Raw Material update: What does it do
TheJuliusCaesar
A minor upcoming update was announced for Erepublik today, affecting the raw materials. The upcoming change is relatively small and factually makes no big difference for anyone, yet it caused a disproportionate amount of moaning in the friends feed. So what does the update do and what are its effects? In this rather short (too short) article, I'll cover briefly what we can expect to happen when the change goes live.
Stop the panicking and read this.
In all its simplicity, the upcoming update will divide the current amounts of Raw Materials and the productivity of Raw Material production by 100. It's really that simple. An exception comes with the amount of storage slots the new raws occupy, which will stay the same when compared to the current Raw Materials (so in new Raw Materials, one will occupy 100 slots), probably to maintain the current effect on storage there. Which makes sense. So what are the ramifications?
More accurate Raw Material prices
This is the main beef of it, in fact pretty much all of it. Consider the current situation. You got 100k raws you want to sell and you are in urgent need of money. Therefore you want to sell them with 0.01cc less than the lowest offer to get them sold quickly and get the money. In current setting, in case of Weapon Raw Material, this means going from 0.04 to 0.03cc, effectively taking a giant chunk away from the money you receive.
Consider, then, the upcoming situation. You got 1k raws you want to sell and are in urgent need of money. Therefore you want to sell them with 0.01cc less than the lowest offer to get them sold quickly. In the upcoming setting, this means going from 4cc to 3.99cc (or 0.01cc lower than where the price ultimately settles), effectively losing you very little money. See the function? Prices get more accurate. Only ones in disadvantage are market bots who bought with 0.03cc and sold with 0.04cc, gaining insane 33% profit with just 0.01cc change in price.
In essence, what we are going to see is a small fluctuation in Raw Material prices to bridge the difference between the actual market price of raws and the inflexible 0.0x cc currently and the price error it causes. Nothing more. Nothing less.
No need to panic and buy Q7 with exorbitant prices, friends. Unless you want to, which would mean more money for me.
FAQ
Q: Does this update mean that producing weapons and food will now take 100x more resources comparatively?
A: No. The Raw Materials required for food and weapons got also divided by 100, which means that there will be no effect whatsoever on production.
Q: Will the update somehow affect gold price?
A: No. All the update does is to move the decimal two slots towards right and cause a small, below 1cc, fluctuation in the RM prices towards the actual market price. It shouldn't affect the gold price.
Q: Will the update affect the amounts of Raw Materials in my storage?
A: Yes. Also the amount of Raw Materials in your storage will be divided by 100, although they continue to take the same amount of Storage capacity as before.
Please feel free to propose additions for the FAQ to enlargen it and fix misconceptions.
-Caesar
Comments
we will see what next..
but for me it is kinda sad .. so much time just for an update to divide by 100 some prices .
If they wanted us to have some fun , bring some misions with this update .. and would have been madness (you can already see the q7 wep prices, imagine misions would be up an people fighting)
nothing special, good improvement, but prices goes high 😃
somebody bought a lot of q7 weapons with 28 cc 😁
tl;dr
BUY EVERYTHING WHILE IT'S CHEAP!!!
http://static1.businessinsider.com/image/4b6aad740000000000dec684-506-253/private-company-stock-trading-frenzy-heres-whos-trading-what.jpg
BUY BUY BUY
I have nothing against the update - pretty straight forward and doesn't really bother me so far.
The only thing that bothers me is the storage space. I get it that they have to keep the storage facilities relevant and I believe a storage denomination is on the way. But come on. Its hard enough to keep the handful of new players without explaining that the 1.05 FRM they produce actually takes 1050 storage space out of their insane initial 3k storage space they receive at the beginning.
This update should have had a storage denominator part.
The storage part is the weakest, imo. Perhaps people learn? Seems like a bit of a first aid patch.
Problem is that not everything has been divided by 100, only raw materials. So, you can not just cut the storage capacity.
Indeed you can't and that's the main problem. I haven't seen a lot of eRep updates, but every single one I have, had something that really makes no sense.
Why won't they implement the updates everyone is waiting for - Q6-7 houses, higher Q Air weapons, air booster etc. You know, finish the update threads that are already started.
Instead they rush some semi-developed update with a major nonsense, that is the storage part. I mean, yeah, providing the RAW market with more precise prices is cool, but is that the most pressing matter to the game?
I just don't get it
Feynmann - because those thing only benefit people that buy in game money with irl money, and perhaps they already have enough advantage and can just buy as much energy bars as they want and do as much damage as they want in air or ground? I mean, it's hard to sell Q4 house as it is...
lukematta paskaa
People got used to whining ...and panicking
"minor" :kappa:
I WONT MY GOLD FOR MY STORAGE capacity 500k !!!! I NEED ONLY 5k NOW !!!
No, you weren't reading carefully.
The storage part is the worst part for me too.
There are some other ways they could have done this, although they would make a lot of problems too. More of a Band aid as some has said.
Might be some chaos in the markets at first, as they will remove all the offers, and people will have to get used to the changes, Be interested to see how and how fast it Stabilizes. 🙂 😛
good stuff
So, if I only produce enough raw material for using in my other companies I won't be affected, right?
Pretty much.
You won't be affected. As the amount and productivity of RM production was divided by 100, so was the required amounts of RM for weapons and food and houses too divided by 100. So no difference there.
Now I just feel like I'm repeating myself but the storage issue could have been solved by increasing the amount of decimal points for the price of raw materials. It amounts to the same thing in the end but the new solution is certainly less clean than it could have been.
Tän tajusin.
vote
And right after the market started to adjust to the new standards... BOOM! Take a tycoon pack to make everyone else's investments worthless... Apparently they never learn...