Aircrafts: My Feedback and Ideas

Day 3,162, 09:38 Published in Serbia Ireland by Releasethe Krakken

Well this is interesting it seems Unduli Project or Project Unduli thinks hand to eye coordination wont be required in new aircraft battles.

She is of the opinion that this will be the new skill.

Its easy to see why she is confuse😛

Admins sai😛

Eye to hand coordination is a valuable skill for those maneuvering the flight stick, hence your in-game Strength will not impact your pilot abilities. A new skill that can be evolved daily will be available in the future. Once available, the maximal daily progression of that skill will be far lower than what is currently possible for the strength attribute in order to avoid significant gaps between old and new players over short periods of time.

Ok I am of the opinion we need a different kind of battle. For example in the west one had fort battles where one would shot from within and from the outside of a fort. You had to kill all players on a wall /tower to enter the fort thereafter you had to take their flag and keep it for 3 rounds to win or they would have to stave you off for 51 rounds . Ok before each round you would chose a position up to 5 or so blocks ahead. You would shoot once.

It was fun!



So I would prefer a mini game involving movement and as well different targets as well as certain weps for different targets.

Plato said he would implement next steps according to our feedback. So what kinda battle would you prefer either

1. Movement and shooting at targets in line with your own position.

2. Different targets requiring different tactics and weapons

3. Certain weapons being more efficient according against certain targets for example A Bomb turret on the ground would require a ground missile /bomb or cluster bomb.
Ground troops or civilians would require a Gatling Gun to mow them down. Dog fights would require a heat seeking missile and say below it would be normal air to air missile then perhaps gatling gun etc.

or what we have now

1. Stationary fighter
2. A button that you click to shoot multiple rounds at another stationary target.
3. Weapons is more effective as they go up in quality.

So provide me with feedback. Im not Plato /admins/developer or moderator but is interested in your ideas.