Analyzing the new changes
Garmr
Hello American friends,
As many of you don't know me, I'll start off with an introduction. My name is Garmr, and I've recently migrated to the USA from the Netherlands, because we had some issues (rea
😛Pink Polish Plumber Army) that really messed up my productivity. Now on to more important matters.
Why I am writing this
As with every change, there are those that start to whine about it, and attempt to get as many people with them. This often works, and for no reason people follow those few. Rather than shout gibberish and wave my arms in the air like I just don't care, I will attempt to educate you on the precise effects of these changes.
What changed?
Admin removed the economy skill. Workers with skill 14 got a +100 health building, and 10 energy bars. Workers with skill 13 or below got a +50 health building, and 15 energy bars. They also added a Town Center building to My Land, giving you 500 health at Q5.
The probable effect this will have on the economy
Players that used to be self-sufficient through their companies are still self-sufficient. At the same time, armies will have an increase in weapons which they need to supply. Communes can still take care of that, but there will be an increased demand on RM.
The production of RM companies has been increased by 150% to compensate for this increase in demand. However, this is only true for large countries like the USA and Poland. Seeing regions are the only thing left to affect basic production, it is of very high importance for all countries to gather as much different regions as possible. Failure to do so would mean a large economical disadvantage, and high prices for their goods on the national market, as the supply will drop and demand will be the same.
It will possibly become viable to start import and export again. Even if countries raise their import tax, there will still be traders traveling on and off to their country. As there is no stopping foreign traders, this means local producers in small nations are unable to offer any kind of competition.
The probable effect this will have on the military
This effect stretches out to the military as well. Small countries will probably have problems on the middle and long term, seeing their main source of weapon supply will come through traders, and as these traders will just sell their national currency back to them it is a matter of time before they lack the gold to keep this up. Alternatively they could move abroad buying the weapons themselves, but they would face the same problem in the end. Small countries will now mainly rely on buying gold to continue their existence. Aside from small countries, creditcard tanks will also feel a disadvantage. This is simply because they will need to increase their total damage to do the same effect compared to the previous system, which costs them more gold per battle. Assuming even creditcard tanks have a limit on what they wish to spend on the game, this means their importance in battles will drop.
TL
😉R
Well, that about wraps it up. Votes are appreciated.
Sincere regards,
Garmr
Comments
Voted : )
seems you underestimate the effect the general population of a country has. Since new players produce as much as old players, countries with vast ammount of players have a much bigger benefit of the equalisation of the workskill. Overproduction has turned into overoverproduction for big countries, and 'normalized' for small countries. Now small countries are even worse of again just after the introduction of the regionbonusses.
However it might help new and young players stay active in the game longer since wages for everyone will be the same. Meaning young players will get a headstart on the jobmarket. But like all changes we'll need to see what will happen on the long run.
Voted
I agree with your tl version. I do not think your tl;dr version agrees though.
Well, I don't think it will be overoverproduction, because there is an obvious increase in demand as well. I'd say smaller nations would be underproducing and large nations would get a 'normal' production. And yeah, I forgot to add the equality in economic production might add to a better retention of newer players in the game.
Voted
stop kissing admin ass.
What about people who invested gold and real money to develop their economical skill?
What about people who kept playing because of the economical module?
Analyzing the new changes:
GAME OVER
*done*
Admins dicking over the playerbase isn't new...
moving on
Garmr, just do the maths.
Health limit got increased by the factor 2 (from 300 to 600😉.
Basic production got increased by the factor 2.5.
*and this is only true for a small part of us - for most it will be less
it wouldn't be over overproduction, if they had kept the productivity as was. There is over overproduction, you produce 6 more guns per worker (aprox), and only few ppl have 500 to recover, so numbers bring the same issue or even worst, and we are only talking about gund, Food Market is completely DEAD, as regards benefits.
I don't think that was a good idea, but i have to agree in one thing, Small countries are screwed, worst than before.
Lvl 1 or lvl 30 you'll produce 100 Q5 food in country with no resources
100 Q5 food = 1000 Health
We can use maximum 600 Health 😒
While I wasn't part of the " wave my arms in the air" brigade, here's my thing...
Whether the changes bring any positive or negative consequences comes much later & frankly at this point becoming irrelevant. It is the fact that there is ZERO COMMUNICATION on the changes, prior to, or during, is, as always, what I personally see the problem is at. And unfortunately, it IS killing the player base. Ah well...
Moving on.
Any lvl 22 should be able to instantly buy a Q5 TC, so I do think it counts for all of us. I do think the production will be the same as before the change, just because not everyone has a comp and production will go down in many nations.
And by no means am I defending those Romanian Kadaffi's, I'm just saying it's not as bad as everyone claims.
I agree with Zoli...
i whas stil hoping they wud give u the chance to buy buildings that gife extra health.
maybe we will see that return in the lp shop.
Dang... I thought my article title was original.
And I thought my sections were also original...
Oh well, could have been worse, I could have said exactly what you did.
Voted. xD
At least people who feel a change isn't (as) bad have a reason to keep playing this game. Complaining about the admins ruining the game every single change and keep on playing it either is very stupid or shows you don't actually think it's so bad, you just like to complain. To say someone who doesn't say "Oh noes, they really ruined it this time" every change is kissing admin ass is plain pathetic.
"Any lvl 22 should be able to instantly buy a Q5 TC, so I do think it counts for all of us"
That's 500. But a large part won't reach the 600.
"just because not everyone has a comp "
Everyone has at least 4, thanks to Plato ^.^
Good article, though I am concerned that fascist elements will reassert their claims on the basis of game mechanics. The admins always seem to take their side, in any design decision they make. For the rest of us - new changes always bring market turbulence, and mostly this has taken the form of deflation - drastic price drops that mess with profits and capital investments. Thus, what the admins give with one hand, they take away with the other. This is very tiresome, but ultimately not harmful. We go through months at a time when the markets are depressed, learn to cope with it, then the admins come in and make another change, and the cycle begins again. Truth to tell, I'm a little dizzy, but we'll deal with it.
I'm just pissed that I was one day short of hitting level 14 economy. I had been counting down the days until I reach 14 economy for two months... and the morning of the changes was the day I would have hit it. I was within 10 experience of it... Yet no, i didn't reach it, and therefore didn't even get the 100 health building. I was lumped in with the rest of erepublik, including those that had just begun playing. That's what irritates me more than anything else.
Dutch, are you junkie too, like all dutch, brah?
H︀e︀l︀l︀o︀.︀ ︀H︀o︀w︀ ︀a︀r︀e︀ ︀y︀o︀u︀?︀ ︀I︀ ︀n︀e︀e︀d︀ ︀a︀ ︀f︀r︀i︀e︀n︀d︀.︀ ︀O︀p︀e︀n︀ ︀t︀h︀e︀ ︀l︀i︀n︀k︀ https://www.youtube.com/redirect?q=%6e%61%6b%65%64%2d%67%69%72%6c%73%2e%6f%6e%6c%69%6e%65%2f%6b%6b%2f%78%6b%44%57%43%39%3f%73%6f%75%72%63%65%3d%65%72%65%70%75%62%6c%69%6b%26%61%64%5f%63%61%6d%70%61%69%67%6e%5f%69%64%3d1795431