The Division of Labor

Day 965, 00:45 Published in USA USA by TaKunCat

I am reminded of Henry Hazlitt's treatment of bad notions of economics. Generally in his general audience work: Economics in One Lesson he in every chapter describes a notion that you hear a lot, that is also wrong and then completely tears it apart by showing how a few individuals put one over on the general public at their expense. Economics as he points out is motivated by personal interest over group interest and people advocate policies that have no factual benefit to society but they use society to impose them on society by arguing against facts plausibly.
One of those notions that I understood the least and also saw the least of was notions of division of labor. It is obvious that our society is benefited by specialized people doing what they do best makes sense but somehow people make really small divisions artificially where there would be lots of carryover and opportunity to make themselves more efficient by doing what could be considered more than one job. Is there really no crossover between brick masons and stone masons? The division of labor into jurisdictions such things that I have never been around. What does a spread the work scheme do?
I am not sure what "specialization" is supposed to do for a benefit. It does make things more complicated. There are instances of desperation and there are cases of markets failing to give a reasonable wage. It is a different system alright. It is a complication, a headache and an annoyance. That what games are made out of though. Generally if there are losers in the new system you can find winners too. There are some new inefficiencies like partial stocks and balancing and resources being tied up. but everything is a relative hindrance to those who have little brain or skill or time and a plus to those who have more.
I started with a similar game and played with players who didn't have actual profit motive in mind when they managed their business. it was annoying and there were shortages and the lesson I learned is that you have to have just one profit motivated individual to get the rest of the industry in line. A big country is guaranteed to have a few and a little country is not. If you look at markets in this game big markets are tight and small markets are loose and ill defined. the volume and the attention are small and so the profit margin on the business that exists can be wider. it is also riskier being ill defined which scares off competition.
The point I am leading up to is that what we have is a division of labor pools just like with a small country. It is like starting new all over again in a small market. This is not better or worse but it is undefined. I had a guy ask me how I decide what to sell currency or gold for and the only real answer is "the best price." Perhaps it is an old story but there was a hotel chain that relied on the competition to make it's decisions. when a certain hotel brand would put up a hotel they would do the same across the street. If the competition knew to put in a hotel then they knew there was enough business for their own hotel. In a well defined market it is not as much a matter of being smart about business as actually pricing things to where you are simply still conducting business. This is not going to be a game of, jump in and pick up the market where the last guy left it, as much. You are going to have to make the call of whether or not the market can support the wage price you are offering. You will not be able to observe the market for your product as well because they are divided amongst different categories and different specialties. It is simply as if our markets are divided up into small country markets that you may have observed.
There may be 20 issues that will be resolved that make this situation more pronounced now that may be resolved in the near future but this is the result now and continuing, more complication makes relatively less active competition and gives you relatively less real competition if you have time to put in. I expect that businesses will have more market testing of prices when wars start. If the raws zeroing out gets resolved less people will be job hunting frantically and my guess is that admins will not let the divided job hunting feature stand. Everyone has to check lower skill job offers if they are seriously hunting a job because the best offer is not the first one on the list because only those in your highest skill set are displayed. It appears though divided skill sets are here to stay. We are looking at a more primal market place where active competition is not always a guarantee. I imagine we won't see the same level of competition until we multiply population about the same amount we divided the labor pool.