Bazooka Stashing For Battle Hero For Cash Considered Harmful (Truly Long Title)
pure_evil
"Well, du-u-u-h!"
- Random person.
We interrupt your scheduled Congress-bashing for a different type of useful information.
Short version:
If you think stashing bazookas and then going after a Battle Hero achievement is a
(And if you don't like the whole wall of text, just go for the last section. It's all there... but you'll miss some boobs)
The Achievement
______
Ah, the battle hero achievement.
If you browse through a few players' profiles, you're likely to see them having one, two, or 1178 (and still counting) of these medals.
You're even more likely to receive a message on your Friends feed, stating that your friend X stepped on a pile of slain enemies to claim one - by being the most influential fighter in a round of a battle of USA vs Serbia.
________________________________So, you naturally want one._______________________________
And who can blame you - you're not only helping our country a lot - but you also get 5 gold out of it.
The Requirements
So, what does it take?
If you're too lazy to read the wiki, and/or actually need this explanation:
You need to do more damage in a round (mini battle) than the next guy on your side, endure a nerve-wrecking few minutes of furiously monitoring the battle - in case someone decides to steal your medal - and post it on your Feed so that everyone gets to envy you.
Now, I won't go into the details of what battle to fight in, when to fight (last few minutes vs beginning and end vs continuously), etc.
Instead, I'll try to keep you safe from choosing the most obvious way to try to get it, in case you want to actually make cash out of the whole thing.
If you, however, want the medal itself - and don't mind paying for it, doing what I say you shouldn't is actually the quickest and RL-cash-friendliest way to get the achievement.
Now, you're probably familiar with the other medals.
Merc medal aside (too lazy to ponder and calculate it, meh.), they all require you to do something and get rewarded gold if you manage the feat:
: Be online
[^ Erep considers the hardworker image link "malicious" ^]
Train every (other) day and get a Super Soldier at some point.
: Write articles, containing a lot of boobs, and have 1000 people reach consensus that the boobs and/or articles are good.
(Did you know? Scientists claim that every time you don't subscribe to a paper with an article containing boobs, your GF's bra contents shrink in volume by a little. True or false? Wrong question. The real question is: Do you dare risk it?)
The Battle Hero achievement is not a straightforward way to get 5 Gold by investing less, unlike those medals. To get it, you actually have to do a lot of damage (Influence? You've got to be kidding me.).
Your total damage output per single mini is generally the result of your strength, rank, weapon, and, (duh!) number of times you actually push the Fight button.
NE also plays a role.
Now, just how much influence you do per click - well, there are influence calculators out there, or you can just push that red button and figure it out yourself, right?
_______________________________________________________________
Assumptions/Parameters/Values:
1. You don't have 8000 or more Strength and a rank of National Force***. You're more of a 4000 or below Str, Field Marshal or lower rank kind of fighter.
2. You need about 450 000 bazooka damage for the medal.
This is just the bazooka damage, and we assume you can use your remaining wellness + candy (energy) bars with tanks to reach the actual influence needed. It's also a good idea to keep some bazooka damage as a reserve - in case someone tries to steal your medal,you being able to dump, say, 90 000 influence in the last few seconds, is a good thing.
So, bazooka count = 15.
3. We completely ignore the cost of the battle itself.
That is correct - those tanks and food you'll burn fighting the real battle are left completely out of the equation. It's a nice way to simplify things, and hey, if you want to help out my argument by bringing the medal cost up - be my guest.
4. One tank costs 30 USD.
Needz moar accuracy? Factor in other tank prices, no problem. Adding precision is a good thing - for you. Simple numbers - simple math.
5. You're not in a commune.
If you are, substitute the number of tanks needed with the ones you need to buy. Might turn out to be profitable for you, eh?
6. It takes you 3 tank hits on average to score a kill. Yes, some need 1, others need 4-5. 3 is normal and slightly optimistic enough.
So, 25 kills per daily order = 75 fights = 15 tanks.
7. Food burned on Daily Orders is completely ignored. This is to offset any reasonable downward fluctuations in tank prices, you micromanaging every hit using cheaper weapons, etc.
8. Assembled bazookas from new missions are ignored. So, you have 4 more? Guess what - the other BH candidate probably does as well. Influence requirement for the BH goes up and what-not.
