[DoE] Guide to: PTOs and ATOs

Day 2,106, 22:17 Published in USA USA by Department of Citizen Affairs


This article by Mercurius100 explains what PTOs and ATOs are and why they exist.



Recently, there have been a lot of articles, messages, forum posts, and shouts about PTOs and ATOs. For newer players (and some older players), these often-unexplained terms might as well be some long-extinct language for the lack of sense it all makes. So with that in mind...

What is a PTO?

A Political Takeover (PTO), in the most general terms, is the manipulation of the game's election mechanics by an outside or minority individual or group to win an election over the voting power of the controlling majority of a country or a party.

We have had many similar events in real life elections. Stuffing of ballot boxes. Dead people casting ballots. Intimidation or violence to stop groups of people from voting. A PTO is just eRep jargon for any similar type of election fraud.

In a normal fraud-free election, everybody has one vote to make their voice heard, and whosoever campaign won the support of a majority of voters wins election. A PTO prevents this, "winning" an election for a candidate whose ideas actually swayed only a tiny minority of supporters, or sometimes for an outside candidate who ran no campaign and has no actual supporters.

How do PTOs work?

How does a PTOer get votes without having actual supporters in a country or party? Many of the same ways real life election fraud works:

---Bribery. Gold/weapons/food for votes.

---Fake multiple eRep accounts. Multis in eRep jargon. "Dead" people voting.

---Importing voters from another party, or another country. Bigger parties or bigger countries with spare votes their own leaders don't need can tell some of their supporters to go vote elsewhere so they can have two parties, or they can conquer a country without an actual war. RL example: sending a busload of voters from one state where the election isn't close to a neighboring swing state.

---Lies, or attempting to confuse voters into voting for a candidate they actually don't support. RL example, John Smith is the favorite for an election. The opposition candidate changes his name to John A. Smith before applying to run for election.

Why do people try PTOs?

The general reason is because PTOers can't win elections through an actual campaign on qualifications and ideas. If honestly left up to voters, they could easily get no more than their own 1 vote to their name. But there are a few typical types of characters who choose to be PTOers instead of running fair campaigns.

---PTOers who want to destroy stuff. Example: the 5-year-old boy at the beach who goes around kicking over everybody's sand castles. He has neither the skill or patience to make such nice sand castles, so he destroys everybody else's so nobody can have nicer things than him, then enjoys teasing the crying 4-year-old girl who spent all day working on her castle.

---PTOers who are insanely jealous. Similar to the boy at the beach, they want to destroy what they can't have. But additionally they are jealous of someone else for what they have built with their time and effort. Example: high-school girls resentful that the boy they like asked another girl to the junior semi-formal plot to "accidentally" kick mud on her dress, spill punch on her, trip her when dancing, and maybe drop a bucket of blood on her to thoroughly ruin her night.

---PTOers who have to win at all costs. It doesn't matter that they are ruining the game for hundreds or thousands of other people, or if their actions leave the game in ruins, they must win. Example: your friend invites you over to his house to play checkers. You and your friend both know he is awful at checkers, he's probably the worst checkers player ever. You begin playing, and your friend takes the first piece, but even your friend knows he'll still lose in the end. So he can make sure he "ends the game as the winner" your friend stands up and knocks the board over. Your friend then douses the board, the pieces, and the rest of the house in gasoline and lights everything on fire. As you stand on the sidewalk he constantly gloats about how he "won" the game of checkers because the game can never be resumed and he was winning when it was stopped. You stare at his house as it burns to the ground.

Why are PTOs bad?

The vast majority of eRep players agree that PTOs are really bad. eRep is a game based on community. What is fun about the game is a result of what players have spent years of hard work building. PTOs by definition seek to steal what others have worked hard to build, or to destroy the underpinnings of a community. PTOers aren't building things, they aren't creating community, if they could build something and create a fun community that's what they would do. But not only can't they successfully build anything for themselves, they are so angry that they make it their mission to prevent anybody else from building things or being part of a fun community.

Additionally, there is a clear line that a PTO crosses that normal players recognize as off-limits. For a game like eRep to be enjoyable, and for anybody to want to actually play the game, there needs to be a certain level of stability. eRep is fun because of the metagame and the community that players have built. Destroying that community means the game is no longer fun to play for anyone, and creating an environment where anything new that is built will be immediately destroyed by PTOers means nobody would bother building anything new. In the end, the only thing PTOs can create are more PTOs. Players that create and contribute to the game will leave. The world will be left with only roaming groups of PTOers taking turns PTOing each other every single month, making sure nobody is allowed to have fun in any way. And eventually everybody will leave, except one PTOer who stuck it out the longest to "win" the game. One PTOer to sit on his throne in the playerless post-apocalyptic world he "built" where everything of structure and substance has turned to ash.

It's a choice every player has the power and the opportunity to make, a choice of what you want the world to look like in the future. Based on the choice I make here, if I "win" what will the world look like? Is it worth "winning" if it leads to everything being burned to the ground, the game being unenjoyable for everybody, and nobody being left? Or do we reject the PTO and "win" not by destroying but by creating fun for everybody, building new things, and supporting a thriving community?

The ATO. How to stop a PTO.

Paired with PTO in our alphabet soup is ATO. Anti-Takeover is our shorthand for the work we all do to stop PTOs, from the individual voter all the way up to the Party Presidents and Country President organizing and coordinating to protect the communities we have built in eRep. For those of us who choose to protect the fun eRep, with great communities and great metagame creations from players built up over years of gameplay in every country around the globe, this is how we fight.

We fight with our votes. Everybody only gets one, so we need every one to count.

We ask everyone who shares our desire for eRep to be a fun game for every player, now and in the future, to help us with your vote as well.

---Listen for what’s going on. Listen to the information that will be coming from your elected government officials. Articles, messages, forum posts, and shouts will be plentiful leading up to elections. Know who to trust. President Oblige and the members of his cabinet. Party Presidents, congress members, and other leaders from the Federalist Party, United States Workers Party, American Military Party, We The People, and the many smaller parties who worked to build our eUS community into what it is today and work every day to protect it. Anybody but the American Freedom Alliance (tinyurl.com/AFAisBad) and their leaders.

---Hold your vote until as late in the day as possible.

---Come onto IRC to the #voting channel shortly before you have to leave eRep for the day to find out where your vote is needed. For a quick link use tinyurl.com/eUS-Voting to get there in just 3 clicks. In #voting you will find people from eUS Homeland Security and leaders from all the big eUS parties who watch the PTOers work and know what party's community they are trying to destroy. Don't blindly vote in your home party; check in #voting to see which party needs your help against those who want to see their community burned to the ground.

Help us keep eRep fun for everybody.

We play eRep because it's fun. We want eRep to be fun for everybody, from the oldest player to the newest. We want eRep to have a future, and for that future to be full of community fun. That's why we build things in eRep to make the game fun. That's why we work to create great communities in eRep. And that's why we work and vote for a game where people can build things, be a part of great communities, and have fun. We need your help to protect what has been built and what can be built next.

Vote smart!

Hold your vote. Go to #voting. Find out where your vote is needed to stop the destruction of the PTO.

Let's make sure everybody can still have fun!







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