I had asked in my previous article for a compelling reason to forsake Circle of Trust and return to older allies. Being reasonable, I keep an open mind about these topics and my opinion shifts with argumentation, convincing information, and facts. I must sadly report that my mind remains where it was before, but that I did hear certain arguments that ring true and hold some merit. I'm not one to troll, put down, or attack people outright without a backed claim. Certain events and some points of view have compelled me to address what I see as the key argument. I thank those who left constructive comments. This won't be so much of a "Pro-CoT" article, and it will be more of an analysis of arguments to the best of my abilities. Many who wish to see us return to EDEN or a neutral status have put forward a concept that knows no strategy, no calculation, and no negotiation, I hope: supporting your friends. I had honestly expected the bulk of American arguments to be "CoT is TWO", or "I'll never fight for Macedonia / Bulgaria / Chile / Mexico / Indonesia / Insert disagreeable country here", and there certainly were elements of that. The arguments that I read and contemplated the most were the ones related to friendship. Here are the three that hung most heavily on me:
"I respect your stance even if I disagree with it fully. It's far easier to say ignore the past when you do not have friendships which have lasted through years threatened by this move. The game is supposed to be fun, for many, those friendships are what keep it enjoyable. I've already left the eUS over its willingness to betray my friends. The behavior of the eUS govt is sickening. They have used the PTO threat to consolidate power, and then use democracy as justification for their actions." - Maxx Johnson, former SecDef and ST6 CO
"More to it, call me stuck in the past, but I'd rather fight with my old buddies than my sworn ennemies. I'm crazy like that! And that doesn't mean I'd like us to join EDEN, but only to fight on this block for these old buddies." - Chucky Norris, AMP Congressman
"This article is another piece of proof that the eUS is still struggling with growing external interference on internal matters. You may not care about what EDEN was (I doubt if you actually did) but have in mind that history and bloodshed brotherhood is stronger than any "cold-blood" analysis. - Perdikos, 2nd Commander of Macedonian Phalanx
I apologize to those above if they didn't want to be highlighted, but I only took public comments that anyone can go see on my previous article. I also apologize by underrepresenting Greece in my highlighted section, though I do appreciate your enthusiasm about not voting for my article. Two comments are from respected US citizens who have been been involved in eUS affairs and military matters for quite some time, and the other is from a Greek commander who has spent a bit of time in the game. I just wanted to give you three credit for giving the most convincing arguments against joining Circle of Trust. It is certainly true that in our diplomatic shift we were leaving behind relationships that lasted for years, and more on the point, joining an alliance where many were former combatants or entirely new faces. And certainly, many of those abroad and some in the country see our shift as a betrayal of friendship and breaking an unspoken trust among comrades. If there was any country I would want to become closer with again, it would be Greece, and I can't lie about that (in fact, one of my favorite moments in eRep was when the Greek MoFA thanked us for a WHPR we wrote).
Even old friends compete
But I have to pause for a moment to look at this outwardly. While it is certainly true that friendships are built within alliances and joint adventurism, why do we have to limit our friendships by who we push the button for? Are these friendships really so thin that they end at the click of "FIGHT"? I've long been an advocate of treating a game like a game, and just like any game, sometimes you play against your friends. I understand that this game has more social ties and real life connections than your average Monopoly or Chess, but in the end it is still a browser game that we pass time with or invest a bit of ourselves into. Case in point, when I was Ambassador to Indonesia, I had to do some minor communications with their MoFA, who to this day I still think is one of the nicest and polite people I've met in the game. Please note this was immediately after we had attacked Indonesia, and before we were in Circle of Trust with them. With another friend I have had consistent back-and-forth debates about the future of the eUS's foreign policy, and despite us never seeing the same side, we remain friends. I know this game sometimes gets heated and that it is human nature to take things personally at times, isn't friendship sometimes strengthened by competition?
I've seen acts in this game that transcend alliance and country differences. When times get hard in real life, I have seen players reach out to "enemies" and "traitors". People have proven that being in EDEN, TWO, CoT, or unaligned does not prevent us from being human beings. I apologize if this seems too heartfelt or misguided, but this game has as much potential to bring out the best in us as it does to bring out the worst. We may not hold the same view, but I think that ties go beyond the actions of a government or a trend in foreign affairs. I may not be able to convince you that friends can be on opposite sides, or that friends can disagree and still communicate, but both are true to me. As always, keep updating me with your opinions and comments. Although I may disagree with what you say or hate it all-together, communication is still important to me no matter where your thoughts may lie.
I still think joining Circle of Trust can expand our game and allow us to test the waters of trying something different. Friends may not agree on our course of action, and old alliances may become new enemies, but one thing that should remain constant is our respect towards one another as players. Thanks for giving time to read.
What is this?You are reading an article written by a citizen of eRepublik, an immersive multiplayer strategy game based on real life countries. Create your own character and help your country achieve its glory while establishing yourself as a war hero, renowned publisher or finance guru.