9. 1 Gold will get you 1000 USD, and the medal - 5000 USD.
Gold price has been hovering around that number, so... why not?
Walk in. Want medal. What do?
The thing is, chances are your per-click damage is low. I have 3,682.64 Strength (.64. Really?!), and a rank of General**. My unarmed hit is 918, and with a tank I do 1837. For a maximum total of about 2020 per hit with NE factored in. I'll need 223 (2. ).
That's a whopping 2230 wellness, and as I have theoretically 750 available at most times (500 town center +50 building + 100 stored + 100 to recover in one hour), I need about 15 energy bars just to get there.
Enter the bazooka.
The great equalizer. One bazooka - three clicks, three kills, 30 000 damage, strength and rank are thrown out the window.
How to get it?
Well, you can scavenge parts from battles, and with some luck manage to get enough. Look at your parts collection and you'll realize why that might be considered a bit difficult, maybe even a
-or-
You can get one every day by completing the Daily Order in a Military Unit. (+ one Energy bar for tank damage in the BH battle)
The obvious thing one is tempted to do, is:
Stash the Daily Order bazookas and duke it out two weeks later.
The Problem?
You cannot fight unarmed if you have a weapon.
So, suppose you've got 1 Bazooka fighting barehanded.
One down, 14 left to go, right?
-but-
you need to fight with a weapon to keep the Bazookas unused.
Enough blabbing, do some maths for a change!
Using the numbers from above:
14 days x 15 tanks = 210 tanks x 30 USD = 6300 USD.
So, you've got 1300 USD less than the BH award will get you.
And, again, we're not taking into account the food needed for recovering 10500 wellness (14 days x 75 fights x 10 wellness). Or, the cost of the BH battle itself.
This sort of explains why after 2 BH medals in 2 weeks, I was reduced to begging for 70 USD to buy a land. This, and higher income tax...
Oh, and did I mention that getting the medal is not 100% certain deal, so you can actually burn a whole Q4 RM Company worth of USD for nothing - thanks to someone else? I'm sure I wrote that somewhere...
Bottom line: If you're chasing the BH - and are in it just for the Gold - going at it the obvious way is a Bad Move.
============================Vote and Subscribe!============================
(Or forever feel nervous every time you enter a dark alley... Your choice. MY pleasure...)
Special credit goes to cowkiller3 for shouting out the idea of going after the BH medal this way (though, he didn't state that he had making cash in mind) - and making me think about why I was broke.
Also, to FreedomFightr for expressing interest in such an article.
I've burned all my bazookas since then and I am keeping only the candy for the day that BH truly becomes within reach.
Comments
First denied - a True Hero fights NOT for the cash, but for his Country!
P.S.
Try using the hardworker achievment as an image in an article. (both wiki, and in-game).
Results may vary.
[removed]
voted.
one small sidenote though: you don't have to work 30 _consecutive_ days for the HW anymore, just 30 _different_ days.
Fixed.
I LIKE GOLD
voted. excellent article.
Good job (and nice boobs) - glad I am a subscriber. Keep up the good work!
(Also shouted in my MU)
Thanks, guys!
(I'm still proofreading it and making minor adjustments, man, this wall of text is... a wall of text)
tl;r
I voted it because it's a good work and you do well accounts. But know that not many share this speech. Many fight as desperate for a BH medal, also spending 15 gold, just to get that medal.
^True.
I'm trying to keep the rest safe from yet another trap of Plato's, though. I should've known something was fishy when this "Get 5 Gold every two weeks!" option surfaced in plain sight...
BTW I'm really interested in furthering the calculation for commune members. Any data on daily tank supplies appreciated (though, if secret, do the mathz yourselves, you secretive people, you!)
"(though, if secret, do the mathz yourselves, you secretive people, you!)"
Guess it's top secret, as it's from the money we pay in taxes. Lazy inactives doin' it wrong should not be allowed to take a glance on where their money goes. National security interests and stuff ...
I might not be representing majority of population but I'd like to say - stocking up bazookas is not a problem when you build up strong enough economic background (full self supply of food + some tanks + some extra raws/products for sale) - and can afford full fighting with Q5.
