The players have made Admin to postpone the redistribution of Raw Materials?
Misho
It sure looks like it.
22 days ago Admin said that the redistribution of the raw materials was scheduled for the end of July.
http://www.erepublik.com/en/forum/topic/104176/high-resources/1#post1122082
Yesterday Cristi Badea announce
😛
The next updates that will be available in eRepublik especially in the economy module are going to interfere a lot with the distribution of raw materials. Right now this project is on hold and we'll be posting more details about this in an Insider in August.
http://www.erepublik.com/en/forum/topic/106803/questions-for-the-administration-ii/2
In the same link you will find his comment regarding citizenship:
Erwin Schaumann aske
😛- Has the actual date been confirmed yet? Or will the citizenship module be postponed?
Cristi Badea answere
😛- Right now the project is under development and will be delivered in the pre-established time-frame of August-September.
Citizenship is "under developement" while Raw Materials is "on hold".
Why would Admin put the re-distribution "on hold"?
Because the players have interfered with their plans? That is my guess.
In order to establish game balance its natural to give disadvantages to strong nations like eUSA and advantages to weaker ones like eDenmark.
It's logic to strive for game balance, it makes the game more fun, more competitive and make more players invest irl money in the game to buy Gold packs and what not. I have written about this before so I won't elaborate it more here and now.
It's also logic to put a Module that might remove some Raw Material from eUSA on hold while the big and rich player base in USA are struggling for their survival.
Like I wrote in my article 'The new world faces global economic recession.. and we need help from the admin to fix it.' Citizenship and Raw materials won't be enough, its crucial for the game to change the War Module.
http://www.erepublik.com/en/article/the-new-world-faces-global-economic-recession-847152/1/20
Sure the in-game economy will be helped from the world war, but does it make players buy gold packs? I doubt it. The fact that the World Stock of Q5 weapons increased(!) yesterday, in the middle of an epic world war, says everything about how broad masses of players look at this. It's simply put, not rewarding enough to make them invest, to do that little extra effort.
With the current War Module Peace GC has showed that attacking is just as easy as defending. With MPP-trains in attack and where both sides makes a over a million points in each battle, such a thing as a little starting wall of 50 000 points makes no difference.
The Alliances are more balanced today compared to yesterday - so don't blame the player base.
In the Player vs Player war module the defender gained a defense bonus. So when Atlantis first won over Peace GC in the Romanian - Hungarian war it was much more unbalanced power than we see today. So in that sentence the alliances are more balanced today, so the players base has done it's part of the work. Now it's up to the Game Developers to do theirs.
Atlantis won despite the fact that an attacker at that time needed to outnumber / out power a defender with a factor of 3:1 due to the defense bonus.
The defense bonus worked also in favor for the defender by the fact that neutral countries or soldiers sided with the defender in order to win easy fights and gain ranks and experience.
The current war module has no such system and make no difference for the individual soldier if s/he is attacking or defending.
Finding the right balance here is a delicate matter since it would be far worse if the defender had such a bonus that all attacks where domed to fail up front. The game need the wars just as much as it need its countries.
In the article mentioned before I suggested that an adjustment of the Defense Systems could work as a balancer making it harder to expand to new regions if your country already are big and easier to defend if your country has lost most regions and has the back up against the wall.
Signed
Misho
Who once won 303 Player vs Player fights in a raw, totally wiping out all enemies. All due to a hilarious bug. I couldn't stop fighting even when I tried to, logging out didn't work either. I passed both Cicero and Alucard Bloodlust in the ranks.
24 hours later Admin had fixed it.
As always, Voting and Subscription is highly appreciated.
Comments
HAHAHAHAHAHAHA
are you that delusional?
GLaDOS, once again I must ask you to actually read the article first and then make your comment. This is no PEACE this, ATLANTIS that or EDEN, FORTIS article.
Read it, then comment it.
Please.
voted my friend!
Voted.
Voted!
Vote! Lika bra som alltid 😉
Voted!! 😁
zocky +1000000000
I love you 😘
You did not complain about this when you were on a winning streak
Zocky,
I've changed it from Peace to the players. Now it will perhaps fend of at least one or two of the occasional trolls, how ever I doubt it.
Read, agreed, voted, ha suscrito
zoli +1000000000
I love you 😘
Voted
I've been arguing for Citizenship and Game balance for almost a year. My first article regarding Citizenship is 10(?) months old.
This is more of an observation than a 'complaint', the ones observant enough will realize that. 😉
Misho, you cannot expect anything greater from those influenced by propaganda.
online Temporarily banned
i lol'd xD
voted!
i think this was not fair. he said the truth and you deleted his post.
it was not offensive either.
Golden_Aura,
I see a golden aura around the citizens in this New World. No matter what 'camp' you look at they have truly made much out of this game. So far the players have out done the game developers and its high time for the later ones to try to keep up!
as always nicely written. If you want to criticize, do it constructively instead of writing some half ass comments like the one from GLaDOS
I agree with Misho. I'm glad to see a mind that understands this game well. I hope the eUS leaders promote game balance as much. I don't expect the real life balance of power in this decade (or any past decade) to take place here. I do wish the admins to make conquering the world the impossible thing.
Constant dominance in competition always brings dissatisfaction and rebellion. In this game it might end up the same. Come to think of it, isn't that why the world complains about the USA in reality? Ok, if PEACE earns dominance in military and regions conquered, so be it. That's our game. Let's see another tool develop so we can challenge them by other means.
voted
voted
i dont understand how MPPs can be used to as an offensive weapon
How its easy in this game to get ban
and how difficult is to solve problems
hmm, a bit too long. but i see the biggest number of 21 lvl users in a single place 😃
Voted.
