ALP- Mental Health Policy
StewartB
Due to recent events ALP thought it would be timely to release our policy on Mental Health. ALP aims to provide support to erep citizens who have a history of flaming and anti social behaviour within the community.
MENTAL HEALTH
Any caring community must provide support systems for vulnerable citizens. This is
most important in an area like mental health. Mental illness doesn’t just affect an
Individual, it affects friends and ultimately it touches all of us in the eAus community.
Statistically, one in five people in the community will experience a mental illness at some
stage of their lives. Mental illness is emerging alongside starvation and lack of housing in the eAus community.
ALP understands the challenges ahead in ensuring that we are able to provide a
responsive, caring and well‐resourced mental health system. We understand that
resources need to be shared between the public system and those non‐government
providers who do so much to care for individuals and support them to live independent
and meaningful lives in the community.
ALP is committed to creating an innovative and consumer driven mental health
system. To achieve this we know that it will require additional investment and that the
and new ways of working with the private sector need to be undertaken
Improving services for people with a mental illness and their families and carers takes
more than just money. It’s about involving consumers of mental health
services in decision making, about engaging with carers and friends and
ensuring the system is responsive to our community’s needs.
This ALP policy will focus on early intervention, prevention and a greater role for community based services such as “auseaid” and “The Smith Family” in providing counseling services as well as food and training.
A priority of this imitative will be to action those areas of need and members of the community who have already showed some sign of need for the services we propose.
Outlined below are some of the programs ALP will introduce if voted into Senate:
• The development of a community education and health promotion campaign aimed
• at normalising the experience of mental illness, and improving community awareness and understanding.
• Additional support for community agencies to expand the level of available services
to deliver acute care, including mentoring and supporting the development of peer‐led training courses.
• The enhancement of crisis intervention services.
• Exploring the option of establishing specialist teams for identified groups at risk of falling through the cracks, such as those new to erep or who have moved to eAus recently.
Bibliography http://www.actlabor.com.au/Documents/Policy/Mental%20Health%20Policy.pdf
Comments
Is this a joke?
Must be a looney left thing.
Obviously trying to work out why they are mental and thinking up glorious ways on how to spend government money on themselves to make them feel normal.
Appear to have lost the plot Stewart - unsubscribed !
vote
I think it's more of there aims in a rather odd presentation, but I think what he's saying is this:
They're against flaming
They want to provide support for citizens new to eRep and eAustralia.
They want more support for Aid organizations.
However, I don't know for certain. It hasn't been presented as it should have been if this is the case.
Is flaming a psychotic symptom or is it really a personality disorder that some citizens are born with? Simple fact? Not sure...
why are we bringing RL ilnesses into a game? isnt that taking it a little too serious?
RL is in game, just look at Icey, A prime canditate of mental illness and look at his effects on the game, Sure its not as much as he thinks (which isn't hard since he honestly things he is an eGod)but its still enough to turn a lot of people off playing the game as who would want to deal with him.
@All: This was just to start some conversation, was done tongue in cheek as a way for me to practice different writing styles.
However as AA pointed out RL does manifest itself in the game to the detriment of other players at times. Maybe not a bad thing for us to make sure we do look after each other on here as well, and try and be more understanding of why people behave as they do. Just a thought.
statistically, of the 300 odd voters in the last elections, 60 would have some form of mental illness; so it is a serious problem.
However, there's no way of doing a proper diagnosis online, even if we had the skills, so there's not a lot that can be done - other than provide shoulders to cry on and encourage people to get help.
Continuing from what Whitelaughter said, I seriously doubt many of us have the proper skill and training to help someone if they really are mentall ill like in Icey's case.
The best thing we can do for them is ask them to seek professional help.
In game comment: make a long lasting war-campaine and after that u wont have any mentally ill player, but a lots of hero...
W
This issue is widespread within this game and manifests itself in the community and it is absolutely true, something which cannot be ignored. The policy of the ALP as such, is not only to contemplate on such issues, but also for people to realise that there are people behind those computer screens that might have a mental illness, and people should be aware to advise them to seek professional assistance. Unless someone is a qualified doctor, psychiatrist, or has a doctorate or a degree in Medicine, there is not much else we can virtually do.
Indeed. As you read though the posts its extremely apparent that the community is divided down to where someone unsubscribed and understanding. Mental ilness is being played by people who suffer it so try and show some understanding of a illness that sufferers can not help. We aren't mental and as a sufferer , lead a normal life. Most do seek professional help and it works, others take medication, most do both and STILL lead "normal" ( what is normal?)lives, most without others knowing they suffer. If it affects decision making in the game, deal with it in the game. If it affects them outside the game then they have to want to be helped and seek help first.