[FUPQ-09] Be kind to our languages

Day 3,707, 18:41 Published in USA USA by Pfenix Quinn


The Free University of Phoenix Quinn is a service of the Socialist Freedom Party, based in e-USA, serving the e-proletariat and committed to building up international solidarity, defending individual freedom and dignity, and building awesome killer robots the liberating technology of the future.


This is Lecture Number 9 of a 20-part series on Combating Tyranny. It's derived from Timothy Snyder's must-read ON TYRANNY, adapted to our New World context by me, R.F. Williams, the oldest living fanboy of the collected e-works of Phoenix Quinn.

Encuentre traducciones al español de estas conferencias en VANGUARDIA SOCIALISTA.





Be kind to our languages.

Avoid repeating hackneyed phrases. Think up your own way of speaking, even if only to convey that thing you think everyone is saying. Make an effort to separate yourself from common memes and the internet.

Read books.

The authoritarian language of tyrants rejects legitimate opposition. The people always means some people and not others. Any kind of encounter or disagreement is an epic struggle where only one side can be winners. Any attempt by free players at thinking in a different way is defamation of The Leader.

In television and video, a rapid progression of images hinders any sense of resolution. Everything happens fast, but nothing actually happens. Every TV "news" story is a “breaking” one. We are washed by wave after wave of rhetorical games but we never see the ocean.

The domination of screens over pages, the narrowing of vocabularies, and the associated difficulties of formulating coherent thought are classic themes of anti-totalitarian novels like Fahrenheit 451 and 1984. In Orwell’s famous book, the government eliminates more words in every edition of the official dictionary.

Repeating the same ever-shrinking set of common words and phrases leads to accepting the absence of a larger framework. Having a broader framework of understanding, developing larger concepts requires reading. If you want to be free, read a lot. Surround yourself with books.

Need some suggestions? Here are a few: A Report on the Banality of Evil by Hannah Arendt (1963); Nothing is True and Everything is Possible by Peter Pomerantsev (2014); or maybe Harry Potter and the Deathly Hallows by J.K. Rowling (2007).

Obviously here in the New World we have very few books. The very idea of books is foreign to eRepublik. Our game world is constructed entirely of screens and it revolves around a few relatively simple concepts.

There are thankfully a number of writers and commentators who dive more deeply into various concepts and sometime provide particularly thoughtful writing. But it is easy to get swept away by the banality of bad online behavior, a kind of toxic mental shock caused by an ever-narrowing band of discourse.

A useful antitoxin is to strive, when writing and communicating in-game, to use our various beautiful languages to work through or explore concepts that have not yet been elaborated in the game world, and strive to use phrases and expressions other than the mundane ones.






At the end of this lecture series, various totally legit certificates, degrees and honorariums will be issued by Doc Williams based on responses provided in the comment sections. Participation counts. Indicate attendance by leaving a comment or endorsing the article. Higher degrees can be bought will be awarded according to the degree of critical thinking, mindfulness and humor exhibited by responders.

Examples of questions you might want to address in response to this lecture:
* How does the constant repetition of the same phrases make Jack a dull boy?
* While the language of game mechanics can be played with to some degree, isn’t there a fairly wide latitude for “role-playing” too within a socially-oriented play space like eRepublik? What kinds of stories and tales make the game more fun and interesting?