I'm not sure what kind of game balance you want. Your words, the alliances are balanced, so nothing needs to be done.
Maybe if some countries are in danger of disappearing, maybe then something needs to be done.
Conquering the world is already impossible... for now past months what won the game was connection between people... nothing to do with game mechanics.
You can't "fix" that unless you make PEACE leaders antisocial, too, so they destroy themselves from within 😉
Funny read nevertheless, the usual...
LOL, i'm banned.. thanks admin 😐
Nice work..
Ninja Lho..
Voted, good sir.
Ysuol,
read the article in the link in the article above and you will see a more elaborated discussion regarding Game Balance.
http://www.erepublik.com/en/article/the-new-world-faces-global-economic-recession-847152/1/20" target="_blank">http://www.erepublik.com/en/article/the-[..]1/20
Excellent article as always, my friend
I like how comments suddenly disappears.
"Right now this project is on hold and we'll be posting more details about this in an Insider in August."
... You people always have to postphone raw materials distribution?
Instead of acting like this, say that you have no plans whatsoever to fix a fair distribution. It's better than telling us lies month after month after month.
They should double or triple the amount of defense points for every star of the defense system.That`s my opinion.
"It's also logic to put a Module that might remove some Raw Material from eUSA on hold while the big and rich player base in USA are struggling for their survival."
I don't quite see how they would go about removing or reducing the quality of raw materials in some regions. Would make it quite unfair for the players with companies placed in those regions.
Other than that a nice article as always.
Voted as usual
"Who once won 303 Player vs Player fights in a raw, totally wiping out all enemies. All due to a hilarious bug. I couldn't stop fighting even when I tried to, logging out didn't work either. I passed both Cicero and Alucard Bloodlust in the ranks. "
*sigh, envy*
Amdu1995,
that wouldn't really help balancing anything since it would also work the other way around. Once a powerful occupant has taken a region and placed a Q5 DS there it will be incredible hard to knock it down.
Have you read my suggestion in the previous article?
Syndonomous Kain,
the ability to move companies has also been announced.
Grainne Ni Mhaille,
the comments on the irc was hilarious.
"We are losing this aren't we? NO, Misho is still fighting."
"My God, LOOK! Misho is like a nuclear Duracell rabbit!"
"Misho IS STILL FIGHTING!?!?!?"
I was quick to take screen shoots since I knew Admin should soon correct it. My weapon inventory was minus 294 Q4 or something. So when I bought 5 new Q4's it changed to -289. Err, can I have check credit..?
Agreed and voted. Again you make some excellent points, as you've done many times before.
- Everyone recognizes that Defense Systems are useless. What goes of the extra wall must come back up as well.
-Combine this with the fact that houses aren't the most wanted items either, that makes that hospitals are the only mentionable item. We need more products, stocks are rising, and especially an extra construction (or improved DS).
- Everyone who fougt in the Beta misses the PvP. It was fun to fight against an opponent. It's still fun to fight, but not as much.
- Raw Materials are unbalanced as whatever. Of course, you can base it on real life resources giving the BRIC countries an advantage, but now Raw Materials are totally out of balance.
Furthermore, as I've argued several times, if you give Raw Material Giants (in the raws you've chosen to implement), you should also give bonusses for skills. While an LEDC might have the raws to make a lot of iron, they can't produce the quality we produce with the 'Hoogovens' in the Netherlands. Where Paraguay might import some nice weapons, they can't compete to the high tech weaponry created in Israel.
And so there have been many more suggestions to make the game more logical, more balanced and more playable.
Nice Articles. I agree with you
"the ability to move companies has also been announced."
Which means they will come at the same time as the redistribution of raw materials or which means that they will be available sometime in the future? *buys cheap companies in regions with no raw materials that noobs started*
Voted.
Voted!
This is a good one, Misho. Glad you changed peace to people, though. Although it does make glados' comment look pretty ba😛)
To me it seems that the separation of work in the offices of eRepublik is not very efficient. I hope I am wrong but the fact that so many things get postponed so often is troubling.
Raw Material changes should not be very hard to implement (after all admins do it with every new country they add) I fully understand the need for research on the topic but I also believe that it was on the country's shoulders to do that. What I am trying to say is that admins should prioritize the requests by the amount of backup given with each proposal. I am sure Chile, for example, has made a pretty strong case. I doubt the average Joe has done the same.
Organizing your work is a key to success and I hope Cristi & Co. have realized that.
voted, good analysis as always!
Voted
There will be no raw material survey. It's been postponed for the last 4 months. That alone should be a pretty clear sign how important the admins think it is. Every small thing will make it be moved further and further into the future, until everyone asking about it has forgotten the whole thing, or have lost hope completely.
I don't care that much if it ever gets implemented or not, but the constant lying to the users is utterly disgusting, and goes to say how morally questionable the actions of the admin team really are, and how they have no ability to remain on schedule. I can't blame the coders for that, only the management team, which usually is the root of all problems.
G0000 MISHO!😃
> I kind of disagree. So far the battle system is rather balanced.
Even the defense system. 50 000 does make a difference. Do not forget the last battles where a win or loss was often decided by 20k.
The DS doesn't provide actual defense. Every single point that has been taken of the wall to conquer it, also needs to be built back on to secure it. The only thing that it can do is lengthen a battle, which rarely happens, only with the highest of walls.
The fact that many battles end so close is because the current war, like Misho stated, is quite balanced.
It's quite balanced because misho is tanking 😉