Noul Modul Militar - Ziua 1,665 - Engleza & Romana

Day 1,665, 06:11 Published in Romania Romania by zmeuNY
ENGLISH VERSION

``Division Battles``

Starting Day 1,665 every citizen will belong to a division, according to the changes we have made in the military module.

Division Level Experience points needed
1. National Guard 1 - 24 0
2. Soldiers 25 - 29 5.000
3. Special Forces 30 - 36 25.000
4. Tanks 37+ 60.000

This means that a battle is also divided into the 4 divisions mentioned above. For example if a citizen of level 26 enters a campaign to fight, he will only fight in the 2nd division.

Winning a battle
When a country reaches 1800 domination points the battle is won. This concept will be applied for every division. In addition, we’ve made the divisions more relevant by adding them points, as follows:

Division
Campaign Points
1. National Guard 1 Point
2. Soldier 2 Points
3. Special Forces 3 Points
4. Tanks 5 Points



If a division reaches 1800 domination points in 90 minutes, the next battle starts only after all the 3 others have reached 1800 points as well, hence all 4 division battles will be starting in the same time.

Winning a campaign
After every battle won by a division, the points will be added to the total points of the campaign.

Example:
After the 1st battle, if Country A wins division 1 and 3, Country B wins division 2 and 4, the Total Score would be: Country A = 4 total points and Country B = 7 total points.

After the 2nd battle, if Country A wins division 3 and 4, Country B wins division 1 and 2, the Total would be: Country A = 12 total points and Country B = 10 total points.

A campaign can last up to 15 battles. For a country to win a campaign, it needs to collect at least 83 points. (This is the majority of points that can be won in 15 battles, in all 4 divisions).

The campaign ends when one of the countries reaches 83 points, even if less than 15 battles took place in that campaign.

Battle and Campaign Hero Medal
At the end of every battle, the Battle Hero Medal is awarded to the citizens that inflicted the highest damage on each side in all four divisions. They will receive an amount of gold as following:

Division Gold for Battle Hero
1. National Guard 2 Gold
2. Soldier 3 Gold
3. Special Forces 4 Gold
4. Tanks 5 Gold

There will be only one Campaign Hero for each of the two countries participating in the campaign, awarded as usual to the citizen that dealt the most damage in the entire campaign.

Fight to defeat an enemy
Furthermore, the fight button has been updated. You no longer have to click several times in order to kill an enemy. From now on, clicking it once you will make an instant kill. However, the wellness will still be consumed depending on how many hits you need in order to kill the enemy (same principle as before), and the damage, rank points and experience points will be given accordingly. If you have less health that needed to defeat an enemy, you will remain at 0 health, no extra health will be consumed by eating food or Energy bar ( like when working).


VERSIUNEA IN LIMBA ROMANA

“Lupte Divizonale”

Incepand cu Ziua 1,665 fiecare eCetatean va apartine unei Divizii, in functie de schimbarile facute in modulul militar al jocului.

Punctele (Nivel / XP Points) necesare pentru a apartine unei Divizii:

1. Garda Nationala Nivel 1-24 (0+ XP Points)
2. Soldati Nivel 25-29 (5.000+ XP Points)
3. Forte Speciale Nivel 30-36 (25.000+ XP Points)
4. Tancuri Nivel 37+ (60.000+ XP Points)

Asta inseamna ca o lupta este deasemenea impartita in cele 4 Divizii mentionate mai sus (Veti vedea in joc un pull-down menu in batalie). De exemplu, daca un eCetatean are Nivel 26, va intra in joc numai in Divizia a 2-a (Soldat)

Cum se castiga o Batalie

Cand o Tara ajunge la 1.800 de puncte de dominatie, batalia este castigata. Acest concept va fi valabil pentru fiecare Divizie. De asemenea, Diviziile au fost facute in asa fel incat fiecare au puncte, precum urmeaza:

Puncte de Campanie in functie de Divizie

1. Garda Nationala (1 Punct)
2. Soldati (2 Puncte)
3. Forte Speciale (3 Puncte)
4. Tancuri (5 Puncte)



Daca o Divizie ajunge la 1.800 de puncte in 90 de minute, urmatoarea batalie va putea porni numai dupa ce si celelalte divizii ajung la 1.800 de puncte. Toate Diviziile vor porni batalia in acelasi timp.

Cum se castiga o Campanie

Dupa fiecare batalie castigata de o Divizie, punctele se vor aduna la punctele totale ale Campaniei.

Exemplu: Dupa prima Batalie, daca Tara A castiga Diviziile 1 si 3, Tara B castiga Diviziile 2 si 4, Scorul Total va fi: Tara A = 4 Puncte Totale si Tara B = 7 Puncte Totale.

Dupa a doua batalie, in cazul in care Tara A castiga Diviziile 3 si 4, Tara B castiga Diviziile 1 si 2, Scorul Total va fi: Tara A = 12 Puncte Totale si Tara B = 10 Puncte Totale.

O campanie poate avea pana la 15 Batalii. Pentru ca o Tara sa castige Campania, trebuie sa adune cel putin 83 de Puncte (Acesta este numarul maxim de puncte care poate fi castigat in 15 Batalii, in toate cele 4 Divizii)

Campania ia sfarsit cand una dintre tari atinge prima 83 de puncte, indifferent de numarul de batalii.

Medaliile pentru BH si CH (Battle Hero si Campaign Hero)

La sfarsitul fiecarei Batalii, Medalia pentru Battle Hero (BH) va fi acordata eCetatenilor care au avut cea mai mare influenta (damage) de fiecare parte a celor 4 Divizii. Vor primi Medalii si Gold dupa cum urmeaza:

Medalie si Gold pentru BH (Battle Hero)
1. Garda Nationala (2 Gold)
2. Soldati (3 Gold)
3. Forte Speciale (4 Gold)
4. Tancuri (5 Gold)

Medalie si Gold pentru CH (Campaign Hero)
Ca de obicei, va fi doar un singur Campaign Hero (CH) pentru fiecare dintre Tarile participante in Campanie, iar Medalia CH va fi acordata eCetateanului cu cea mai mare influenta (damage) in toata Campania.

Modul de lupta si butonul de lupta

Butonul de lupta (FIGHT) a fost revizuit. Nu va mai trebui sa apasati de cateva ori pe el pentru a omori un inamic. De acum, apasand doar o singura data, veti putea omori inamicul instant. Insa, viata (Wellness or ff) va fi consumata in functie de cate hituri (clickuri) ar fi nevoie pentru a omori acel inamic (acelasi principiu ca inainte), iar Damage, Rank Points, si Experience vor fi ajustate in concordanta. Daca vei avea mai putina viata necesara ca sa omori un inamic, vei ramane cu viata la 0.


Thanks everyone and good luck !!!
Please Vote and share the Article for Visibility !!!

Va multumesc si va urez succes !!!
Va rog Votati Articolul pentru vizibilitate !!!


Awar😛


Multumim Ministerului Media pentru rasfoire, mentionare, si primul award !

Awar😛
Cel mai bun debut in Lumea lui Cosma

Award and Prize: