New WRM model? Do we need one?

Day 1,724, 16:30 Published in Canada Canada by Vrykolaus Drauvik
I hadn't given this any thought until I was listening to Acacia and GoranThrax on their weekly radio talk show 'Northern Exposure.' The issue that caught my attention was due to the emerging of Q7 weapons, players and even some MU's have come across a storage issue. Building Q7's takes an abundance of WRM's to even produce just one of these behemoths and players are having problems finding room to place the massive load of raw materials required to build them.

The wheels in my head started to turn. Why don't we just fold the WRM's into three different categories.

Iron = 1 WRM

Steel = 5 WRM

Titanium = 10 WRM

Another problem for players has been building enough saltpeter mines to sustain a steady flow of Q7 weapons. We could simply add Q6 and Q7 WRM factories, but this would not solved the storage problem plaguing the current player base. Although if you made Q6 and Q7 WRM cheap enough, players would find attaining raw materials more easily.

Maybe merge Q6 and Q7 WRM's and the folding of WRM's into three different categories then?

Have any of the other players around eRepublik had this problem? Any thoughts or suggestions?