1600 Index - Day 1623

Day 1,623, 03:49 Published in USA Canada by Wilhem Klink
Note: prices are reflective of a percentage of Day 1600's price (Hence the "1600 Index"). In other words if an index is quoted at 88, that days price is 88% of the price on Day 1600.

Sometimes you win, sometimes you lose, and sometimes you tie. A draw. A push. Call it even. That's Day 1623 on the 1600 Index.
Raw materials held steady as did the Raw Material Index at 57.78.

Food saw half the quality levels holding, and half showing small drops with the Food Index breaking its run of seven straight gains by slipping to 84.79 from 85.26.

Weapons showed small gains on the extremes (Q1 & Q6) but weakness everywhere else to nudge the Weapons Index down from 82.15 to 81.97.

Gold continued its downward trend, although the drop was the smallest in 4 days barely moving the the Gold Index down to 116.57 from 116.81.

Wages improve 1.7%, the biggest mover of all the Indexes pushing the Wage Index up to 83.05 (from 81.69).




The 1600 AU Index
Based off of the amount of gold a player could earn in a year by working at market wage, selling 20 weapons, 200 food (both Q6) and 1750 raw materials (split 50/50 food/weapons) the 1600 AU Index improves every so slightly helped by the Wage Index's rise. The 1600 AU Index stands at 312.81 up from 311.82.



Moving Averages

For those unfamiliar with a "moving average", in the following charts, The blue line represents the market price at 3:00 eRep time. The red line in the 5-day moving average (average of the last 5-days) of market prices. What that tells us is whether prices are trending downward (the market price is below the moving average) or trending higher (the market price is above the moving average).

Today, we're looking at the High-end items (Q5s & Q6s)
Food first:

Market price for Q5 food has caught up to the falling 5-day, ans we actually saw a rising 5-day for a bit.
Now Q6 Foo😛

Oh my. Q6 had started to rebound around 1619, dropped sharply and then rose even sharper. Even with the market price The 1600 Index records as being the average of 500 food units (in other words I "buy" 500 food at Q6 and then use the average amount paid as the "market price") there still can be rouge sellers that effect the game. Perhaps we've seen that on day 1621

Weapons next. Q5s first.

It shows the typical weapons large drop followed by level prices followed by a large drop with level prices cycle we're seen with weapons.

Will Q6 be different?

Why yes it is! Q6s are actually trending upwards, spending two days above the 5-day and pulling the 5-day into a rising position. Yes its possible for the red line to move up.

Thanks for reading.

Methodology on prices: prices are taken at 3:00 eRep time. The price is the average price of buying 1,000 Raw materials, 500 Food, 100 weapons (at each quality level), and 8 gold, plus the market wage less any fraction of cc (so 240, rather than 240.1)

Sic transit gloria mundi