Air Stats and Rewards

Day 3,560, 16:10 Published in Croatia North Korea by William Thomas Riker

Now, I know game change ideas should be published on the Forum, but let's be honest: except for a couple of dozen of nolifers, nobody even visits it. Actually, these are not even ideas, I'd just like to read what do the rest of you people think how everything should be modeled. And while most of these are simply cosmetic, there are a couple of major ones that are worth your attention. That is, if you tend to fight in air battles more often than not.

I realize Weekly Leaderbords have been updated with air stats and that kind of helps, since individuals in MUs and the entire MUs compete in damage and kill counts. And the Decorations. But that's about it.
Open your profile pages. Tell me, what is it you see there related to air stats? Sky Hero medals, Aircraft Rank and the non-existing Perception.

Ok, I get it, if Pereception really were to be introduced, everything would get even more screwed up. Debatable, but let's leave it at that for the sake of the argument.
There is no such thing as Sky Campaign Hero. Should there be? After all, Sky Hero medals already give 30 gold each. But in every campaign, there are at least 2 air battles, potentially 3.
Top air damage in a campaign? Not there either. It's not that it is useful in any way, except boasting, but then again, why not have on record how much air damage one is actually able to dish out? Nothing gets some people going like a healthy dick measuring competition.
Sky Top Fighter medal? Now you go "Whaaaat", since most of the players are never gonna get the ground one, so why even bother with introducing it. Right?
And the most important missing element: Sky True Patriot medal. You have to admit it is kind of dumb for ground units to be able to earn 5 TP medals a day! Yes, that's right! 5000 CC or almost 10 gold by dishing out their FF damage. They "earn" endless amounts of cash which they use to buy supplies like Food, Weapons, Houses and packs (on the black market though) to keep on fighting and improving their stats, meaning their power and influence. A player dedicated to fighting in air battles doesn't have that kind of funding. And imagine if he di😛 he could buy more Aircraft Weapons and Houses. Production would kick off, lowering the prices, and bigger Qs could finally be introduced. Yes, yes, pumping more CC in the game is, to put it gently, unwanted. Doing the same with gold would make players more independent, which admins do not want. But what about getting at least a single gold, just like with level-ups? It's worth 500 CC, and rising. And it would be a gold that you could get extra on top of the 10 you can buy at the Monetary Market.


When you have to make 100 000 000 (hahahahahahahahah) damage in air battles to get a single True Patriot medal

And then there is this whole separate issue of using boosters and rockets in air battles. Boosters could work the same as in ground battles, but what about rockets? Should their yield be lowered when used in air battles?
Epic Battles are also reserved for ground forces only, making it impossible for air fighters to get that boost and keep up with acquiring Energy Bars and Energe recoveries.

So, leave your thoughts in the comments.