Part 2 available now http://www.erepublik.com/en/article/weapons-analysis-part-2-profitability-2230463/1/20
This is just in case any of you think you're saving money by buying cheaper weapons, or perhaps you produce lower quality weapons and use them rather than buy weapons.
Truth is you'd be better off selling them and buying top quality. If you can't afford enough Q7s for all your fights it's actually better to buy Q7s and then fight barehanded when they run out than buy cheaper weapons, here's why:
These are the current prices (averaged for the first cheapest 100 weapons on the market)
and this is the power and durability of each weapon
Q1 20 1
Q2 40 2
Q3 60 3
Q4 80 4
Q5 100 5
Q6 120 6
Q7 200 10
Now if we look at cost per hit (this is the cost of 1 hit with each weapon) obviously Q1 is cheapest, and interestingly Q6 is cheaper than Q5.
cost per hit
However when we look at the damage you get for what you spend the picture changes.
cost per % damage
You pay almost 3p for every 1% extra damage you get with a Q1 weapons and only 1/3 of a penny for every 1% extra damage with a Q7.
It's better to sell lower quality weapons and buy Q7s, or even to buy a few Q7s and fight barehanded for some fights than to buy lower Q weapons
Disclaimer, I have no Q7 factories I just like maths
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