Even if you fully self-supply, you can still treat the tanks as a cost - though, at a lower price thanks to VAT.
So, you not selling 15 tanks = you having less cash that day, than you would've had. (though a few bucks more than if you had the cash, but bought the tanks off of the market).
I was thinking along the same lines BTW, though taking the "poor man"'s route - drop the BH hunt for a month or two, build sufficient additional infrastructure - a few (5-6) Q4 RM companies - and use them to fund my tank needs. As an added bonus, the mission-given bazookas should be used by everyone by then, and I'd have a lot more strength/rank/energy bars for tank-fighting influence in the BH battle.
But then I realized that to truly max out, I need to make about 4500-5000 USD daily (for full Gold training and tanks), so I'm gonna stay out of the BH race - and fight barehanded -
for a long, long time : (
@SHM - I'm not aware of the actual arrangements for tax-funded communers regarding medal gold. I was curious about "private" communes, not funded by the government.
I truly hope that tax-funded BH and CH medals' gold is (at least partially) returned - if not to the CBO, at least to the commune itself - to fund more tank factories.
It would be a true crime against the tax payers if otherwise.
i actually never go for the medal because of the 5 gold. As you know( the topic creator) i was close to a CH today , and i only wanted it because i think it would be awesome to have a CH with only 1400 strength. The rest is history, there is always someone to take it infront of your eyes, though when i choose my battles for a BH ( that actually hapens once a month maybe) i never chose ones that the first guy atm , is with low str and the reason : i know the pure satisfaction of a medal, not of 5 gold.
^ I know the satisfaction of the achievement. I actually had the chance to go for a CH the second time I got the BH - but I saw the dude that held the spot had like below 1000 strength and some very low rank as well (Lt Colonel or something). I thought it would truly suck for him if I took it, so I stayed out of it. Well, some1 else didn't. But that's beside the point.
The full message should come across as: "Do it once, get the achievement in 2-3 weeks, get it out of your system - and never again, as it costs you a lot." I did the second part, but didn't quite elaborate the first.
If one is constantly protecting his bazookas with tanks, chances are he'll fight less altogether. Me - I dumped the 'zookas and with 3 Q1 and 1 Q2 food factory to feed me, I'm fighting all the way care-free.
I need to do the calculation, but I believe that I'm doing a lot more damage for the eUS that way, rather than the 25 tank kills daily. Also, I level up/rank up faster. And, I've got more cash. It's a win for the eUS - and me...
(^ Hmmm, that looks like another article, right here...)
Please write it, im subbed so il see it 🙂
Interesting assumptions. Here are some of my own. And some thoughts about yours.
1) If you are going to fight with weapons all the time anyway, the bazookas just pile up on their own. It's not really an "added cost" to pad your storage with placeholders. You'll just have them all the time anyway.
2) You assume people will use a whole lot of food in getting to a BH. That's true, you will, but if you are going to fight every day anyway, you are going to use that food regardless of whether you are trying to stockpile Bazookas or not. May as well stockpile bazookas in the process imo.
Shouldn't take a whole lot of food to fund a BH run in the battle itself. I have 2 of them and I did them solely with Candy Bars, which have no monetary value.
3) You assume that forgoing the BH Gold and keep stockpiling CC is better, financially speaking, since you will be able to convert CC to Gold via the MM. I don't think that's easily done any more. I have not been able to convert more than .07 USD into .0005G(whatever the number is) for weeks, and I pretty much have had an offer in the MM constantly.
I want the gold in order to get to self-sufficiency(only way to upgrade companies) and to be truly effective later when my strength is high enough for me to actually count. If I can pick up a few BHs and hopefully a CH here and there while going through my normal routine, damn right I'm gonna go after them.
If the average level for eUS citizens (12) is to be trusted, my assumptions are actually overly optimistic. Even at an average level 24, they still should hold true.
The article is also in a category that suggests a newbie, rather than, say, Colin Lantrip, as its' target audience.
I mean, I actually assume that 450k baz damage /and wellness/ is sufficient, but I haven't said from where the other damage /and wellness/ to reach the BH - and prevent it from being sniped - is gonna come from.
Of course, we're not taking into account gold buyers and those on govt (life) support. Those are a completely different story.
