Should You Buy a Chipset Controller? Y/N

Day 1,730, 13:19 Published in Ireland Ireland by Sweet Drinker




As you can see the results in Basic Calculations show alot of red.
Only a Division 4 player shows a guarnteed savings (4.319g) buying a Chipset.
Even a Division 3 player eats a near 5g loss of capital buying a chipset.
As for Divisions 1&2... it's a massive initial loss.

Based purely on price/return only Division 4 would buy these.
However: Consideration must be made for BH gold.
It's unlikely to score a BH medal without using atleast 1 rocket.

In Battle Hero Medal Inclusive Calculations you can see how many BH medals you would need to achieve in order to offset the initial cost of the Chipset Controller module.

A Division 1 player is clearly taking a big risk buying the Chipset. They need to score a BH with every single Rocket the Chipset produced in order to escape a negative return on investment. Even if you're "king of the lilliputians" that's unlikely.

A Division 2 player should consider this option abit more. Needing 4 BH's from 7 rocket is still alot. But if your a high strength/rank player within the division that might be possible. There is a top-end return of 11 and 1/2 gold (good luck achieving that!)

A Division 3 player with good stats has a very good chance of making a return on the Chipset investment. Doubling up (storing a Rocket overnight so 2 can be used the following day) twice they pop a cool 1 million on the boards before they even hit. Leaving 3 Rockets to toy with.

A Division 4 player need only concern themselves with whether they are a Rocket user. If yes then this module is a no-brainer!


If the following is just jibberish to you don't worry about it, just alil geek fun 😛

/*
* Handy ROCKET PRICE CALCULATOR for java users
* (Handy way to get course credit playing erep for me!)
*/
package rocketpricer;
import static java.lang.System.out;
import java.util.Scanner;

public class RocketPricer
{
public static void main(String[] args)
{
Scanner scanStuff = new Scanner(System.in);
int whatDiv;
double Q1, Q2, Q3, Q4, Q5, Q6;
double goldPrice, wpnMultiplier = 0, cash = 0;

//collect wpn values
out.println("The price of Q1 weapons is?");
Q1 = scanStuff.nextDouble();

out.println("The price of Q2 weapons is?");
Q2 = scanStuff.nextDouble();

out.println("The price of Q3 weapons is?");
Q3 = scanStuff.nextDouble();

out.println("The price of Q4 weapons is?");
Q4 = scanStuff.nextDouble();

out.println("The price of Q5 weapons is?");
Q5 = scanStuff.nextDouble();

out.println("The price of Q6 weapons is?");
Q6 = scanStuff.nextDouble();
//total wpn values
double oneOfEachWpn = Q1 + Q2 + Q3 + Q4 + Q5 + Q6;

//collect Division ranking
out.println();
out.println("What Division are you in?");
whatDiv = scanStuff.nextInt();

//establish division multipliers
switch (whatDiv)
{
case 1:
wpnMultiplier = 10;
cash = 100;
break;
case 2:
wpnMultiplier = 25;
cash = 250;
break;
case 3:
wpnMultiplier = 50;
cash = 500;
break;
case 4:
wpnMultiplier = 100;
cash = 1000;
break;
default:
out.println("That's not a real division smartass 😛");
}

//collect gold value statistic
out.println("What is the current price of 1gold?");
goldPrice = scanStuff.nextDouble();

//calculate division based price
double totalPrice = (oneOfEachWpn * wpnMultiplier) + cash;
//offset for chipset reduction
double chippedPrice = totalPrice / 2;

//output results
out.println("With a Chipset Controller a Rocket will cost you " + chippedPrice + " cash to build");
out.println("That's " + chippedPrice / goldPrice + " gold");
out.println();
out.println("Without a Chipset Controller it will cost you " + totalPrice + " cash to build");
out.println("That's " + totalPrice / goldPrice + " gold");

/*
* Sorry Erep's BBcode doesn't accept large spaces so the standardized
* indentation is lost, making it nasty to read. But it still copy/pastes
* this way!
*/
}
}