The Economist ~ Divisional changes
Spite313
Dear friends,
Today I just want to talk a little bit about my impression of the divisional changes the admins have recently implemented. For those of you who spent the last week sleeping in a cave in the wilderness, the link to the info is here.
So the most important change is that in the past, division 4 was everyone at level 37 or higher. Now everyone level 34 or below is in division 1. This effectively means that almost all of D1, D2 and D3 has been reallocated into D1. What effect does this have? Well my first reaction on the day was “oh god they have screwed Chile and Argentina”. Since divisions came in, all countries have been pushing the argument for reborns (old weak accounts restarting), and pushing info to new players to train and not fight and thus create strong lower divisions. The result of this was that those countries, along with perhaps Spain, have the strongest low divisions in the world.
However, now almost all their tanks and precious soldiers from those divisions are in D1, with a few who were almost D4 under the old system in D2. What does this mean? Well obviously D1 is a lot bigger than it used to be. Once the only accounts there were new players and those D1 tanks caught early enough with the information to train. Now players who are a year old with 30k strength or more in D3 are now in D1 wondering what happened. Well, the ‘unfairness’ for new players aside, this means that all that hoarded power is now only worth 1 point instead of 6 to the big low division countries.
Back to the drawing board for old d3-strong countries
On the flip side, the old D4 powers are mostly laughing. Depending on when their players were born (many countries have a strata of players bunched around certain start dates due to baby booms) most of the older countries populations are now spread through division 2 and 3. Two divisions which were absolutely vital under the old system have completely switched hands. Division 2 is now 70k experience points wide, a huge gulf which for a player who fights max food fights every single day represents nearly ten months of continuous fighting. The same player would take 14 months of continuous fighting to get to d4. That means that D2 and D3 are not just the largest divisions- they will always be the largest divisions. And countries which are strong there now can expect to hold that strength for a long time.
As a final note on D2 and D3, as they are effectively the bottom 90% of the old D4 split in two, many of the players there are used to a culture where to get a battle hero or make a difference you have to dump huge damage. In other words they are tanks- high strength and unconcerned about XP. This means those divisions - especially D3 - are more like the old D4 than the old lower divisions. We can expect things like CO, fighter damage and battle heroes to reflect this. And remember, D2 and D3 are worth 5 points between them. Far more important than the now trivialised D1.
New D3 isn't a fun place if you want to get to the front
D4 has at last become the D5 people used to dream of - happy tank land. To reach 225,000 XP, you need to either be very old (over four years I’d say), a tank or a big company owner. Of course I expect the comments to be full of exceptions to this, but that covers 95% of the division. That means two things. Firstly that even small damage d4 players are so much more important than before. Merely being in the division means you can make a change in many battles. Secondly that there are so few D4 accounts (about 4000 in the game) that many battles will be sparsely populated. At the time of writing, there are 16 battles ingame. At an average of say 11 rounds per battle, that’s 176 mini rounds. Assuming fighters can hit twice each day, and obviously some will fight for each side, that means we will see on average 23 fighters on each side of each battle.
23 fighters. That’s right- although big priority battles will likely get more, the flip side is that lower priority battles won’t. Some battles you could be top 5 simply because there are only five fighters. Now of course some of that 23 are tanks and hit again and again through the day, especially in campaigns relevant to their countries interests. It’s more to focus your mind on the severity of the D4 situation than a genuine mathematical solution. No the important thing here is not just D4’s emptiness, but it’s volatility. Imagine you’re fighting a RW and winning comfortably with your 2 clicker damage in d4. Now along comes a MU and 20 guys hit against you. You’re now losing and have to find 20 guys for your side to counteract the damage. Some countries don’t even have 20 guys in d4.
For this reason highly mobile, highly organised d4 damage is essential for any country wanting to compete. Some countries have this already, but most don’t. Tanks have long been synonymous with disorganised damage, and they hit when they feel like it most of the time. Nobody wants to order someone to spend real money. And this is a division full of tanks. So it will be like herding cats- people will want to keep their independence, their MU loyalties, their own personal hubris. Countries will suffer as a result. Those nations like Poland and Serbia with a lot of high ranking “ordinary” soldiers who tank infrequently and follow orders will have a big advantage over those with huge tanks who hit where they like when they like. Those whose D4 are spread through many small MUs will also suffer.
For me the change is good, since it makes the game harder and thus for many of us justifies our continued playing. But it has screwed over a lot of people. Much like the current debate on forward planning IRL (ie how much guidance central banks should give businesses about future policy), the admins have made a big change suddenly which has damaged months or even years of investment for countries. The admins don’t announce future changes because they want us to play the game as it is now, not as it will be in six months. I can understand that, but without some certainty, it is impossible to strategise for the future.
Anyway that’s enough wall of text for a Saturday
See you on the battlefield D4 o/
Iain
Comments
First o/
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Nice. 🙂
second o7
why would a new player start to play after last changes? contributing his countrys damage against players with over 50k strength and 70k hit in d1? Game is just meaningless now for players under 30k-40k strength.
Just like before the divisions were implemented
It is so simple
All old fags in D4
All n00bs in D1-3
😛
That was what it was before, it is somewhat different now 😛
good read, as always. i'm still not sure about the consequences, fun times ahead.
