[Series] Visiting eRepublik Labs [Part 04]
![Germany](http://www.erepublik.net/images/flags_png/S/Germany.png)
Master_rg
you are reading a part of my series of articles about my trip to eRepublik Labs from 07th to 10th dec. In order to make it more easier for you to get in touch with every topic, this table of contents can be found on top of every article. It will directly link to the specific topic you click on.
Table of contents
1. Preamble and some rules
2. Clarification about some used terms
3. How did it come to that visit
4. What happened during the days
4.1 Wednesday
4.2 Thursday
4.3 Friday
5. Problems eRepublik is currently facing
5.1 Community
5.2 Economy
5.3 Military
5.4 Politics
5.5 Newspapers
6. Some quotes of players which appear regularly
7. Conclusion
#4.3 Friday
Again I arrived around 08:50 at the office. During the morning hours I wanted to get in touch with the community support in order to see their point of view and also to see what they are actually doing. Some of you may have experienced it already: You create a ticket and just wait for days until you get a response. I mean, I experienced it on my own in the past and was like “what the hell are they doing” or I received an answer in the support ticket which just felt like a bad joke - just like the supporter didn’t really care about my issue.
So I went over to the support area which was just like… 5 metres away from the developers, where a beautiful lady, Adina, already took care of your tickets. She explained the support interface and answered all of my questions. Basically every supporter has his/her area where they do their stuff: Some are working on general things in game support, others deal with bugs, next with payment problems. So.. there isn't just Adina, there are also Lucia and Carmina - and even though you may have seen their signature in your support tickets already, well: They really exist! (and are also two very beautiful young ladies). Stuff like ticket support takes quite a huge amount of time from time to time. I served in the armed forces as an IT officer for quite a while and if you have ever been to a department which has to deal with support - oh man, if there are some places you really want to avoid to work in, then believe me: It’s exactly the support area.
Most of the time you deal with problems of the community, which of course isn’t the real issue, but it becomes an issue if you sit at your desk, day by day, and also have to deal with the frustration people get from the game and channel towards you. Of course, I understand if people are in a bad mood due to in-game problems, but many tickets are in no relation to that: Insults, hate, and even threats are a problem from time to time - so please remember that there’s still a human being sitting on the other side of your support ticket
🙂.
I asked her where stuff like that comes from, if it’s a general problem of the game or if there are just some mad people running around from time to time. I also asked her about the way they deal with tickets in general, I mean: Is it just a preset answer they paste in the answering field or are they really treating each case individually.
Well: Seems like they really doing their best taking care of the players. At least from my point of view they answer literally every ticket on their own, taking care of your specific problem. BUT: There COULD be one issue. As I mentioned it in the beginning of this article, there are also unpaid moderators who take care of your tickets which may have to fulfill a quota. Speaking from my point of view and without offending anyone: I experienced issues with SOME of them on my own. That doesn’t mean that all of them are bad or stuff like that, it just means that such a problem exists. Also, for clarification: Nobody is perfect - so not only moderators but also members of the team make a mistake from time to time
🙂.
Personally, I think that most of the moderators do a really great job, they invest their time into the game in order to help other players basically for free (even though they earn some extra gold by doing their job), however, it seems that from time to time the quality of the support tickets MAY fluctuate as you can have kind of black sheeps in mostly every situation. In my eyes the question is: What are you able to require from persons who do this kind of job for free? I don’t have a real answer for that, I just can tell you: eRepublik Labs should take care of the tickets properly, in case of problems (which of course exist), they should may increase their quality management - regardless who dealt with the ticket.
Nevertheless: They are ALL doing a great job. The discussion with Adina continued for quite some time and then, again: Daily meeting. Everybody reported what they’ve been doing, what they were focussing on during the day and what people should be aware of.
I switched over to my desk in order to take some final notes of things which could be improved - including some possible solutions. Then again, something interesting happene
😛A player found a bug and reported it via the support ticket system. The support desk directly got in touch with the developers and discussed the problem face to face. After some minutes the problem was identified and a fix was ready for release. Well.. that didn’t fit into the picture of a support which doesn’t give a single “you know what i mean”. It was nice to see how people interacted with each other in the office, not only to handle problems, but also to discuss possible new features or just to inform each other about things that are currently taking place in game.
