Resource Analysis (How Admins Fixed Canada) #2

Day 2,639, 14:46 Published in Canada Canada by Aries Prime


UPDATE: They gave us deer in Nunavut. We wanted to choose where it would go so we are asking about that, but this is still a huge win. Thank you!

Since I’m a part of a few ministries this term and still haven’t been able to recover orgs, we will be doing this on my personal paper. The article will deal with the complexity of our resource decisions, how we did relative to our goals, and how the admins really screwed us.



Canada’s Resources

Our endgame was to net 4/5 weapons, 5/5 food, and 2/5 housing. We achieved 3/5 weapons, 4/5 food, and 1/5 housing.

Our weapons goal was saltpeter, oil, aluminum, and iron. We originally were gunning for rubber instead of saltpeter, but after UK adjusted to grab rubber just a few hours before their first resource token, we decided against gathering a double of rubber so close to UK in order to maximize our chances of 5/5 weapons and reduce our risk of invasion for a rare rubber resource.

Food was an attempt to gather 5/5 with doubles in many areas. Unfortunately admins screwed us out of the deer resource even though they listed as having 7 of the resource left. China now has 7 deer. More on this later and how we all need to ticket the admins.

Housing was our least sought after resource because Canada is a war country. It was clear that weapons and food would have the most priority in our agenda. Despite this we were too slow in gathering the wood resource, which caused us to gather two sand instead of the one sand one wood that we wanted. USA ended up beating us to the wood resource right before we could get it.

We did neither good nor bad—mediocre. In hindsight I should have been more diligent in gathering resource tokens early on. I misjudged how quickly resources would go and how slow Canada was to gather its own tokens. Because of this we missed out on aluminum and wood, which we should have gathered. This is the name of the game though and there isn’t much we can do about that now.



Resource Placement

We placed our resources with the full intention of maximizing security and minimizing risk from our most valued resources to our least valued. All of our resources were picked with our neighbors in mind and the possibility of air strike.

United Kingdom: We have the full possibility of 5/5 resources through the invasion of the UK, except for housing 4/5. We made a deliberate choice to strategize our resources and the placement of resources. Fruit was placed in Yukon and Manitoba, far away from UK, because that is the one resource they need for 5/5 fruits. We also attempted to place sand in New Brunswick alone, but our inability to gather wood and a strategy to gather deer made us place a sand in Quebec. Sand is another resource UK needs, but only for 4/5 housing.

Ireland, Portugal, & France: As these countries are historically our allies, we did not strategize as much in regards to them. Portugal does have salt, as do we, Ireland has iron and a few other similar resources, as does France, so there is a lesser incentive for either of them to invade us for resources. We still attempted to copy their resource pallets and strategize as best we could, but we weren't as concerned.

Russia & USA: USA is a powerful country and we originally planned to copy resources they picked, but they quickly achieved 15/15 in all areas so that was no issue. Our next concern was the possibility of Russia, with the help of USA, invading us for resources. We specifically made sure our resources were similar to that of Russia, and it turns out both Russia and USA require no resources that we have. Any incentive to invade us on the grounds of resources is null.

Air Strikes and General Placement: We placed our weapons resources as far away from our borders as possible. In this case it generally meant throwing them in the western section of the country in the most-likely scenario that someone invaded us from the east coast.

Air strikes are pretty difficult to anticipate and strategize for. We kept in mind that most of the bigger countries will be craving food and housing resources the most, as many of them have full weapons or close to it. We also didn’t want too many doubles, but the way the game turned out we were forced to place doubles on a few foods, although we did snag a fish to deter invaders, specifically making Newfoundland useless for the UK. Still, we do have quite a few food resources, but they are fairly common and we don’t think it will be a big incentive for countries to air strike us for a few foods.



The Deer Resource

At this point in the article I’m fairly tired of writing so this will be concise.

We attempted twice to gather the deer resource when there were only 22/29 taken. Once in Nunavut and once in Manitoba. Because the admins claimed there were 29 deer resources, we assumed this could happen. We were wrong. After multiple tickets were sent in they told us there were no deer remaining. That would mean there were only 22, which is fine I suppose, until China just gathered 7 deer because that’s all that was left. This means there really were 29 deer resources, but 7 of them were unable to be selected due to an error on the admins part. They screwed up and Canada paid the price.

This last paragraph was deemed flaming in my previous article. The article was removed and I was given a forfeit point. Let’s see how this one holds up:

I am not allowed to ask anyone to send in a ticket regarding this issue because it is considered flaming. If anyone chooses to send in a ticket regarding this issue, they do so out of their own discretion, and not because I have asked or enticed anyone to do so. Hopefully the admins will realize their mistake and allow us the opportunity to change out one of our regions for a deer resource. They made the mistake, and it is up to them to fix it. We deserve our 5/5 food resources.

UPDATE: They gave us deer in Nunavut. We wanted to choose where it would go so we are asking about that, but this is still a huge win. Thank you!


Resource Manager,

Aries Prime