【MoD】 Fighting: a guide to the military module [1/2]

Day 3,744, 00:31 Published in United Kingdom United Kingdom by Ministry of Defence



Click on your profile picture to go to your profile page, your stats are included underneath your medal bar, in the section titled 'Military Attributes. It's important to know what each of these are, as they are terms used later on.


The military module is where citizens can fight for a country in a war. When fighting, each citizen has a certain amount of damage they can do, based on several factors. These factors differ as there are two types of battles: ground battles and air battles. In ground battles, citizens are split into four groups called divisions, and fight separately. Citizens are able to use weapons of varying qualities, (from 1-7) or fight barehanded (without a weapon). For younger citizens: never fight without a weapon!. The way your damage is calculated is a little convuluted, as there are two types of battles in a war.



To view active battles, click the wars button.


The amount of damage a citizen does per fight in ground battles depends on three factors:
- The amount of 'hits' required to defeat an enemy soldier
- The amount of 'strength' you have
- Your current 'military rank'
The amount of damage a citizen does per fight in air battles depends on two factors:
- The amount of 'hits' required to defeat an enemy soldier
- Your current 'military rank'
*By default, all citizens have the same amount of perception (aka: strength) in air battles.
As such, to improve your damage, there are two methods: improving your strength (ground battles) and improving your military rank (air battles and ground battles).


Military rank is improved by fighting. The more you fight, the more rank points you get. When your rank points hit a certain number, you are promoted to the next military rank, and receive a reward of 1 energy bar. Each promotion in military rank will increase your damage-per-hit. This applies for both ground battles and air battles. Each promotion in rank will increase your damage-per-hit by 5%.

In ground battles, strength is an indication of your raw power. The higher your strength, the more damage you do. Unfortunately, as strength is given to citizens by training, which is available once per day, this means that newer citizens are never going to catch up with older citizens, even if they spend lots of gold. Thus, for newer citizens, the key is improving your military rank in both ground and air battles. In ground battles, never fight without a weapon, as this wastes energy. Waste here refers to the fact that you will gain experience, but not gain the full amount of rank points and means you will end up levelling up with a below-average military rank. If you cannot afford weapons, find a military unit that provides supplies to soldiers. You can speak to the commander of a military unit to find out how to receive supplies.


The final point after stength, military rank and damage-per-hit, and the next key part of the Military module is divisions. Players are split into four separate divisions, based on their Experience level:
- Level 1 - 34: Division 1 Reward for most damage in a roun😛 2 Gold
- Level 35 - 49: Division 2 Reward for most damage in a roun😛 3 Gold
- Level 50 - 69: Division 3 Reward for most damage in a roun😛 4 Gold
- Level 70+: Division 4 Reward for most damage in a roun😛 5 Gold

Whilst levelling up is inevitable, its important that you do so in a measured way: so once again, to all players in Divisions 1 to 3:
never fight without weapons.
Wherever possible, use supplies from government, or a Military unit.
When buying weapons yourself, stick to Q5 or Q7 weapons, depending on how much money you have.
NEVER use Gold to buy energy or energy bars.
Buy a house which will give you extra energy you can recover. It will then give you points you can use to work overtime once per day: this overtime will meant that your house is basically free, as the extra wage should more than cover the cost of buying a house.

This about covers the individual element of fighting. In our next article, we'll explain wars and the battle page. To remind you of the key parts of this article, and golden rules to remember when thinking about your fighting:


- Anyone in Divisions 1 to 3 should never fight without a weapon. Ideally, fight with a Q7 weapon, as it maximises the amount of damage you do per hit, and will increase your military rank faster. If you cannot afford a Q7 weapon, the next best choice is a Q5 weapon. Join a military unit to get free supplies of weapons and food.
- NEVER spend gold to buy energy, or energy bars. Instead, buy a house and use it to 'work overtime' - this means you essentially get a free house, and free extra energy.
- WHEREVER POSSIBLE fight in air battles if you are a new player. It is much easier to increase your damage in air battles, as it is a level playing field with everyone given the same 'base damage'. Fighting in air battles without a weapon is also absolutely fine.
- Join a Military Unit and ask for supplies.


Article written by jamesw, aka: most handsome president ever