Good article with good points 😉
Did you research how many higher D3 will come in D4 over the next couple weeks and how fast D4 is going to fill up?
It takes a normal player a month to level up. Most of D3 are a long way from D4, but I guess if they tanked hard they could be there more quickly.
But, again, D3 is a fundamental division to win campaigns, so it would be a mistake to ask people to promote D4.
D3 is the most contested division, but your individual damage means a lot less than a d4 fighters does. A single d4 fighter contributes a higher percentage of the damage, and the division is worth 2 points more.
Month? It was ~22 days for me, or even less.
When new divisions came i had lvl 69 and only 1700 exp left in D3 😛
Interesting.
The way you put it, it looks like a cool change, but I hate it because this kind of system can't last and it requires sudden changes every now and then...it sucks.
olmamış, baştan yaz
I'm not 4 years old.......so I'm a stupid tank
or you have a noob like me 3+ years old still 27 level 🙁
btw big vote 🙂
the admins screwed d1 and d2 players. i guess they were hoping to make them angry and pay rl money. my bet is they will quit the game and the admin who suggested this will get fired. the hame will die if it does not show to lower lvls they can become somebody. d5 would have been dhe solution
o/
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Very accurate,but this thing not only screw up players and countrys but the game it'self,lots of players were bored allready now a lot are quiting and imagin a new one to find some thrill on this game.V
I think that new player who decides to only train can stay in D1 for around 15 years!!! : P
Now lest say 5 years from now some paying player joins the game ans sees someone with strength of 100k in D1. No matter how much he would pay he just won't have motivation to play this game....
So yeah change was good for people that already play this game but will destroy any possible way for people to start from scratch.
To me it would be better decision to implement D5 than to do all this with addition that strength too decides in which division would some player be placed...
"Now lest say 5 years from now some paying player joins the game ans sees someone with strength of 100k in D1."
hehe low paid COs will be low paid for them newbies...
I like the changes, it can now justify the elderly and infirm to try again as their crowd-position in Div3 has improved. The benefit of spawning hordes of Div1 multifighters has disappeared. Just the oldskool necromancing forum-admins now, reviving the oldfg corpses again...
Differences were clear on the fields immediately.
v
Great article, Iain! Exactly my thoughts : )
Thanks again for another insightful article!
Demand elasticity is the name, return on entertainment (lets call it roe) is the game.
Perhaps Plato will help cushion the changes in levelling with some division-specific
tournaments / awards, although this may be more effort than admins desire.
v 83
I just want to know who the hell wrote to eRep "We need new divisions!" and since when have they actually considered implementing something the players have asked for!? This is madness!
Nice!... It's true really the true screwed people are Div1 players with les than 10-15k strenght... There is no point really. But anwards and upwards i say!
We will get trough anything the admins throw at us haha!!
D4!
I got demoted to div 2 after 4 years of playing. I will be back in div 3 in next 1-3 weeks but I don't know if I will get to div 4. By that time requirements for div 2 will lvl 100 and finishing mission thingy. I don't care that much about obtaining any BH. I got my few when I was in old div 3 and even managed to get like 4 in old div 4. After that I have abandoned hope of getting any more (not talking about campaign hero medals). I have spent maybe a total of ~4$ on this game. That is less than dollar for each year 😛. Plato won't get any more money from me.
I wish they would bring old original war module (with walls, hospitals and other things like that).
Great article. First time I actually like a Plato update. 😉
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nice reading, thanks Iain
V+S
Congrats and thanks !
Another great article
I'm still in D4 but I feed sorry for all new players coming into the game. They will have at least ONE YEAR to feel their damage is irrelevant ... I wonder how many will stay 🙁
agreed. coordination back on the field..
good article man, this changes everything, it might change the new alliances just formed!!
we´ll have to wait and see how things develop
good article man, this changes everything, it might change the new alliances just formed!!
we´ll have to wait and see how things develop
great article o7
Good info. Voted.
And I feel like if they'd just split D1 one more time and change the point structure a bit, we might be good.
"To reach 225,000 XP, you need to either be very old (over four years I’d say), a tank or a big company owner"
I'm all of this xD
Few month before, admins presented new version of eRep, this version will be showed to only 100 new players every day, but I saw it, and with new interface you can train more than one time a day, so soon eRep will turn into game where you need play 24h per day to gain more strength 😃
Hail Plato!
I don't get it. Everyone was complaining at the division system, that everyone was in D4 and that it was boring and wouldn't allow you to get a Battle Hero easily.
Now, when admins changed it and now everyone can compete for a BH (I wish everyone could compete for CH too), it suddenly turns out that "we didn't want the division change!". I kinda understand admins now... Whatever they will do, nobody will be happy.
Did you read my article?
I did. But I was replying to some of the comments.
actually it's simpler from a military point of view:
D4 - you bring cash into the game? you're in the VIP, you'll most likely fight against others like you. depending on how big is your ego, you might spend even more
D3 - you're not a big spender, but you've been playing for some time? well, you're place is with the herd unless you're going to be serious about your leisure budget
D2 - what? you've reached D4 too soon with the old system, you have very little chance at making a difference and/or winning a BH. why don't you give it another try? maybe use your visa this time
D1 - hmm, not only multies will count here from now on.
"Those nations like Poland and Serbia with a lot of high ranking “ordinary” soldiers who tank infrequently"
???
Define "tank"?