Especially this last thing is interesting: I mean, again, you got this typical picture on your mind, nobody cares anymore, everybody just doing their stuff. No! They also discuss in game events very detailed. A country lost an important battle? An interesting article was released in the newspaper? Someone tried to steal money? Yeah, they are talking about it and to be honest: I would have never thought about it that way. I mean, I am sure they would discuss things in general from time to time but it felt different, they really took a closer look into the details, monitored battles in specific situations, extracted issues and point of views out of articles - well, it was a great experience for me.
As often: Time flies and I received a message from the support desk: The team wants to go out for lunch and asked me if I would like to join them. I mean, it’s friday, the last day of my visit - of course! We went out to a beautiful restaurant and had some funny and interesting discussions - not only about eRepublik but also about people in general. For me it was a great feeling as it also showed a huge team spirit you don’t find in every company.
After a delicious meal (again thanks to Lucia for being my translator
😁) we went back to office while enjoying some funny moments in Bucharest.
Back in business I started to do a short presentation I prepared before and during the visit. Again we had a very interesting discussion about different ways to handle situations and problems that exist in game. I never got the feeling that they just tick the issues I mentioned and forget about them: Again, we discussed every single page of my presentation in order to find a way to improve those certain cases or situations. The team itself was aware about many of the problems I mentioned and they are already preparing some interesting updates to fight them (you won’t believe it, I have already seen some stuff which is literally close to release).
Afterwards we started to discuss our idea from the day before: The whole dev team was debating about it, it pros and cons, things you need to be aware of, the influence on the game - and in the end we found a first, basic solution. Even though I am not allowed to go into detail as it’s not a polished solution (and not ready for implementation yet), well: I can at least tell you that it was about politics and, in the longer run, connected to regional/local politics.
Again it was great to see how people discussed this topic and took care of pros, cons, possible problems in order to create this concept just out of a more or less simple idea.
While my phone was already ringing from time to time as Clopoyaur became more and more nervous about our small interview in the evening, I joined the first basic testing of a (hopefully) soon to be announced feature. Nothing special, just a first check if the backend is working, exceptions get triggered properly and if there’s space for possible abuse of the system.
Some problems were found but still: Nothing too special. Now it’s the job of the frontend developer to create a handy implementation. Especially that is a quite intense job, because, like we mentioned it already, if you have to describe a user interface, it’s a bad user interface. Again we had discussions about the user flow in this interface, what features players would like to see, how we could add more and more information without making everything too big - we’ll see if they took my ideas into consideration when it’s released
🙂
After some ongoing discussions Clopoyaur arrived at the scene and was welcomed by everyone who was still at the office. Again, it was quite late already but some people were still working - on a friday evening. After 30 - 45 minutes of debates about new features they’re working on, we said good bye and left the office - time to move to Clopo!
What shall I say, traffic in Bucharest can be a real pain. I’ve seen it during our short trip to the restaurant I mentioned some lines before: Cars are just blocking the streets, huge traffic jams, nowhere to move - but people are still honking! Again, for me as a german guy, this was a kind of funny experience, even though I don’t envy the people who are sitting in their cars and wait for stuff to move. However: The traffic wasn’t that hard to deal with, Clopo got us to his apartment on time and without bigger accidents
😛
😃
So, we arrived at his apartment (beautiful one by the way), I made myself comfortable, Clopo prepared his hardware, we had some snacks and then, well, the stream started. Years ago I was streaming about programming stuff on my own, so it wasn’t something completely new for me, however: I was kind of tensed - but not in a bad way.
We had a beautiful interview with some very tricky questions, while having.. “some drinks” and very tasty stuff to eat. So, at this part I would like to say thank you to Clopo for beeing such a nice host - apart from his questions in the end
😛
😃
During the interview I was also aware of the situation that people would have loved to get a very detailed insight into eRepublik Labs but for me that wasn’t an easy task. Some people now may think “omg eR admins told him to don’t tell anything about his visit on stream” but.. no. It was my decision as I needed some time to put all those pieces together into one bigger picture, but also to just process this huge load of information.
