Human resources in V1

Day 310, 08:42 Published in USA by Plato

Dear citizens,

The job market will be completely changed in V1. General Managers will now be able to post their offers on the market by selecting the salary that they are willing to pay to the new employees and the minimum skill level required for that specific position.

Citizens that are looking for a job, will only have to apply for the position and if they fulfill the skill requirements they automatically become an employee.

These modifications will help the new citizens to start their economical career faster and it will be much easier for them to find their first job in Erepublik. Also, it should make company owners life a lot easier.

V1 resources

We received interesting feedback from you concerning the country resources presented in the last Insider article. We have already made small modifications based on that feedback. Don’t forget that this is a work in progress that we will fine tune.
Aslo, keep in mind that we will add new types of raw materials after V1 launch and that the productivity of the manufacturing and constructions industries will have an equal value (1) in every region of Erepublik. So these industries will depend only on the human factor.

Citizens skill transfer to V1

Considering your suggestions about the skills transfer to V1, the manufacturing and construction skills of the citizens from the Beta version will take into consideration the sum of the working days in the industries from these two domains. This way, each day that citizens worked in Erepublik will be added to their skill level and nothing will be lost. For example if you have a 3.2 skill in Weapons and 2.9 in food, as you have worked 35 days, your manufacturing skill will be 3.95.

We appreciate your help and feedback as always

the Erepublik team