So... Can you point me out Joe Private Citizen Average, who actually is described by your 1.)?
2.) I actually left the food argument out, just put it as a reminder in the end of the article. (Check out my assumptions 3. and 7.)
3.) I believe that for the 6300 USD that I won't burn on tanks, I'll be able to get at least an instant 6.3 Gold from the monetary market. This shall break down at a price of 1260 USD / 1 Gold where it will be symmetric to getting the Gold the other way.
Of course, tank prices are assumed fixed. If they change considerably - the whole thing changes.
(Though, on a side note - Mr. 007 should be shot on sight!)
"If I can pick up a few BHs and hopefully a CH here and there while going through my normal routine, damn right I'm gonna go after them. "
^ True. And correct. I've never said "Don't do BH if you can", I say "Don't frikking do it the way I've described (if assumptions 1-9 fit you)"
P.S. 6300 USD is the (projected) cost of the tanks used to safeguard 14 bazookas by following Daily Orders (and not fighting anywhere else, at all). The tanks used on the BH run are not in that number.
I can point to myself as an example of my number 1.
Assuming that the "EZC" next to your avatar doesn't mean you get 7 tanks per day from being in a commune (my assumption Nr.5), or, on govt life support in general, would you please give us the number of tanks you burn to fulfill a daily kill count?
so it is going to take me far longer than I first thought it might.. Joy.
Excellent.
Coming up next: "Tanks to protect MU bazookas - or burn the bazookas and fight unarmed, stockpiling the candy. Which is better both for the eUS and for you?"
^I really need to come up with a shorter title... "Armed vs Unarmed when on a budget"?
Well - once you reach military rank of about General - you start to enjoy ranking up and getting extra bazooka on that - so you start considering fighting bare-handed as waste of wellness...
When you are close to getting General rank - you should already be in some MU (commune) for some time.
This is a debatable topic, as it depends on a lot of unknowns (to me).
For example, suppose I'm in a commune X and I get 7 tanks daily (Gnilraps article).
Am I allowed to sell those 7 tanks for 210 bucks daily to offset me not getting 100+ bucks wage or, can I only use the tanks for fighting?
For a private citizen (and in case one is allowed sell commune supplies), these numbers apply:
A food fight costs ~3 USD (5 Q1x0.60)
A tank fight costs 6 USD (30/5) + 3 USD (above) = 9 USD.
A tank fight therefore is 3 times more expensive than fighting barehanded, though only gets twice more damage.
Which means that by fighting twice barehanded and forgoing a tank fight, you save (make?) 3 USD per fight button click while doing the same damage, and getting twice the XP (minor bonus, but it's there).
Ofc, there is the issue of wellness running out, not being able to fight a lot daily,failing the Daily orders if that particular battle is in last round, etc. And, on the question "Do I need more money"
v+s nice stuff!
Got mine for laying down 600k to 700k each. I never really looked at the costs but I am more of a gold buyer rather than self supply type guy. I just sell off gold on the MM then use the USD to buy my food and tanks. I use Q5's every time I hit the fight button. If you want a dollar amount cost, drop me a PM and I'll keep up with it the next time I buy supplies.
Update:
Since this article was written, I have used only a single tank, yet haven't failed a daily order (though I came close yesterday).
I appear to be saving a lot more than 15 tanks worth of USD, so I think my estimates on tanks needed are low. (Since I completely self-supply with food, I'm not actually buying anything from the market atm).
For my next article(s), I'll need some statistical data to come up with a more accurate number of clicks - tanks vs unarmed clicks for a number of kills. Going statistical to come up with an average value is the only way I think, as click count depends on so many variables it's not even funny.
So, if anybody's interested, can you provide me with a data sample? The easiest thing is to check your XP, fight in a battle, then send me your kill count for that battle + the difference in XP (which is the click count).
The condition is, you've made the kills either exclusively with a tank, or, only unarmed, but not both in the same data set. Skip the bazooka kills as well. As we're talking only about clicks, having a 2/5 of a tank remaining after the last kill does not affect the estimate.
It doesn't have to be a very large set, though it should be of at least 10 kills.