However, I really enjoyed the interview, hopefully it wasn’t that boring for you and sorry for not answering all of your questions - I hope you noticed the lack of time as we could fill a whole day with just talking about eRepublik-Deutschland.de and a even week or more by talking about eRepublik itself.
After the interview we continued with smaller discussions, I received 2 lovely T-Shirts from Clopo for my girlfriend and myself which I - again - really appreciate (and also my gf loves the shirt, maybe we get her to eRepublik somehow). Later on, Clopo brought me back to my apartment and the day was basically close to its end.
The next day, saturday, was no working day. However, to give you a few lines, Clopo picked me up at my apartment and drove me to the airport. Again we had beautiful discussions and he also showed me some parts of the city which was a great experience for me. I hope to get the chance to visit eRepublik Labs again in future, but then I will try to extend it with a short vacation in order to see some parts of this very beautiful city.
At this point, again: Thank you very much Clopo for taking care of me!
Offtopic: I am planning to start to release the articles about the problems of eRepublik tomorrow (day 3,320). One article per day in order to have some discussions. Are you okay with that?
Comments
D A N K M E M E S
M I M E S
Damn son, 100DM already. U getting rich eh?
"(you won’t believe it, I have already seen some stuff which is literally close to release)."
We saw lots of them in 2012 too. :~D
4/4 done. 😛
so, I has this particular question not mentioned yet(?)
Testing? - Who does it?
the developers directly test their stuff in their dev environment
is it any good, I mean usually testing what you make is a bit of strange stuff, cuz u know how it has to work and it can be quite a hassle to make it work as a regular user
well, i will talk about that a bit in the second to the last article.. let's say it that way: at least in my eyes things could be done better.
but of course they are testing their stuff before releasing it, they check it for possible bugs like invalid input, spamming users and all the stuff like that.. the problem is that some parts are quite old and nobody really wants to touch it - but they are at least working on replacements in future.. but again: stuff like that takes quite some time..
so.. a good question would be: what should they focus on? new features to give players something to.. play with, or should they try to remove the old stuff BUT don't release/work on new stuff..
it's difficult when you think of man power and time limitations..
I would say the most intense parts of the year are late fall(anniversary halloween) winter(whole) and easter. this the time when they should focus most on delivering and talking about updates, rest of spring/summer/fall is more of a 2click time and people wont notice much difference any way so fixing/replacing is should be prioritized
and more or less that's exactly how it works: if there's manpower and time available, they work on the backend stuff in order to make it more easier (and safer) to implement new stuff.. but you have to keep in mind that not everybody is able to see those kind of improvements.. i mean, i am crawling eRepublik, I am seeing changes at the "visible code" from time to time - but does the casual player see it?
this means plato needs to make articles/updates that are easily accessible for everyone, not on some random forum page that only 5 % of players know about
Great Master_rg! It was a pleasure to be your host for the Friday evening! I enjoyed it a lot! And the viewers too! I hope you felt good in Romania!
oh yeah i did, it was awesome! ♥
u were stoned hahahaha 😘
Went to a restaurant with three beautiful girls. Isabella won't like this.
at least the beam.pro video got lost "somehow".. yeah.. accidents happen.. always keep that in mind 😛 😃
Shobo is sad. You completely forgot about him 😛
oh damn! 😃 😁
Really enjoyed your series 🙂
Well, hope it wasn't a North Korean style " hey we have visitor so let's pretend to be working " visit 😛
And if I am not mistaken, apart from mods there are only 3 support ladies from eRep team? Wish you had give an estimation of daily ticket traffic so we could expect realistic response times.
Other than that , great series 🙂
Lucia is my favourite support girl \o/
mine too \o/
mine too \o/
My favorite support girl is Kasper S.
Kasper is not a girl 😐
Harassing tickets in 3, 2, 1,... xdxd
This is too formal and impersonal. Still interesting, but it sounds like an advert :/ we don't need *independent* articles to know that a business has professionals working in it, and that they are human too. Pshe. Give us blood man! 😃
Bucharest: an awesome city to visit WITH LOCALS.
