Weapon Price analysis, or why you should buy Q7s

Day 1,944, 09:51 Published in United Kingdom United Kingdom by Elvis Trout

Part 2 available now http://www.erepublik.com/en/article/weapons-analysis-part-2-profitability-2230463/1/20

This is just in case any of you think you're saving money by buying cheaper weapons, or perhaps you produce lower quality weapons and use them rather than buy weapons.
Truth is you'd be better off selling them and buying top quality. If you can't afford enough Q7s for all your fights it's actually better to buy Q7s and then fight barehanded when they run out than buy cheaper weapons, here's why:

These are the current prices (averaged for the first cheapest 100 weapons on the market)

Q1 0.54
Q2 1.09
Q3 1.74
Q4 2.40
Q5 3.25
Q6 3.80
Q7 6.96

and this is the power and durability of each weapon

Damage% duration
Q1 20 1
Q2 40 2
Q3 60 3
Q4 80 4
Q5 100 5
Q6 120 6
Q7 200 10

Now if we look at cost per hit (this is the cost of 1 hit with each weapon) obviously Q1 is cheapest, and interestingly Q6 is cheaper than Q5.

cost per hit
Q1 0.54
Q2 0.55
Q3 0.58
Q4 0.60
Q5 0.65
Q6 0.63
Q7 0.70

However when we look at the damage you get for what you spend the picture changes.

cost per % damage
Q1 0.027
Q2 0.014
Q3 0.010
Q4 0.008
Q5 0.007
Q6 0.005
Q7 0.003

You pay almost 3p for every 1% extra damage you get with a Q1 weapons and only 1/3 of a penny for every 1% extra damage with a Q7.

therefore tl;dr
It's better to sell lower quality weapons and buy Q7s, or even to buy a few Q7s and fight barehanded for some fights than to buy lower Q weapons




Disclaimer, I have no Q7 factories I just like maths 🙂