Something like ("I made 10 kills with 41 clicks with tanks only")
A more exhausting - though accurate - data set will be much more beneficial to you as it'll give YOU some idea what you're more likely to encounter in a battle. (Even if you choose to stash the bazookas, it'll still help you out)
My unarmed series for a set of 22 kills (that I've tracked) yesterday looks like this:
2-1-5-4-4-4-1-2-6-4-5-7-4-1-4-4-6-3-3-3-4-3
I appear to have been more likely to need 4 and below unarmed clicks per kill. Also, 13 of those were bazookas, 7 were unarmed, 1 had a Q2 and 1 had a Q4.
Since no tanks were there, I can't rely on that sample to reach any conclusion, never mind the fact that a single data set should never be used for stats.
Any help appreciated.
Actually, there ARE no "tax-funded" tanks. If you see ANY member of the USAF or JCSF tanking, it's out of their own pockets. Same for ST6, EZC, UM, DF, etc. Gold tanking is simply just not as efficient as it used to be back in V1, therefore, it was deemed a major waste of gold. Don't get me wrong, some governments DO offer gold for mercenaries to come in and fight for them, but the eUS government isn't one of them. At least, not with tax monies.
Liquid Oxygen - we need to agree upon terminology used because there is a slight difference between:
1) partially "tax-funded" tanks - government gives money to MU for buying WRM on local market, tanks are produced by communes
2) "tax-funded" tanks - government gives MU money to buy tanks from market (little waste of money limit (100 USD k/day) because of taxes)
3) "tax-funded" "tanking" - government gives gold
third is rarely used eWorldwide
second is used for communes with insufficient Q5 factories for all MU members
I have heard that first and second solutions are used in eUSA
In first case those can not be called purely "tax-funded" tanks but still - damage is directed towards the needs of country/allies and those tanks cannot appear on market (who try selling off daily supplies get expelled quite fast)
^ this.
@Liquid Oxygen - I use "tank" as a synonym for a "Q5 weapon", not a "person that burns gold to do more influence than otherwise possible"
BTW before someone plays the "Oh, look! Self-sufficient commune no longer on govt (life) support!", I hope it will be followed by "And we've returned every single cent to the CBO that we got from the govt (OMS included) before - and for - reaching this status."
Actually, considering that in the case of the SF? A solid chunk of the Q5 tank companies that are part of the commune net never WERE purchased using government money. They were volunteered by members. 😛
Therefore, the only cash being spent is on raws.
There's some maaaaajor flaws in your conjecture in the last comment though. 1. No single branch keeps a reserve of cash.
2. Every branch gets exactly what they need to cover their raws costs for the week.
3. DOYOURRESEARCH. Seriously.
4. There are no paybacks involved, nor should there be. Each volunteer soldier gives all their fights AND donates their labor to the communes daily, to be used as the President sees fit. They answer to the President, NSC and their branch heads.
5. Lastly, I'm not even sure how to address that one. Official military branches aren't BUYING companies from the government. This isn't a land lease deal. A lot of the branches are running on companies that the government didn't purchase to begin with, thus they owe the CBO nothing. In the meantime, as I said, high strength/rank soldiers hand over their labor and daily fights in order to supply Q5 weapons to the troops. That's not including completely self-sufficient soldiers who don't request supplies at all, but still donate their labor, WAM raws and donate them, etc.
^ The point of that one, I didn't quite get.
In order to avoid _rightfully_ proud ta😜ayer-funded-medal-gold owners to appear and claim it's efficient for them to use their _subsidized_ (so, the WRM is subsidized) tanks to save bazookas -
- and show what a _selfless_ army of Colonels not doing 10 000 damage per hit where needed, but wasting _subsidized_ tanks for less damage they ARE -
- and derail the discussion -
I've simply put it as a requirement. To, you know, save some faces.
Assumption FIVE if you bothered reading the article.
Now, since some1 might not read it, I've also ended the comments with it. By also putting impossible requirements.
Of COURSE no commune would _ever_ return OMS funding back to the treasury. And I'm not even asking about that, I'm asking the even more impossible thing - to return ANYTHING and EVERYTHING they ever got since their day 1.
Do you really think anyone would _truly_ expect such a thing?
So, let's keep it as "Don't ask - don't tell" in accord with what the original intention was - and just remain focused on the Private citizens, mmkay?
You forgot one factor... BH😛riceless