Thanks for your articles.
That about regional politics sounds good!
I made cool comment but
CSRF attack detected
so NOT
Master there are several problems in the game that could be solved switfly making small changes that everybody (literally EVERYBODY) in the community would love... but let me address them in every module this game has:
- In the military module the Guerrilla Fights arent worth anyone time... removing them would have almost no cost and they should be seriously consider doing it the sooner the better. Also the training grounds prices are simply stupid... newbies should have a set of missions, perhaps that require time (you know, missions that delay for a month? or two tops? so multiaccounts dont become the normal thing).
- In the economical module some of the economical limitations like the 10g daily buying in the past may had been necessary... but nowadays, if you are a newbie and need to pay the training grounds to full if you want to start training strength (and that would require you being masochist) you would require almost a month and half buying/receiving gold...
- In the political module... the political titles like Minister of Defense or Governor have no power AT ALL, they can do nothing, why dont give them power to propose laws ingame? If you are MoFa of a country you should have power to send mpps... Also the congress has no sense nowadays... back in the day with parties with hundreds of people wanting to go to congress there was some explanation... but now? why would you wanna go congress? Its pointless...
- On the diplomacy module, there is literally NO WAY of making treaties ingame, also there is no encouragement to make alliances, which has created the network of crossed diplomacies that makes the game so "unfair" balanced.
- On the communication module... there are several, thousands improvements.. im going to dedicate a whole post to it...
First issues of the comunication in this game is that there is virtually no way to do the essential communication.
The MU chats arrived too late and they had no use because they were limited to ingame... why would you want a chat for when you are ingame having feeds, pms, etc?
But on the other hand... why not making some "national rooms"? Like for example if you have goverment title, lets have a small chat for goverment, if you are congressman, lets have a small chat for congressman, and perhaps a whole national chat and a newbie global channel.
Moderation isnt a problem because they can moderate themselves, if a goverment member insulted another or something, the CP can step in and revoke the title from the goverment member... if a congressman behaved wrongly the congress should actually have A WAY to kick him (perhaps with 66% votes).
Also would be very hard to create a small feed private for every proposition ingame? I mean, for example, lets say China proposed mpp to Spain and Spain is in democracy, why not make a small feed in the proposition page (where congressman and cp vote) so the congressmen and the goverment can discuss about it?
On the other hand... newspapers are completely obsolete... why they havent improved the newspaper creation tool? Some small examples:
- It does not support html tags, EVERY SINGLE FORUM in this planed supports html, why dont allow it?
- There is no way to save "newspaper templates", preview them and modify them without having to deal with "code". Newspaper editor should work like google drive slideshows or microsoft powerpoint.
- Newspapers should not be only managed by a single person... what we have currently is not a newspaper module but a "blog" module, everybody can simply paste their opinions in an article and show it... but a newspaper should have a "working team", perhaps not paid and not as a new industry... but making it somewhat like an "ORG" that people can join at the same time and edit at the same time would do the trick (again, compared to google drive docs or something).
- Endorses in newspapers should not be limited to only 25cc... there are some articles that people would donate one gold because the articles are very well developed... 25cc is nothing but people give that amount because thats the highest... there should be a higher one... some press articles can take more than a day to develop (think about gif editors like Ledox or old newspaper writters like Xeroconna which gathere liked 5 media moghuls).
I could continue with thousands of small suggestions... but i know i will never see any of them implemented here...
I have to eat my own words... xD
http://prnt.sc/e43gkh
Adina Lucia and Carmina...
imagination of pervs:https://images.follownews.com/615/615910/you-guys-three-romanian-sisters-are-blowing-up-the-internet-thanks-to-their-sexy-instagram-account_1.jpg
imagination of trolls: https://heifer12x12.files.wordpress.com/2012/06/three-beauties.jpg?w=690&h=460
probably reality (and my fav 😃) : https://positivenewsromaniadotcom.files.wordpress.com/2015/08/donez-timisoara-700x380.jpg
Trust Google for further information if you're determined stalker 🙂