1600 Index - Day 1621

Day 1,621, 04:04 Published in USA Canada by Wilhem Klink
Note: prices are reflective of a percentage of Day 1600's price (Hence the "1600 Index"). In other words if an index is quoted at 88, that days price is 88% of the price on Day 1600.

A small drop of .01cc in raw materials usually leads to a big percentage drop since the starting point is so low to begin with. Day 1621 shows that as both food and weapons raw material drop, pushing down the raw material index from 60 to 55.56. The Food Index shadows Day 1620 with prices on the low end holding with weakness in Q6 pushing the index slightly down from 83.34 to 82.70. Weapons continue to hold prices with Q4 and Q6 improving enough to nudge up the Weapons Index from 81.71 to 81.86. Wages continue their retreat slipping to 81.36. Gold continues to fall off its high of Day 1619, dropping to 124.22 from 125.30.



The 1600 AU Index
Based off of the amount of gold a player could earn in a year by working at market wage, selling 20 weapons, 200 food (both Q6) and 1750 raw materials (split 50/50 food/weapons) the 1600 AU Index slides 2.6% from 284.67 to 277.26. While gold prices slid (making gold more affordable) nothing else cooperate😛 wages dropped 1.6%, food dipped 0.8%, raw materials declined 7.4% while weapons managed a meager 0.2% increase. And the chart:



Moving Averages

For those unfamiliar with a "moving average", in the following charts, The blue line represents the market price at 3:00 eRep time. The red line in the 5-day moving average (average of the last 5-days) of market prices. What that tells us is whether prices are trending downward (the market price is below the moving average) or trending higher (the market price is above the moving average).

Lets look at some Q2 moving averages. First Weapons-


Market prices stay firmly below the 5-day. Q2s can't buy a break.

Next chart is Q2 Food


Q2 food spent some time in the past 3 weeks above its moving average, and has risen to meet in as of Day 1621.

Continuing with the low-end items, here's the Q1s. Food first:

Q1 Food has stabilized and is actually trading slightly above its 5-Day average. We actually see a rising 5-day average line!

And Q1 weapons:

Quite similar to most other 5-days we've seen - a big drop, followed by level prices, repeat. With the 5-day on a fairly steady downward line.

Thank you for reading.

Sic transit gloria mundi