceled, even if the Campaign is finished or the budget is depleted)
- Go to the campaign (battle page) where the order is set

此外,指挥官能看到所有活跃的战斗指令:
- 编辑现有的预算
- 编辑每1,000,000伤害的补助额
- 暂停作战命令
- 恢复作战命令(暂停10分钟后,可以恢复战斗令)
- 取消作战命令 (按任意顺序将保留在清单上,直到它被手动取消,即便该战役已结束或预算已耗尽)
- 战斗命令顺序设置