For Plato and Such

Day 3,616, 06:09 Published in USA Japan by Hanzio

In real-life some US Military Divisions have designated roles. The 10th Mountain Division originally constituted as a mountain warfare unit, the division was the only one of its size to receive intense specialized training for fighting in mountainous and arctic conditions. The 25th Infantry Division, nicknamed "Tropic Lightning", specializes in Jungle warfare.

Perhaps this event we are witnessing is just a prelude to more skill sets that each fighter gets in battling in a certain terrain. As soldiers progress perhaps Military Units could be formed that specialize in each terrain feature. But if the wig's do this they should make the terrain region specific (i.e. on the map nearly all Saudi Territory would be Desert, while Indonesia would be nearly all Tropical/Jungle).

If they do this in tandem with getting rid of the Natural Enemy Law and its corresponding damage bonus, and replace it with bordering Region Bonuses (an attacker who launches an attack on a region gets a bonus applied in damage equal to the number of territories it currently holds connected to that territory, the defender also gets a bonus in this manner, at times encirclement may take place making defending very difficult, likewise airstrikes deep in enemy territory would be very difficult), the strategy in the game would be more realistic.

It would be more like playing Hearts of Iron, mixed with Civilization, and such.

Will THE WIGS listen? Perhaps.