GROWING FIGHTERS 2.1

Day 1,438, 08:00 Published in USA USA by weasel2

Chapter2 Communing
Part 1




It seems the ½ price sale is a regular feature of eRep, and saving up gold for the next sale is only common sense. Every soldier needs a Q2 food building of their very own and the farms and orchards to supply that building with FRMs.


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But what a soldier wants is tanks. No tanks are supplied to soldiers with under 1500 damage. Perhaps a cooperative effort is needed.

What if the soldier was able to supply his own WRMs for tanks? If he already owns an aluminum mine, he produces half of what he needs. So he saves his cash and buys two more oil rigs and produces as many WRMs as if he worked at a rubber plantation.


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Translating WRMs into tanks.

1) The soldier sells the WRMs and buys tanks. 80 vs 90 up to 160 vs 150. This looks doable.
He may be a little short with no resource bonus.

2) The soldier transfers his WRMs to a Q5 owner in his unit who hires outside at say 150 USD to
produce tanks.
When the resource bonus is 20% or more this works. The soldier gets 3 to 7 tanks for his WRMs and the owner makes a small profit.


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Maybe what’s needed here is a subsidy. Look at 3 USD per tank delivered to the fight.

1) 80 + 9 = 89 USD or 160 + 18 = 178 USD.

2) When the resource bonus is 20%, the subsidy is donated to the owner and the soldier gets 4 tanks. The owner gets 2 tanks and 12 USD to pay for ½ an employee.

Such is the cost of a subsidy.

Is there unused Q5 weapon making capacity out there?


Relatively,
weasel2