[MoF] Economic indicators of Netherlands #3
Ministerie van Economische Zak
Greetings, citizens of Netherlands,
ever since start of April, the government is weekly collecting various economic indicators, which are relevant for long-term economy decisions. Due to the recent events, which have resulted in massive currency depletion and more Gold appearing in the game, it is now again the ideal time to look at some of the indicators and compare the situation today with situation months ago. For additional details, please feel free to consult the Finance Sheet.
We currently collect the information about following indicators:
Amount of active eRep and eNL citizens
Amount of eNL Aerial and Ground kills
Lowest price of Q2 Food in eNL/world
Lowest price of Q7 weapons in eNL/world
Lowest price of Q1 Houses in eNL/world
Lowest price of Q2 Houses in world
DO cost for Ground and Aerial in eNL/world
Average Salary in eNL/eIRN
World highest Net salary
Approximate gain/loss from activated Q1/Q2 house
Gold value on Monetary Market
Today, we will present some of the indicators in graphical form. The Sheet divides the graphs in three sections - the first is called Power of Netherlands, and it shows basic statistics regarding our military power.
The second category is called Costs and gains, and it includes assumed costs and gains of Dutch citizen, when he completes his Daily Order, while having Q1 active and working for the highest salary on the market.
😉). However due to the recent events, the profitability of Q1 house regressed, as the maximum salaries on the market regressed as well. Will the house situation stabilize on the April levels, or are we going to hit the inflation spiral again soon?
Speaking about inflation, the third set of data is called Inflation check, because it monitors data relatable to the effects of inflation.
We will see in next few weeks.
If you have idea about other indicators, you consider some of them not important, or you want to see different graphs next time, please do let us know in the comment section.
Comments
Nice insights!
Would be nice if Power of the Netherlands also included damage, but I can see why kills would be more fitting if one wants to determine just activity.
Damage is not exactly an economic indicator, albeit more of a military one - the amount of kills can be helpful though, because it can help us to deduce, how much food/weapons do people use around here (or something).
Besides, I track damage in another document (the ORION one), so the data is being recorded (since October 2017), just somewhere else 😃 .
Well one could argue that damage gives a lot of economic input (medals, TP etc) but that would be impossible to deduce from just the number of damage so I agree.
https://prnt.sc/ocm6mv
Yay more graphs. Good to see our relative position is far better than it once was 😃
Indeed it is - especially the growth of air damage, which started around the time The Flying Dutchman was introduced 😇 .